Game of Sky3.9.5
Publisher Description
Game of Sky is a brand-new strategy game with a sky island theme. In this enchanting sky world, you can dispatch a fleet of airships to navigate the skies, travel between floating islands, gather resources, oversee the labor of residents, and construct your very own city in the sky. You can also capture and tame colossal flying dragon beasts that soar through the sky, joining forces with your sky army to conquer the battlefield and make your name resound throughout the heavens.
Game Features
*Unique Sky Island theme
Expand the island territory in the vast sky, command your fleet to engage in real-time aerial battles, showcasing your tactical prowess by defeating your enemy.
*Explore Uncharted Islands & Expand Your Territory
Discover the uncharted islands concealed beneath the clouds, unravel the enigmas left behind by the ancient forebears, decipher the mechanisms, and claim these isles as your territory.
*Befriend Domestic Pets & Colossal Sky Beasts
Capture magnificent flying beasts, tame them as your loyal battle companions, and nurture their abilities to unleash their full potential.
*Customize Your Airship into an Exclusive Vehicle
A variety of different models of airships, equipped with diverse weapons, are available for you to freely customize.
*Establish Alliances & Engage in Global Conflicts
Forge powerful alliances with players from across the globe, uniting your strengths to engage in epic battles. Collaborate, share resources, and collectively advance towards victory.
*Unlock New Troops & Develop Aerospace Technology
Unlock a multitude of troop types and develop various branches of technology to tailor your army and tactics to suit your strategic demands.
Discord:https://discord.gg/j3AUmWDeKN
===Subscription Details===
● Monthly subscription period
- Healing Guardian Subscription(US$4.99/month): Subscribe to receive l month of Healing Guardian,during which you can claim daily Healing Speed Up rewards.
Please note:
● Payment will be charged to iTunes Account at confirmation of purchase
● Subscription automatically renews unless auto-renew is turned off at least 24-hours before the end of the current period
● Account will be charged for renewal within 24 hours prior to the end of the current period, and identify the cost of the renewal
● Subscriptions may be managed by the user and auto-renewal may be turned off by going to the user's Account Settings after purchase
Terms of Service: https://www.igg.com/member/agreement.php
Version History Fixed some bugs that affected user experience 3.9.5 Sep 24 [New Features]
Added an online rewards event. Stay online for the specified amount of time to claim rewards.
[Optimizations/Adjustments]
Reworked part of the tutorial storyline to improve the early-game narrative experience.
Adjusted early chapter tasks to streamline the task flow.
Optimized the Alliance Technology auto-research feature. Auto-research is now enabled by default after creating an Alliance. 3.9.4 Sep 20 Fixed some bugs that affected user experience 3.9.3 Aug 27 [New Features]
Added new gameplay mode, Border Storm.
Added the Fast Challenge feature to Hideout Raid.
Added an exclusive entrance building for Territory Battle.
Added the Clear All Territory Layout feature to Territory Battle.
Added the Battle report sharing feature to Territory Battle.
Added the Territory Layout sharing feature to Territory Battle.
Added rewards for leveling up Scout Post.
Added a feature to exchange surplus event items for Yugoza's Challenge.
Added scaffolding animation effects for building upgrades.
Updated a batch of World Monsters and their corresponding designs
Reworked Great World layout
[Optimizations/Adjustments]
The Scout Post's Complete All Tasks feature will be unlocked for free when Wind Castle reaches Level 18.
Restored the quick skip feature for combat-type Scout Post Tasks.
Optimized the display of rebel information and rewards in Shadow Hunt.
When a Rebel Leader appears in Shadow Hunt, you can quickly locate their position from the event entrance.
Optimized the display of gathered resource types in World march queues.
When abandoning a neutral city in the World, the Alliance will receive a notification mail.
Optimized icon display at different zoom levels in the World.
Optimized how battle report information is displayed. Some battle reports now include coordinate information for both sides in the battle.
Adjusted the display rules for enemy Power in Hideout Raid.
Optimized the Siege of the Plunderer gameplay entrance to separately display the event start countdown and the Wind Castle level requirement.
Added a display for today's used attack attempts on the Siege of the Plunderer screen.
Optimized the display of resource information before and during battles in Adventure Expedition.
Optimized the display of Hero Duel challenge attempts and recovery time.
Optimized the red dot notification for remaining attempts on the Hero Duel challenge button.
Optimized the display effects of the successful Hero advancement screen.
Optimized Hero swapping. When the conditions are met, swaps can be made directly from the Hero List.
When there are insufficient Hero Fragments, players can now directly open the Ways to obtain page for the corresponding fragments.
After a Hero Skill is fully upgraded, the next upgradable skill will be automatically selected.
Optimized the Hero Lore entrance so that the tab with unclaimed rewards opens first.
Added Skill type descriptions to the Hero Skill interface, distinguishing Exploration Skills, Air Combat Skills, and City Development Skills.
Optimized the Hero Equipment enhancement interface so that Mithril materials are no longer displayed when there is no Mithril.
Optimized the locked state and condition prompts when Ark of Navigation is not unlocked.
Optimized preview rules for unobtained Heroes, showing full-star, max-level information by default.
Added City attribute bonus display to the Alliance Territory interface.
Optimized the display of the number of Diamond Donation attempts in Alliance Technology.
Added an empty-state description when the Alliance Log has no content.
Optimized the use quantity for Self-select Chests so that 1 Chest is selected by default when opening
Hides the Use and Use all buttons when there are insufficient Speed Up items.
Added Previous and Next buttons to the Mail details screen.
Optimized the VIP Exclusive Pack reward viewing feature. Can now tap the Pack area to view the complete reward contents.
Optimized push notification time periods to reduce notifications during inappropriate times.
Optimized the effects of some in-game models.
Optimized some item and feature icons.
Optimized the effects of some game interfaces. 3.9.2 Aug 25 [New Features]
Added new gameplay mode, Border Storm.
Added the Fast Challenge feature to Hideout Raid.
Added an exclusive entrance building for Territory Battle.
Added the Clear All Territory Layout feature to Territory Battle.
Added the Battle report sharing feature to Territory Battle.
Added the Territory Layout sharing feature to Territory Battle.
Added rewards for leveling up Scout Post.
Added a feature to exchange surplus event items for Yugoza's Challenge.
Added scaffolding animation effects for building upgrades.
Updated a batch of World Monsters and their corresponding designs
Reworked Great World layout
[Optimizations/Adjustments]
The Scout Post's Complete All Tasks feature will be unlocked for free when Wind Castle reaches Level 18.
Restored the quick skip feature for combat-type Scout Post Tasks.
Optimized the display of rebel information and rewards in Shadow Hunt.
When a Rebel Leader appears in Shadow Hunt, you can quickly locate their position from the event entrance.
Optimized the display of gathered resource types in World march queues.
When abandoning a neutral city in the World, the Alliance will receive a notification mail.
Optimized icon display at different zoom levels in the World.
Optimized how battle report information is displayed. Some battle reports now include coordinate information for both sides in the battle.
Adjusted the display rules for enemy Power in Hideout Raid.
Optimized the Siege of the Plunderer gameplay entrance to separately display the event start countdown and the Wind Castle level requirement.
Added a display for today's used attack attempts on the Siege of the Plunderer screen.
Optimized the display of resource information before and during battles in Adventure Expedition.
Optimized the display of Hero Duel challenge attempts and recovery time.
Optimized the red dot notification for remaining attempts on the Hero Duel challenge button.
Optimized the display effects of the successful Hero advancement screen.
Optimized Hero swapping. When the conditions are met, swaps can be made directly from the Hero List.
When there are insufficient Hero Fragments, players can now directly open the Ways to obtain page for the corresponding fragments.
After a Hero Skill is fully upgraded, the next upgradable skill will be automatically selected.
Optimized the Hero Lore entrance so that the tab with unclaimed rewards opens first.
Added Skill type descriptions to the Hero Skill interface, distinguishing Exploration Skills, Air Combat Skills, and City Development Skills.
Optimized the Hero Equipment enhancement interface so that Mithril materials are no longer displayed when there is no Mithril.
Optimized the locked state and condition prompts when Ark of Navigation is not unlocked.
Optimized preview rules for unobtained Heroes, showing full-star, max-level information by default.
Added City attribute bonus display to the Alliance Territory interface.
Optimized the display of the number of Diamond Donation attempts in Alliance Technology.
Added an empty-state description when the Alliance Log has no content.
Optimized the use quantity for Self-select Chests so that 1 Chest is selected by default when opening
Hides the Use and Use all buttons when there are insufficient Speed Up items.
Added Previous and Next buttons to the Mail details screen.
Optimized the VIP Exclusive Pack reward viewing feature. Can now tap the Pack area to view the complete reward contents.
Optimized push notification time periods to reduce notifications during inappropriate times.
Optimized the effects of some in-game models.
Optimized some item and feature icons.
Optimized the effects of some game interfaces. 3.9.1 Aug 21 [New Features]
Added new gameplay mode, Border Storm.
Added the Fast Challenge feature to Hideout Raid.
Added an exclusive entrance building for Territory Battle.
Added the Clear All Territory Layout feature to Territory Battle.
Added the Battle report sharing feature to Territory Battle.
Added the Territory Layout sharing feature to Territory Battle.
Added rewards for leveling up Scout Post.
Added a feature to exchange surplus event items for Yugoza's Challenge.
Added scaffolding animation effects for building upgrades.
Updated a batch of World Monsters and their corresponding designs
Reworked Great World layout
[Optimizations/Adjustments]
The Scout Post's Complete All Tasks feature will be unlocked for free when Wind Castle reaches Level 18.
Restored the quick skip feature for combat-type Scout Post Tasks.
Optimized the display of rebel information and rewards in Shadow Hunt.
When a Rebel Leader appears in Shadow Hunt, you can quickly locate their position from the event entrance.
Optimized the display of gathered resource types in World march queues.
When abandoning a neutral city in the World, the Alliance will receive a notification mail.
Optimized icon display at different zoom levels in the World.
Optimized how battle report information is displayed. Some battle reports now include coordinate information for both sides in the battle.
Adjusted the display rules for enemy Power in Hideout Raid.
Optimized the Siege of the Plunderer gameplay entrance to separately display the event start countdown and the Wind Castle level requirement.
Added a display for today's used attack attempts on the Siege of the Plunderer screen.
Optimized the display of resource information before and during battles in Adventure Expedition.
Optimized the display of Hero Duel challenge attempts and recovery time.
Optimized the red dot notification for remaining attempts on the Hero Duel challenge button.
Optimized the display effects of the successful Hero advancement screen.
Optimized Hero swapping. When the conditions are met, swaps can be made directly from the Hero List.
When there are insufficient Hero Fragments, players can now directly open the Ways to obtain page for the corresponding fragments.
After a Hero Skill is fully upgraded, the next upgradable skill will be automatically selected.
Optimized the Hero Lore entrance so that the tab with unclaimed rewards opens first.
Added Skill type descriptions to the Hero Skill interface, distinguishing Exploration Skills, Air Combat Skills, and City Development Skills.
Optimized the Hero Equipment enhancement interface so that Mithril materials are no longer displayed when there is no Mithril.
Optimized the locked state and condition prompts when Ark of Navigation is not unlocked.
Optimized preview rules for unobtained Heroes, showing full-star, max-level information by default.
Added City attribute bonus display to the Alliance Territory interface.
Optimized the display of the number of Diamond Donation attempts in Alliance Technology.
Added an empty-state description when the Alliance Log has no content.
Optimized the use quantity for Self-select Chests so that 1 Chest is selected by default when opening
Hides the Use and Use all buttons when there are insufficient Speed Up items.
Added Previous and Next buttons to the Mail details screen.
Optimized the VIP Exclusive Pack reward viewing feature. Can now tap the Pack area to view the complete reward contents.
Optimized push notification time periods to reduce notifications during inappropriate times.
Optimized the effects of some in-game models.
Optimized some item and feature icons.
Optimized the effects of some game interfaces. 3.9.0 Aug 21 [Bug Fixes/Optimizations]
#Optimized the issue where troops could be accidentally deployed when zooming the screen in Territory Battle
#Fixed the issue where troops could not be deployed in the area directly above stages 111-120 in Adventure Expedition
#Fixed the issue where Territory Battle building attributes did not increase according to level changes
#Fixed the issue of lingering effects on the Territory Battle Battle Record button
#Fixed the issue where some Territory Battle combat effects played abnormally
#Fixed the issue where ATK trajectories were abnormal in some cases in Territory Battle
#Fixed the issue where the expedition status was abnormal in some cases on the World expedition screen
#Fixed the issue where refreshing opponents was abnormal in some cases in Hero Duel
#Fixed the issue where the mandatory update panel could be skipped under special circumstances to enter the game directly.
#Fixed some text overflow and error issues 3.8.8 Jul 30 [Bug Fixes/Optimizations]
#Optimized the issue where troops could be accidentally deployed when zooming the screen in Territory Battle
#Fixed the issue where troops could not be deployed in the area directly above stages 111-120 in Adventure Expedition
#Fixed the issue where Territory Battle building attributes did not increase according to level changes
#Fixed the issue of lingering effects on the Territory Battle Battle Record button
#Fixed the issue where some Territory Battle combat effects played abnormally
#Fixed the issue where ATK trajectories were abnormal in some cases in Territory Battle
#Fixed the issue where the expedition status was abnormal in some cases on the World expedition screen
#Fixed the issue where refreshing opponents was abnormal in some cases in Hero Duel
#Fixed the issue where the mandatory update panel could be skipped under special circumstances to enter the game directly.
#Fixed some text overflow and error issues 3.8.7 Jul 28 [New Features]
#Added Alliance Technology auto-research. Members with the required permissions can set research priority.
#Added the feature to recruit Heroes multiple times in succession.
#Residents can now join Adventure Expedition and Territory Battle.
#Added the feature to refresh opponents in Territory Battle.
[Optimizations / Adjustments]
#Adjusted the early tutorial flow and some chapter tasks.
#Adjusted the restricted placement rules for buildings in Territory Battle. Restricted areas will now change based on building placement.
#Adjusted the unlock conditions for the Upgrade All feature for buildings. It now unlocks once the Wind Castle reaches Level 7.
#Adjusted the start time for the Siege of the Plunderer event. It can now open on the first day.
#Optimized the position of the locked item status by moving the lock icon to the top-right corner of the item.
#Added a shortcut to the Wind Castle interface when a Hero cannot be upgraded due to insufficient Wind Castle level.
#Optimized the Hero formation interface for Adventure Expedition and Territory Battle by adding Hero upgrade prompts.
#Optimized prompts when Heroes can no longer be placed in Adventure Expedition and Territory Battle.
#Added a shortcut to the Wind Castle interface when progress in Adventure Expedition is restricted due to insufficient Wind Castle level.
[Bug Fixes]
#Fixed an issue where Alliance Gifts could be sent repeatedly from Alliance Red Packets after a player upgraded their Main City.
#Fixed an issue where a data error prompt could appear after making Alliance donations.
#Fixed an issue where closing the Alliance donation screen during network latency could cause an error.
#Fixed an issue where previous Alliance vote announcements remained in the chat channel after switching Alliances.
#Fixed an issue where defending Heroes could freeze mid-action during Territory Battle.
#Fixed an issue where Territory Battle battle reports failed to display shared Navigation Level effects.
#Fixed an error caused by inconsistent Ark of Navigation bonus level checks during Territory Battle.
#Fixed an issue where inspecting layouts on the Territory Battle Ranking List caused display errors upon returning.
#Fixed an issue where using Speed Ups while reinforcing neutral Cities in the World failed to refresh the ally reinforcement icon timer.
#Fixed an issue on select devices where Hero background visuals displayed improperly.
#Fixed a visual model glitch when navigating from World formations to the Main Castle upgrade interface.
#Fixed an issue where Equipment selected during Tempering could carry incorrect item info over into the Equipment Forging interface.
#Fixed an issue where Pet shadows disappeared when flying over certain building areas.
#Fixed an issue where Pet shadow sizes rendered incorrectly across different pet body sizes.
#Fixed an issue where switching promotion menus across different Training Camps after completing recruitment could cause a state error.
#Fixed an issue in the Troop Overview where promoted soldiers remained on display even when their count reached 0.
#Fixed an issue where Daily Task progress bars and reward chest icons were misaligned.
#Fixed an issue where ""Target Not Found"" was displayed when jumping to the Grain gathering daily task.
#Fixed an issue where enemy icons displayed incorrectly in Scout Post Monster Den battle reports.
#Fixed an issue where refreshing Scout Post tasks caused stored task counts to increase abnormally.
#Fixed an issue where the ""Siege of the Plunderer"" event might fail to spawn properly following server updates.
#Fixed an issue in the Crazy Kitchen Pass rewards where unlocked item icons were not displayed correctly.
#Fixed an issue where spring tiles could not be selected while using the Magic Dice during Ruins Adventure.
#Fixed an issue in Sky Fishing where switching tabs after unlocking a new reward tier caused abnormal sweep-light effects. 3.8.6 Jul 23 [Optimizations/Adjustments]
#Optimized Outpost Task reward collection feature. Players can now claim all rewards for completed tasks with a single tap.
[Bug Fixes]
#Fixed an issue where Troops failed to fully withdraw after a failed occupation of a neutral City in the World.
#Fixed an issue where reinforcing Troops in the World were misidentified as attackers, mistakenly triggering a Red Alert.
#Fixed an issue causing abnormal ally/enemy detection when reinforcing a city after occupying it in the World.
#Fixed an issue where trial Heroes were included in the recommended Heroes list for Territory Battle.
#Fixed an issue where enemy Hero Power was calculated incorrectly on the Territory Battle matchmaking screen.
#Fixed an issue where adding a new Hero Base in Territory Battle could cause Heroes to deploy automatically.
#Fixed an issue where using a Blueprint in Territory Battle could cause abnormal Wall states and prevent replacement.
#Fixed an issue where the Counterattack button still appeared on defense battle reports that had already been counterattacked in Territory Battle.
#Fixed an issue where the battle report status failed to update immediately after completing a counterattack in Territory Battle.
#Fixed an issue that prevented the "upgrade building 1 time" Daily Task from being completed.
#Fixed an issue where Seven-day Sign In rewards appeared illuminated but could not be claimed.
#Fixed an issue where the recommended tech status in the Academy failed to refresh immediately.
#Fixed a display issue where Hero backgrounds and models appeared abnormally after jumping between different events.
#Fixed an issue where Pet Auto Refine could not be used.
#Fixed an issue where an error message would pop up on the screen after successfully capturing a Pet.
#Fixed a display issue where red dots appeared abnormally after switching tabs in the Quick Navigation.
#Fixed a display issue where the last tab of the Fortress Contest rules could not be fully displayed.
#Fixed an issue causing abnormal time calculations for Alliance Help.
#Fixed an issue where Alliance Gift pack names were not displayed correctly in Alliance Gifts.
#Fixed a display issue where custom player avatars appeared abnormally.
#Fixed an issue where enemy Hero models were not displaying in Adventure Expedition.
#Fixed an issue in Airship Racing training races where results showed identical times.
#Fixed an issue where the Share button for the Siege of the Plunderer could not be sent to Private Chat.
#Fixed a display issue where EXP was displayed abnormally after reforging Hero Equipment.
#Fixed an issue on certain Android devices where Soldiers' status refreshed abnormally during Scout Post Tasks.
#Fixed an issue where a battle error could occur when challenging Adventure Expedition multiple times.
#Fixed an issue where the Hideout Raid Ranking List failed to display.
#Fixed a display issue where the background of the Rise of Glory event main page appeared abnormally.
#Fixed an issue where opening the Lord Information screen in poor network conditions could cause a black background.
#Fixed several text, translation, and UI display issues. 3.8.5 Jul 14 #Fixed an issue where some text was displayed outside the frame.
#Fixed an issue in the Hero star upgrade interface where the increment value was incorrectly displayed as a negative number.
#Fixed an issue where the matching cost was incorrectly displayed as 0 under certain circumstances during Territory Battle matching.
#Fixed an issue in the Rebel Invasion tower defense where dragging did not trigger monsters to refresh. 3.8.4 Jul 4 #Fixed an issue where some text was displayed outside the frame.
#Fixed an issue in the Hero star upgrade interface where the increment value was incorrectly displayed as a negative number.
#Fixed an issue where the matching cost was incorrectly displayed as 0 under certain circumstances during Territory Battle matching.
#Fixed an issue in the Rebel Invasion tower defense where dragging did not trigger monsters to refresh. 3.8.3 Jul 1 #Fixed an issue in Territory Battle where walls would not appear when saving a custom Blueprint.
#Fixed an issue in Territory Battle where tapping on an opponent to match would not take you to the pre-battle preparation screen.
#Fixed an issue where skipping the Recruit animation would also skip the reward display.
#Fixed an issue with the red dot notification in the Crazy Kitchen event.
#Fixed an issue where the guide hand would not appear when tapping the Upgrade button before meeting the building upgrade requirements.
#Fixed an issue in Siege of the Plunderer where damage would incorrectly display as 0.
#Fixed an issue where the shadows of some resources would flicker unexpectedly. 3.8.2 Jul 1 [New Gameplay and Events]
#Added the "Territory Battle" gameplay, allowing players to fight over Territory
#Added the World Boss event “Siege of the Plunderer”
#Added the “Ruins Adventure” event
#Added the “Flexi Weekly Pass” event
#Reworked the “Alliance Set Sail” event
#Reworked some Hero Skills to adapt to tower defense gameplay
[Chat and Social]
#Optimized the Chat interface, adding a secondary tab for the Alliance channel and Chat settings
#After joining an Alliance, the Alliance Chat channel will include a greeting experience
[Alliance-Related Optimizations]
#Optimized Alliance recommendation logic; the system will prioritize recommending Alliances that players can join
#Optimized the sorting rules for the recommended Alliance List
#Optimized the display of the Alliance target task list and red-dot notification logic
#Alliance Red Packet optimization: adjusted Red Packet display content, added a daily claim limit, and supported automatic thanks after claiming
#Alliance Red Packet now also supports sending Red Packets after initiating Rallies a certain number of times
#Added a Monument shortcut to Alliance building construction conditions
#Optimized the display order of sign-up requirements and rewards for Alliance Caravan
[World and Combat Experience]
#Optimized the reward-claiming experience in the World
#Optimized the spacing between player Main Cities in the World
#Optimized the experience when marching toward certain targets
#Optimized the operation experience on the expedition interface
#Optimized the selectable time options for Rallies
#Optimized the Rally invitation list; players who have already joined the current Rally will no longer appear in the invitation list
#Optimized the calculation formula for Rally Team capacity
#When World PVE battles fail, some gameplay will refund consumed Stamina
#Optimized the sorting of the Caravan Escort Assistance list; members who can be invited will be displayed first
[Event and Interface Optimizations]
#Optimized the mechanics and reward display for first purchase and accumulated purchase events
#Optimized event interfaces such as Daily Pack, Voyage Fund, Monthly Card, and Weekly Pass
#Monthly Card/Weekly Pass supports reissuing unclaimed login rewards
#Optimized the interface of Escort Mission and related World experience
#Optimized Airship Racing: added beginner Training Grounds
#Optimized the Rise of Glory event interface
#Optimized the 7-day Sign In shortcut icon
#Optimized the Outfit attribute bonus interface
#Optimized item acquisition sources and the "Get More" feature. When items are insufficient, more suitable ways to obtain them will now be shown based on your current progress, with clearer options and shortcuts supported
[Inner City and Development Experience]
#Added a switch button in the Troop Training Camp, supporting switching between different Training Camps
#Optimized building animations and building status presentation
#Optimized the Conveyor Belt, goods, and worker animation performance in the processing plant
#Optimized the unlock screen for the second construction queue
#Optimized the tap response area in the Kitchen menu
#Optimized production refresh when assigning or removing residents
#Added a "Healing" status icon to the main screen while healing wounded soldiers
#Added an Upgrade All feature for required furniture in Processing Plant/Canteen/Inn-type buildings
#Improved Troop type visuals; troop types will now have more distinct appearances at different level tiers
[Novice & Story Presentation]
#Optimized certain story sequences and tutorial guidance
#Added a large number of new feature guides
[Adventure & Stage Presentation]
#Reworked many Adventure Expedition stages
#Added trap buildings in Adventure Expedition
#Added support for additional combat mechanics in City defense battles
#Optimized the City defense countdown display
#Optimized item acquisition tips on the defeat screen, making it clearer how to increase Power or replenish resources 3.8.1 Jun 30 [New Gameplay and Events]
#Added the "Territory Battle" gameplay, allowing players to fight over Territory
#Added the World Boss event “Siege of the Plunderer”
#Added the “Ruins Adventure” event
#Added the “Flexi Weekly Pass” event
#Reworked the “Alliance Set Sail” event
#Reworked some Hero Skills to adapt to tower defense gameplay
[Chat and Social]
#Optimized the Chat interface, adding a secondary tab for the Alliance channel and Chat settings
#After joining an Alliance, the Alliance Chat channel will include a greeting experience
[Alliance-Related Optimizations]
#Optimized Alliance recommendation logic; the system will prioritize recommending Alliances that players can join
#Optimized the sorting rules for the recommended Alliance List
#Optimized the display of the Alliance target task list and red-dot notification logic
#Alliance Red Packet optimization: adjusted Red Packet display content, added a daily claim limit, and supported automatic thanks after claiming
#Alliance Red Packet now also supports sending Red Packets after initiating Rallies a certain number of times
#Added a Monument shortcut to Alliance building construction conditions
#Optimized the display order of sign-up requirements and rewards for Alliance Caravan
[World and Combat Experience]
#Optimized the reward-claiming experience in the World
#Optimized the spacing between player Main Cities in the World
#Optimized the experience when marching toward certain targets
#Optimized the operation experience on the expedition interface
#Optimized the selectable time options for Rallies
#Optimized the Rally invitation list; players who have already joined the current Rally will no longer appear in the invitation list
#Optimized the calculation formula for Rally Team capacity
#When World PVE battles fail, some gameplay will refund consumed Stamina
#Optimized the sorting of the Caravan Escort Assistance list; members who can be invited will be displayed first
[Event and Interface Optimizations]
#Optimized the mechanics and reward display for first purchase and accumulated purchase events
#Optimized event interfaces such as Daily Pack, Voyage Fund, Monthly Card, and Weekly Pass
#Monthly Card/Weekly Pass supports reissuing unclaimed login rewards
#Optimized the interface of Escort Mission and related World experience
#Optimized Airship Racing: added beginner Training Grounds
#Optimized the Rise of Glory event interface
#Optimized the 7-day Sign In shortcut icon
#Optimized the Outfit attribute bonus interface
#Optimized item acquisition sources and the "Get More" feature. When items are insufficient, more suitable ways to obtain them will now be shown based on your current progress, with clearer options and shortcuts supported
[Inner City and Development Experience]
#Added a switch button in the Troop Training Camp, supporting switching between different Training Camps
#Optimized building animations and building status presentation
#Optimized the Conveyor Belt, goods, and worker animation performance in the processing plant
#Optimized the unlock screen for the second construction queue
#Optimized the tap response area in the Kitchen menu
#Optimized production refresh when assigning or removing residents
#Added a "Healing" status icon to the main screen while healing wounded soldiers
#Added an Upgrade All feature for required furniture in Processing Plant/Canteen/Inn-type buildings
#Improved Troop type visuals; troop types will now have more distinct appearances at different level tiers
[Novice & Story Presentation]
#Optimized certain story sequences and tutorial guidance
#Added a large number of new feature guides
[Adventure & Stage Presentation]
#Reworked many Adventure Expedition stages
#Added trap buildings in Adventure Expedition
#Added support for additional combat mechanics in City defense battles
#Optimized the City defense countdown display
#Optimized item acquisition tips on the defeat screen, making it clearer how to increase Power or replenish resources 3.8.0 Jun 29 #Optimized the path for Hero upgrade after a battle defeat, it now leads directly to the Hero List.
#The Alliance system is now unlocked after building the Alliance Center.
#The Chat is now unlocked when the Wind Castle reaches Lv 6.
#Optimized task entry logic on the main interface. Main Tasks will be displayed after completing Chapter Tasks.
#Optimized task interface logic. The tab with rewards available will now open by default.
#Optimized task display rules. All tasks with claimable rewards will be prioritized on the main interface.
#Increased the number of Alliance Help requests allowed and the duration of Help available.
#Increased the initial Rally Troop capacity.
#The Mystery Store is now unlocked at Wind Castle Lv 12.
#The Expedition Store is now unlocked at Wind Castle Lv 14.
#Improved the rewards in Alliance Loot Chests after a successful Yugoza challenge.
#Adjusted the start time of Rebel Invasion.
#Adjusted the upgrade requirements for certain Wind Castle levels.
#Increased login rewards for newly created characters.
#Reduced the Severely Injured rate of defending Troops in the Rebel Invasion event to 1%.
#Increased the capacity of Healing Centers across all upgrade levels.
#The Alliance voting feature is now unlocked at Alliance Lv 3.
#The 2x Battle Speed feature is now available after clearing Adventure Expedition Stage 6.
#Adjusted Chapter Task content and rewards.
#Adjusted the production efficiency of various resource buildings.
#Added Stamina items as rewards for certain Sub Quests.
#Adjusted the resource collection amount of Scout Post gathering tasks.
#Optimized the Wind Castle's attack effects during the Rebel Invasion event.
#The Embarking on an Adventure event is now unlocked at Wind Castle Lv 5.
#Adjusted the rewards for Save the Little Princess.
#Adjusted parts of the tutorial process. 3.7.5 May 15 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.4 Apr 27 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.3 Apr 24 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.2 Apr 24 [New]
#Added Mystery Wish Box event
#Added starter flying Vehicle
#Added War Room building
#Added Alliance Safe Gathering building gameplay
#Added Alliance Target Tasks
[Adjustments]
#Reworked inner city scenes
#Reworked the early game experience and guidance
#Reworked first purchase Hero and Skills. Female Knight, Adeline has been updated to Hammer of Law, Atreize (Hero level/Skill levels, etc. remain unchanged)
#Adjusted first purchase content. Pioneer has been changed to Promethean
#Mystic of Clouds gameplay has been changed to Adventure Expedition, and combat gameplay has been adjusted
#Heroes have been given a Guard attribute to accommodate the new combat gameplay
#Adjusted and reworked some Heroes' expedition Skills to accommodate the new combat gameplay
#Added the Command Post building to replace the original Dockyard building
#Added the Expedition Camp building to replace the original Mystic Portal building
[Optimizations]
#Added Reward Preview in the Monster search interface in the World
#Increased pillaging limit when pillaging resources in Great World Battles
#Permanently available events can now be added to the To-Do list
#Added reward reissue mechanic to Treasure Hunt Training pass event
#Optimized the expandable queue prompt below the march queue
#Optimized the experience and icons for the seamless zoom feature in the World
#Optimized the camera height saving mechanism. Adjusted camera height settings will now remain effective after switching scenes
#Optimized Complete All tasks for the Scout Post
#Optimized the reward presentation format of the Hideout Raid
#Optimized the Airship Racing room code to not be hidden by default
#Optimized the text display effect of Cloud Crystal exclusive records in the Pirate Cleanup event
#Optimized the user experience of Alliance Auto-Rally
#Optimized the user experience of the Alliance Voting feature
#Optimized the resident protest interface
#Optimized the Lucky Wheel event interface
#Optimized the Hero Exclusive Equipment interface
#Optimized source hints for missing Hero Equipment
#Optimized the notification interface when new residents join 3.6.1 Apr 11 [New]
#Added Mystery Wish Box event
#Added starter flying Vehicle
#Added War Room building
#Added Alliance Safe Gathering building gameplay
#Added Alliance Target Tasks
[Adjustments]
#Reworked inner city scenes
#Reworked the early game experience and guidance
#Reworked first purchase Hero and Skills. Female Knight, Adeline has been updated to Hammer of Law, Atreize (Hero level/Skill levels, etc. remain unchanged)
#Adjusted first purchase content. Pioneer has been changed to Promethean
#Mystic of Clouds gameplay has been changed to Adventure Expedition, and combat gameplay has been adjusted
#Heroes have been given a Guard attribute to accommodate the new combat gameplay
#Adjusted and reworked some Heroes' expedition Skills to accommodate the new combat gameplay
#Added the Command Post building to replace the original Dockyard building
#Added the Expedition Camp building to replace the original Mystic Portal building
[Optimizations]
#Added Reward Preview in the Monster search interface in the World
#Increased pillaging limit when pillaging resources in Great World Battles
#Permanently available events can now be added to the To-Do list
#Added reward reissue mechanic to Treasure Hunt Training pass event
#Optimized the expandable queue prompt below the march queue
#Optimized the experience and icons for the seamless zoom feature in the World
#Optimized the camera height saving mechanism. Adjusted camera height settings will now remain effective after switching scenes
#Optimized Complete All tasks for the Scout Post
#Optimized the reward presentation format of the Hideout Raid
#Optimized the Airship Racing room code to not be hidden by default
#Optimized the text display effect of Cloud Crystal exclusive records in the Pirate Cleanup event
#Optimized the user experience of Alliance Auto-Rally
#Optimized the user experience of the Alliance Voting feature
#Optimized the resident protest interface
#Optimized the Lucky Wheel event interface
#Optimized the Hero Exclusive Equipment interface
#Optimized source hints for missing Hero Equipment
#Optimized the notification interface when new residents join 3.6.0 Apr 7 #Fixed the issue where the player's server displayed as #0 in the battle report.
#Fixed the issue of incorrect scores displayed on the Airship Racing leaderboard.
#Fixed the issue where icons did not float to the correct entrance when obtaining diamonds and items.
#Fixed the issue where Expedition Coins could not be obtained after they were used up.
#Fixed the issue of incorrect methods for acquiring Expedition Coins.
#Fixed the issue of incorrect reward preview in the Leader Challenge. 3.5.2 Feb 26 [New Features]
#New Hideout Raid gameplay
#New Savings Contract feature
#New Alliance voting feature
#New Traveler's Market event
#Added a rechargeable random relocation item, which will restore random relocation attempts over time
[Adjustments & Optimizations]
#Adjusted some feature entry points on the main menu
#Adjusted the style of the World operation popup window
#Updated the Voyage Fund feature
#Redesigned Janus and Cannon Crab Leader in the Leader Challenge
#Redesigned the Tasks interface, added Chapter Tasks and Growth Tasks
#Optimized the shortcut icon for the Escort Mission
#Optimized the rules for automatic transfer of alliance leadership after the Alliance Leader has been offline for a long time
#Optimized some user experience aspects of Airship Racing
#Optimized auto rallying in Alliance War, Island Hunt now supports automatic rally
#Optimized some performance aspects of the Pirate Cleanup event
[Bug Fixes]
#Fixed an issue where the Fruit Feast event would freeze and not continue under certain conditions
#Fixed an issue where disconnecting and reconnecting during the Fruit Feast event could cause interface abnormalities
#Fixed an issue where clicking retreat when marching troops pass an obstacle would prompt "Target blocks point"
#Fixed an issue where the pass that already had its rewards claimed would reappear
#Fixed an issue where returning to the inner city after battles would cause resident chat bubbles to flicker abnormally
#Fixed an issue where avatar would be empty for some accounts on the World interface
#Fixed an issue where movement speed in the Caravan Escort event was abnormal
#Fixed an issue where receiving tasks in the Alliance Mobilization event could occasionally cause a black screen
#Fixed an issue where players could not match with other players in the Airship Racing Championship
#Fixed an issue where the Leader Challenge countdown timer was abnormal
#Fixed an issue where rewards mail for the Watermelon Synthesis event was not received correctly and required restarting the game to receive the mail 3.5.1 Feb 17 New
#Added "Escort Mission" event
#Added "Sky Shadow Seeker" event
#Added "Alliance Feast" event
#Added "Airship Racing Standard Race" event
#Added custom avatar feature
#Added daily tasks with auto-completion
Adjustments/Optimizations
#Optimized world combat effects
#Optimized the prompt when power is insufficient while attacking monsters in the world
#Optimized interface details for marching formations in the world
#Optimized the logic and indicators for "Kick / Leave / Disband" during rally phases
#Optimized the performance of "March / Attack / Leave" in Rebel Invasion
#Optimized the hero information feature
#Optimized the jump logic when upgrading furniture in inner city buildings
#Optimized the chat input experience
#Optimized the ability to cancel construction while buildings are being constructed
#Optimized auto-help so system prompts do not pop up as frequently when monthly card privileges are activated
#Optimized the performance and experience of the Pirate Cleanup event
#Optimized player appearance to be shown in 3D
#Optimized the display and user experience of quick march bar types in the world
#Optimized the issue where players could not tap to view how to obtain some items and currencies
#New special queue added to the quick march bar
#New mobile push notification when a neutral building occupied by the alliance is attacked
#Adjusted collection reward for the Sky Fishing event
#Renamed Floating Island Exploration event to Pirate Cleanup
#Renamed Air Pirate Ship Captain in the Leader Challenge to Captain
#Adjusted push gift pack, the first tier is now free to claim
#Adjusted monsters generated by scout post to only be visible to the player
#Changed 3H Speed Up items to purple quality, 8H Speed Up item to orange quality
#Reduced resource consumption for early alliance donation
[Art]
#New furniture icons for different levels in the inner city
[Bugs]
#Fixed inaccurate Power recommendations in the world
#Fixed issue where claiming pass rewards in the Floating Island Exploration event would grant extra rewards
#Fixed issue where auto attacking in Floating Island Exploration event would stop unexpectedly
#Fixed issue where the red dot notification would not disappear after entering Floating Island Exploration from the event calendar
#Fixed issue where the event calendar incorrectly showed The Strongest Lord and Lucky Wheel events as active
#Fixed issue where a timeout would be shown after the Shadow Hunt Rebel Leader is killed
#Fixed interface adaptation issues on some mobile devices 3.4.0 Jan 26 [BUG Fixes]
#Fixed reward mails being sent repeatedly in certain events.
#Fixed chests in the Floating Island Exploration event not being claimable.
#Fixed incorrect sorting of Cloud Crystal reward records in the Floating Island Exploration event.
#Fixed inability to relocate the city after equipping the Cloud Pirate Fortress castle skin.
#Fixed auto-attacks not triggering in the Pirate Cleanup event even when enough Dual Blades were available.
#Fixed incorrect prompt text in the Pirate Hunter Seven-Day Trial event.
#Fixed abnormal red dot notifications for Pirate Cleanup event tasks.
#Fixed VIP 8 not correctly unlocking new formation save slots.
#Fixed abnormal display of the troop creation interface in some cases.
#Fixed interface adaptation issues on certain devices.
#Fixed the Event Calendar incorrectly showing the Airship Racing Championship as open. 3.3.1 12/29/2025
About Game of Sky
The company that develops Game of Sky is IGG SINGAPORE PTE. LTD.. The latest version released by its developer is 3.9.5.
To install Game of Sky on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-15 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Game of Sky as malware if the download link is broken.
How to install Game of Sky on your iOS device:
- Click on the Continue To App button on our website. This will redirect you to the App Store.
- Once the Game of Sky is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
- If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
- After Game of Sky is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
- Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.
Program Details
System requirements
Download information
Pricing
Version History
version 3.9.5
posted on 2026-10-15
Version History Fixed some bugs that affected user experience 3.9.5 Sep 24 [New Features]
Added an online rewards event. Stay online for the specified amount of time to claim rewards.
[Optimizations/Adjustments]
Reworked part of the tutorial storyline to improve the early-game narrative experience.
Adjusted early chapter tasks to streamline the task flow.
Optimized the Alliance Technology auto-research feature. Auto-research is now enabled by default after creating an Alliance. 3.9.4 Sep 20 Fixed some bugs that affected user experience 3.9.3 Aug 27 [New Features]
Added new gameplay mode, Border Storm.
Added the Fast Challenge feature to Hideout Raid.
Added an exclusive entrance building for Territory Battle.
Added the Clear All Territory Layout feature to Territory Battle.
Added the Battle report sharing feature to Territory Battle.
Added the Territory Layout sharing feature to Territory Battle.
Added rewards for leveling up Scout Post.
Added a feature to exchange surplus event items for Yugoza's Challenge.
Added scaffolding animation effects for building upgrades.
Updated a batch of World Monsters and their corresponding designs
Reworked Great World layout
[Optimizations/Adjustments]
The Scout Post's Complete All Tasks feature will be unlocked for free when Wind Castle reaches Level 18.
Restored the quick skip feature for combat-type Scout Post Tasks.
Optimized the display of rebel information and rewards in Shadow Hunt.
When a Rebel Leader appears in Shadow Hunt, you can quickly locate their position from the event entrance.
Optimized the display of gathered resource types in World march queues.
When abandoning a neutral city in the World, the Alliance will receive a notification mail.
Optimized icon display at different zoom levels in the World.
Optimized how battle report information is displayed. Some battle reports now include coordinate information for both sides in the battle.
Adjusted the display rules for enemy Power in Hideout Raid.
Optimized the Siege of the Plunderer gameplay entrance to separately display the event start countdown and the Wind Castle level requirement.
Added a display for today's used attack attempts on the Siege of the Plunderer screen.
Optimized the display of resource information before and during battles in Adventure Expedition.
Optimized the display of Hero Duel challenge attempts and recovery time.
Optimized the red dot notification for remaining attempts on the Hero Duel challenge button.
Optimized the display effects of the successful Hero advancement screen.
Optimized Hero swapping. When the conditions are met, swaps can be made directly from the Hero List.
When there are insufficient Hero Fragments, players can now directly open the Ways to obtain page for the corresponding fragments.
After a Hero Skill is fully upgraded, the next upgradable skill will be automatically selected.
Optimized the Hero Lore entrance so that the tab with unclaimed rewards opens first.
Added Skill type descriptions to the Hero Skill interface, distinguishing Exploration Skills, Air Combat Skills, and City Development Skills.
Optimized the Hero Equipment enhancement interface so that Mithril materials are no longer displayed when there is no Mithril.
Optimized the locked state and condition prompts when Ark of Navigation is not unlocked.
Optimized preview rules for unobtained Heroes, showing full-star, max-level information by default.
Added City attribute bonus display to the Alliance Territory interface.
Optimized the display of the number of Diamond Donation attempts in Alliance Technology.
Added an empty-state description when the Alliance Log has no content.
Optimized the use quantity for Self-select Chests so that 1 Chest is selected by default when opening
Hides the Use and Use all buttons when there are insufficient Speed Up items.
Added Previous and Next buttons to the Mail details screen.
Optimized the VIP Exclusive Pack reward viewing feature. Can now tap the Pack area to view the complete reward contents.
Optimized push notification time periods to reduce notifications during inappropriate times.
Optimized the effects of some in-game models.
Optimized some item and feature icons.
Optimized the effects of some game interfaces. 3.9.2 Aug 25 [New Features]
Added new gameplay mode, Border Storm.
Added the Fast Challenge feature to Hideout Raid.
Added an exclusive entrance building for Territory Battle.
Added the Clear All Territory Layout feature to Territory Battle.
Added the Battle report sharing feature to Territory Battle.
Added the Territory Layout sharing feature to Territory Battle.
Added rewards for leveling up Scout Post.
Added a feature to exchange surplus event items for Yugoza's Challenge.
Added scaffolding animation effects for building upgrades.
Updated a batch of World Monsters and their corresponding designs
Reworked Great World layout
[Optimizations/Adjustments]
The Scout Post's Complete All Tasks feature will be unlocked for free when Wind Castle reaches Level 18.
Restored the quick skip feature for combat-type Scout Post Tasks.
Optimized the display of rebel information and rewards in Shadow Hunt.
When a Rebel Leader appears in Shadow Hunt, you can quickly locate their position from the event entrance.
Optimized the display of gathered resource types in World march queues.
When abandoning a neutral city in the World, the Alliance will receive a notification mail.
Optimized icon display at different zoom levels in the World.
Optimized how battle report information is displayed. Some battle reports now include coordinate information for both sides in the battle.
Adjusted the display rules for enemy Power in Hideout Raid.
Optimized the Siege of the Plunderer gameplay entrance to separately display the event start countdown and the Wind Castle level requirement.
Added a display for today's used attack attempts on the Siege of the Plunderer screen.
Optimized the display of resource information before and during battles in Adventure Expedition.
Optimized the display of Hero Duel challenge attempts and recovery time.
Optimized the red dot notification for remaining attempts on the Hero Duel challenge button.
Optimized the display effects of the successful Hero advancement screen.
Optimized Hero swapping. When the conditions are met, swaps can be made directly from the Hero List.
When there are insufficient Hero Fragments, players can now directly open the Ways to obtain page for the corresponding fragments.
After a Hero Skill is fully upgraded, the next upgradable skill will be automatically selected.
Optimized the Hero Lore entrance so that the tab with unclaimed rewards opens first.
Added Skill type descriptions to the Hero Skill interface, distinguishing Exploration Skills, Air Combat Skills, and City Development Skills.
Optimized the Hero Equipment enhancement interface so that Mithril materials are no longer displayed when there is no Mithril.
Optimized the locked state and condition prompts when Ark of Navigation is not unlocked.
Optimized preview rules for unobtained Heroes, showing full-star, max-level information by default.
Added City attribute bonus display to the Alliance Territory interface.
Optimized the display of the number of Diamond Donation attempts in Alliance Technology.
Added an empty-state description when the Alliance Log has no content.
Optimized the use quantity for Self-select Chests so that 1 Chest is selected by default when opening
Hides the Use and Use all buttons when there are insufficient Speed Up items.
Added Previous and Next buttons to the Mail details screen.
Optimized the VIP Exclusive Pack reward viewing feature. Can now tap the Pack area to view the complete reward contents.
Optimized push notification time periods to reduce notifications during inappropriate times.
Optimized the effects of some in-game models.
Optimized some item and feature icons.
Optimized the effects of some game interfaces. 3.9.1 Aug 21 [New Features]
Added new gameplay mode, Border Storm.
Added the Fast Challenge feature to Hideout Raid.
Added an exclusive entrance building for Territory Battle.
Added the Clear All Territory Layout feature to Territory Battle.
Added the Battle report sharing feature to Territory Battle.
Added the Territory Layout sharing feature to Territory Battle.
Added rewards for leveling up Scout Post.
Added a feature to exchange surplus event items for Yugoza's Challenge.
Added scaffolding animation effects for building upgrades.
Updated a batch of World Monsters and their corresponding designs
Reworked Great World layout
[Optimizations/Adjustments]
The Scout Post's Complete All Tasks feature will be unlocked for free when Wind Castle reaches Level 18.
Restored the quick skip feature for combat-type Scout Post Tasks.
Optimized the display of rebel information and rewards in Shadow Hunt.
When a Rebel Leader appears in Shadow Hunt, you can quickly locate their position from the event entrance.
Optimized the display of gathered resource types in World march queues.
When abandoning a neutral city in the World, the Alliance will receive a notification mail.
Optimized icon display at different zoom levels in the World.
Optimized how battle report information is displayed. Some battle reports now include coordinate information for both sides in the battle.
Adjusted the display rules for enemy Power in Hideout Raid.
Optimized the Siege of the Plunderer gameplay entrance to separately display the event start countdown and the Wind Castle level requirement.
Added a display for today's used attack attempts on the Siege of the Plunderer screen.
Optimized the display of resource information before and during battles in Adventure Expedition.
Optimized the display of Hero Duel challenge attempts and recovery time.
Optimized the red dot notification for remaining attempts on the Hero Duel challenge button.
Optimized the display effects of the successful Hero advancement screen.
Optimized Hero swapping. When the conditions are met, swaps can be made directly from the Hero List.
When there are insufficient Hero Fragments, players can now directly open the Ways to obtain page for the corresponding fragments.
After a Hero Skill is fully upgraded, the next upgradable skill will be automatically selected.
Optimized the Hero Lore entrance so that the tab with unclaimed rewards opens first.
Added Skill type descriptions to the Hero Skill interface, distinguishing Exploration Skills, Air Combat Skills, and City Development Skills.
Optimized the Hero Equipment enhancement interface so that Mithril materials are no longer displayed when there is no Mithril.
Optimized the locked state and condition prompts when Ark of Navigation is not unlocked.
Optimized preview rules for unobtained Heroes, showing full-star, max-level information by default.
Added City attribute bonus display to the Alliance Territory interface.
Optimized the display of the number of Diamond Donation attempts in Alliance Technology.
Added an empty-state description when the Alliance Log has no content.
Optimized the use quantity for Self-select Chests so that 1 Chest is selected by default when opening
Hides the Use and Use all buttons when there are insufficient Speed Up items.
Added Previous and Next buttons to the Mail details screen.
Optimized the VIP Exclusive Pack reward viewing feature. Can now tap the Pack area to view the complete reward contents.
Optimized push notification time periods to reduce notifications during inappropriate times.
Optimized the effects of some in-game models.
Optimized some item and feature icons.
Optimized the effects of some game interfaces. 3.9.0 Aug 21 [Bug Fixes/Optimizations]
#Optimized the issue where troops could be accidentally deployed when zooming the screen in Territory Battle
#Fixed the issue where troops could not be deployed in the area directly above stages 111-120 in Adventure Expedition
#Fixed the issue where Territory Battle building attributes did not increase according to level changes
#Fixed the issue of lingering effects on the Territory Battle Battle Record button
#Fixed the issue where some Territory Battle combat effects played abnormally
#Fixed the issue where ATK trajectories were abnormal in some cases in Territory Battle
#Fixed the issue where the expedition status was abnormal in some cases on the World expedition screen
#Fixed the issue where refreshing opponents was abnormal in some cases in Hero Duel
#Fixed the issue where the mandatory update panel could be skipped under special circumstances to enter the game directly.
#Fixed some text overflow and error issues 3.8.8 Jul 30 [Bug Fixes/Optimizations]
#Optimized the issue where troops could be accidentally deployed when zooming the screen in Territory Battle
#Fixed the issue where troops could not be deployed in the area directly above stages 111-120 in Adventure Expedition
#Fixed the issue where Territory Battle building attributes did not increase according to level changes
#Fixed the issue of lingering effects on the Territory Battle Battle Record button
#Fixed the issue where some Territory Battle combat effects played abnormally
#Fixed the issue where ATK trajectories were abnormal in some cases in Territory Battle
#Fixed the issue where the expedition status was abnormal in some cases on the World expedition screen
#Fixed the issue where refreshing opponents was abnormal in some cases in Hero Duel
#Fixed the issue where the mandatory update panel could be skipped under special circumstances to enter the game directly.
#Fixed some text overflow and error issues 3.8.7 Jul 28 [New Features]
#Added Alliance Technology auto-research. Members with the required permissions can set research priority.
#Added the feature to recruit Heroes multiple times in succession.
#Residents can now join Adventure Expedition and Territory Battle.
#Added the feature to refresh opponents in Territory Battle.
[Optimizations / Adjustments]
#Adjusted the early tutorial flow and some chapter tasks.
#Adjusted the restricted placement rules for buildings in Territory Battle. Restricted areas will now change based on building placement.
#Adjusted the unlock conditions for the Upgrade All feature for buildings. It now unlocks once the Wind Castle reaches Level 7.
#Adjusted the start time for the Siege of the Plunderer event. It can now open on the first day.
#Optimized the position of the locked item status by moving the lock icon to the top-right corner of the item.
#Added a shortcut to the Wind Castle interface when a Hero cannot be upgraded due to insufficient Wind Castle level.
#Optimized the Hero formation interface for Adventure Expedition and Territory Battle by adding Hero upgrade prompts.
#Optimized prompts when Heroes can no longer be placed in Adventure Expedition and Territory Battle.
#Added a shortcut to the Wind Castle interface when progress in Adventure Expedition is restricted due to insufficient Wind Castle level.
[Bug Fixes]
#Fixed an issue where Alliance Gifts could be sent repeatedly from Alliance Red Packets after a player upgraded their Main City.
#Fixed an issue where a data error prompt could appear after making Alliance donations.
#Fixed an issue where closing the Alliance donation screen during network latency could cause an error.
#Fixed an issue where previous Alliance vote announcements remained in the chat channel after switching Alliances.
#Fixed an issue where defending Heroes could freeze mid-action during Territory Battle.
#Fixed an issue where Territory Battle battle reports failed to display shared Navigation Level effects.
#Fixed an error caused by inconsistent Ark of Navigation bonus level checks during Territory Battle.
#Fixed an issue where inspecting layouts on the Territory Battle Ranking List caused display errors upon returning.
#Fixed an issue where using Speed Ups while reinforcing neutral Cities in the World failed to refresh the ally reinforcement icon timer.
#Fixed an issue on select devices where Hero background visuals displayed improperly.
#Fixed a visual model glitch when navigating from World formations to the Main Castle upgrade interface.
#Fixed an issue where Equipment selected during Tempering could carry incorrect item info over into the Equipment Forging interface.
#Fixed an issue where Pet shadows disappeared when flying over certain building areas.
#Fixed an issue where Pet shadow sizes rendered incorrectly across different pet body sizes.
#Fixed an issue where switching promotion menus across different Training Camps after completing recruitment could cause a state error.
#Fixed an issue in the Troop Overview where promoted soldiers remained on display even when their count reached 0.
#Fixed an issue where Daily Task progress bars and reward chest icons were misaligned.
#Fixed an issue where ""Target Not Found"" was displayed when jumping to the Grain gathering daily task.
#Fixed an issue where enemy icons displayed incorrectly in Scout Post Monster Den battle reports.
#Fixed an issue where refreshing Scout Post tasks caused stored task counts to increase abnormally.
#Fixed an issue where the ""Siege of the Plunderer"" event might fail to spawn properly following server updates.
#Fixed an issue in the Crazy Kitchen Pass rewards where unlocked item icons were not displayed correctly.
#Fixed an issue where spring tiles could not be selected while using the Magic Dice during Ruins Adventure.
#Fixed an issue in Sky Fishing where switching tabs after unlocking a new reward tier caused abnormal sweep-light effects. 3.8.6 Jul 23 [Optimizations/Adjustments]
#Optimized Outpost Task reward collection feature. Players can now claim all rewards for completed tasks with a single tap.
[Bug Fixes]
#Fixed an issue where Troops failed to fully withdraw after a failed occupation of a neutral City in the World.
#Fixed an issue where reinforcing Troops in the World were misidentified as attackers, mistakenly triggering a Red Alert.
#Fixed an issue causing abnormal ally/enemy detection when reinforcing a city after occupying it in the World.
#Fixed an issue where trial Heroes were included in the recommended Heroes list for Territory Battle.
#Fixed an issue where enemy Hero Power was calculated incorrectly on the Territory Battle matchmaking screen.
#Fixed an issue where adding a new Hero Base in Territory Battle could cause Heroes to deploy automatically.
#Fixed an issue where using a Blueprint in Territory Battle could cause abnormal Wall states and prevent replacement.
#Fixed an issue where the Counterattack button still appeared on defense battle reports that had already been counterattacked in Territory Battle.
#Fixed an issue where the battle report status failed to update immediately after completing a counterattack in Territory Battle.
#Fixed an issue that prevented the "upgrade building 1 time" Daily Task from being completed.
#Fixed an issue where Seven-day Sign In rewards appeared illuminated but could not be claimed.
#Fixed an issue where the recommended tech status in the Academy failed to refresh immediately.
#Fixed a display issue where Hero backgrounds and models appeared abnormally after jumping between different events.
#Fixed an issue where Pet Auto Refine could not be used.
#Fixed an issue where an error message would pop up on the screen after successfully capturing a Pet.
#Fixed a display issue where red dots appeared abnormally after switching tabs in the Quick Navigation.
#Fixed a display issue where the last tab of the Fortress Contest rules could not be fully displayed.
#Fixed an issue causing abnormal time calculations for Alliance Help.
#Fixed an issue where Alliance Gift pack names were not displayed correctly in Alliance Gifts.
#Fixed a display issue where custom player avatars appeared abnormally.
#Fixed an issue where enemy Hero models were not displaying in Adventure Expedition.
#Fixed an issue in Airship Racing training races where results showed identical times.
#Fixed an issue where the Share button for the Siege of the Plunderer could not be sent to Private Chat.
#Fixed a display issue where EXP was displayed abnormally after reforging Hero Equipment.
#Fixed an issue on certain Android devices where Soldiers' status refreshed abnormally during Scout Post Tasks.
#Fixed an issue where a battle error could occur when challenging Adventure Expedition multiple times.
#Fixed an issue where the Hideout Raid Ranking List failed to display.
#Fixed a display issue where the background of the Rise of Glory event main page appeared abnormally.
#Fixed an issue where opening the Lord Information screen in poor network conditions could cause a black background.
#Fixed several text, translation, and UI display issues. 3.8.5 Jul 14 #Fixed an issue where some text was displayed outside the frame.
#Fixed an issue in the Hero star upgrade interface where the increment value was incorrectly displayed as a negative number.
#Fixed an issue where the matching cost was incorrectly displayed as 0 under certain circumstances during Territory Battle matching.
#Fixed an issue in the Rebel Invasion tower defense where dragging did not trigger monsters to refresh. 3.8.4 Jul 4 #Fixed an issue where some text was displayed outside the frame.
#Fixed an issue in the Hero star upgrade interface where the increment value was incorrectly displayed as a negative number.
#Fixed an issue where the matching cost was incorrectly displayed as 0 under certain circumstances during Territory Battle matching.
#Fixed an issue in the Rebel Invasion tower defense where dragging did not trigger monsters to refresh. 3.8.3 Jul 1 #Fixed an issue in Territory Battle where walls would not appear when saving a custom Blueprint.
#Fixed an issue in Territory Battle where tapping on an opponent to match would not take you to the pre-battle preparation screen.
#Fixed an issue where skipping the Recruit animation would also skip the reward display.
#Fixed an issue with the red dot notification in the Crazy Kitchen event.
#Fixed an issue where the guide hand would not appear when tapping the Upgrade button before meeting the building upgrade requirements.
#Fixed an issue in Siege of the Plunderer where damage would incorrectly display as 0.
#Fixed an issue where the shadows of some resources would flicker unexpectedly. 3.8.2 Jul 1 [New Gameplay and Events]
#Added the "Territory Battle" gameplay, allowing players to fight over Territory
#Added the World Boss event “Siege of the Plunderer”
#Added the “Ruins Adventure” event
#Added the “Flexi Weekly Pass” event
#Reworked the “Alliance Set Sail” event
#Reworked some Hero Skills to adapt to tower defense gameplay
[Chat and Social]
#Optimized the Chat interface, adding a secondary tab for the Alliance channel and Chat settings
#After joining an Alliance, the Alliance Chat channel will include a greeting experience
[Alliance-Related Optimizations]
#Optimized Alliance recommendation logic; the system will prioritize recommending Alliances that players can join
#Optimized the sorting rules for the recommended Alliance List
#Optimized the display of the Alliance target task list and red-dot notification logic
#Alliance Red Packet optimization: adjusted Red Packet display content, added a daily claim limit, and supported automatic thanks after claiming
#Alliance Red Packet now also supports sending Red Packets after initiating Rallies a certain number of times
#Added a Monument shortcut to Alliance building construction conditions
#Optimized the display order of sign-up requirements and rewards for Alliance Caravan
[World and Combat Experience]
#Optimized the reward-claiming experience in the World
#Optimized the spacing between player Main Cities in the World
#Optimized the experience when marching toward certain targets
#Optimized the operation experience on the expedition interface
#Optimized the selectable time options for Rallies
#Optimized the Rally invitation list; players who have already joined the current Rally will no longer appear in the invitation list
#Optimized the calculation formula for Rally Team capacity
#When World PVE battles fail, some gameplay will refund consumed Stamina
#Optimized the sorting of the Caravan Escort Assistance list; members who can be invited will be displayed first
[Event and Interface Optimizations]
#Optimized the mechanics and reward display for first purchase and accumulated purchase events
#Optimized event interfaces such as Daily Pack, Voyage Fund, Monthly Card, and Weekly Pass
#Monthly Card/Weekly Pass supports reissuing unclaimed login rewards
#Optimized the interface of Escort Mission and related World experience
#Optimized Airship Racing: added beginner Training Grounds
#Optimized the Rise of Glory event interface
#Optimized the 7-day Sign In shortcut icon
#Optimized the Outfit attribute bonus interface
#Optimized item acquisition sources and the "Get More" feature. When items are insufficient, more suitable ways to obtain them will now be shown based on your current progress, with clearer options and shortcuts supported
[Inner City and Development Experience]
#Added a switch button in the Troop Training Camp, supporting switching between different Training Camps
#Optimized building animations and building status presentation
#Optimized the Conveyor Belt, goods, and worker animation performance in the processing plant
#Optimized the unlock screen for the second construction queue
#Optimized the tap response area in the Kitchen menu
#Optimized production refresh when assigning or removing residents
#Added a "Healing" status icon to the main screen while healing wounded soldiers
#Added an Upgrade All feature for required furniture in Processing Plant/Canteen/Inn-type buildings
#Improved Troop type visuals; troop types will now have more distinct appearances at different level tiers
[Novice & Story Presentation]
#Optimized certain story sequences and tutorial guidance
#Added a large number of new feature guides
[Adventure & Stage Presentation]
#Reworked many Adventure Expedition stages
#Added trap buildings in Adventure Expedition
#Added support for additional combat mechanics in City defense battles
#Optimized the City defense countdown display
#Optimized item acquisition tips on the defeat screen, making it clearer how to increase Power or replenish resources 3.8.1 Jun 30 [New Gameplay and Events]
#Added the "Territory Battle" gameplay, allowing players to fight over Territory
#Added the World Boss event “Siege of the Plunderer”
#Added the “Ruins Adventure” event
#Added the “Flexi Weekly Pass” event
#Reworked the “Alliance Set Sail” event
#Reworked some Hero Skills to adapt to tower defense gameplay
[Chat and Social]
#Optimized the Chat interface, adding a secondary tab for the Alliance channel and Chat settings
#After joining an Alliance, the Alliance Chat channel will include a greeting experience
[Alliance-Related Optimizations]
#Optimized Alliance recommendation logic; the system will prioritize recommending Alliances that players can join
#Optimized the sorting rules for the recommended Alliance List
#Optimized the display of the Alliance target task list and red-dot notification logic
#Alliance Red Packet optimization: adjusted Red Packet display content, added a daily claim limit, and supported automatic thanks after claiming
#Alliance Red Packet now also supports sending Red Packets after initiating Rallies a certain number of times
#Added a Monument shortcut to Alliance building construction conditions
#Optimized the display order of sign-up requirements and rewards for Alliance Caravan
[World and Combat Experience]
#Optimized the reward-claiming experience in the World
#Optimized the spacing between player Main Cities in the World
#Optimized the experience when marching toward certain targets
#Optimized the operation experience on the expedition interface
#Optimized the selectable time options for Rallies
#Optimized the Rally invitation list; players who have already joined the current Rally will no longer appear in the invitation list
#Optimized the calculation formula for Rally Team capacity
#When World PVE battles fail, some gameplay will refund consumed Stamina
#Optimized the sorting of the Caravan Escort Assistance list; members who can be invited will be displayed first
[Event and Interface Optimizations]
#Optimized the mechanics and reward display for first purchase and accumulated purchase events
#Optimized event interfaces such as Daily Pack, Voyage Fund, Monthly Card, and Weekly Pass
#Monthly Card/Weekly Pass supports reissuing unclaimed login rewards
#Optimized the interface of Escort Mission and related World experience
#Optimized Airship Racing: added beginner Training Grounds
#Optimized the Rise of Glory event interface
#Optimized the 7-day Sign In shortcut icon
#Optimized the Outfit attribute bonus interface
#Optimized item acquisition sources and the "Get More" feature. When items are insufficient, more suitable ways to obtain them will now be shown based on your current progress, with clearer options and shortcuts supported
[Inner City and Development Experience]
#Added a switch button in the Troop Training Camp, supporting switching between different Training Camps
#Optimized building animations and building status presentation
#Optimized the Conveyor Belt, goods, and worker animation performance in the processing plant
#Optimized the unlock screen for the second construction queue
#Optimized the tap response area in the Kitchen menu
#Optimized production refresh when assigning or removing residents
#Added a "Healing" status icon to the main screen while healing wounded soldiers
#Added an Upgrade All feature for required furniture in Processing Plant/Canteen/Inn-type buildings
#Improved Troop type visuals; troop types will now have more distinct appearances at different level tiers
[Novice & Story Presentation]
#Optimized certain story sequences and tutorial guidance
#Added a large number of new feature guides
[Adventure & Stage Presentation]
#Reworked many Adventure Expedition stages
#Added trap buildings in Adventure Expedition
#Added support for additional combat mechanics in City defense battles
#Optimized the City defense countdown display
#Optimized item acquisition tips on the defeat screen, making it clearer how to increase Power or replenish resources 3.8.0 Jun 29 #Optimized the path for Hero upgrade after a battle defeat, it now leads directly to the Hero List.
#The Alliance system is now unlocked after building the Alliance Center.
#The Chat is now unlocked when the Wind Castle reaches Lv 6.
#Optimized task entry logic on the main interface. Main Tasks will be displayed after completing Chapter Tasks.
#Optimized task interface logic. The tab with rewards available will now open by default.
#Optimized task display rules. All tasks with claimable rewards will be prioritized on the main interface.
#Increased the number of Alliance Help requests allowed and the duration of Help available.
#Increased the initial Rally Troop capacity.
#The Mystery Store is now unlocked at Wind Castle Lv 12.
#The Expedition Store is now unlocked at Wind Castle Lv 14.
#Improved the rewards in Alliance Loot Chests after a successful Yugoza challenge.
#Adjusted the start time of Rebel Invasion.
#Adjusted the upgrade requirements for certain Wind Castle levels.
#Increased login rewards for newly created characters.
#Reduced the Severely Injured rate of defending Troops in the Rebel Invasion event to 1%.
#Increased the capacity of Healing Centers across all upgrade levels.
#The Alliance voting feature is now unlocked at Alliance Lv 3.
#The 2x Battle Speed feature is now available after clearing Adventure Expedition Stage 6.
#Adjusted Chapter Task content and rewards.
#Adjusted the production efficiency of various resource buildings.
#Added Stamina items as rewards for certain Sub Quests.
#Adjusted the resource collection amount of Scout Post gathering tasks.
#Optimized the Wind Castle's attack effects during the Rebel Invasion event.
#The Embarking on an Adventure event is now unlocked at Wind Castle Lv 5.
#Adjusted the rewards for Save the Little Princess.
#Adjusted parts of the tutorial process. 3.7.5 May 15 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.4 Apr 27 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.3 Apr 24 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.2 Apr 24 [New]
#Added Mystery Wish Box event
#Added starter flying Vehicle
#Added War Room building
#Added Alliance Safe Gathering building gameplay
#Added Alliance Target Tasks
[Adjustments]
#Reworked inner city scenes
#Reworked the early game experience and guidance
#Reworked first purchase Hero and Skills. Female Knight, Adeline has been updated to Hammer of Law, Atreize (Hero level/Skill levels, etc. remain unchanged)
#Adjusted first purchase content. Pioneer has been changed to Promethean
#Mystic of Clouds gameplay has been changed to Adventure Expedition, and combat gameplay has been adjusted
#Heroes have been given a Guard attribute to accommodate the new combat gameplay
#Adjusted and reworked some Heroes' expedition Skills to accommodate the new combat gameplay
#Added the Command Post building to replace the original Dockyard building
#Added the Expedition Camp building to replace the original Mystic Portal building
[Optimizations]
#Added Reward Preview in the Monster search interface in the World
#Increased pillaging limit when pillaging resources in Great World Battles
#Permanently available events can now be added to the To-Do list
#Added reward reissue mechanic to Treasure Hunt Training pass event
#Optimized the expandable queue prompt below the march queue
#Optimized the experience and icons for the seamless zoom feature in the World
#Optimized the camera height saving mechanism. Adjusted camera height settings will now remain effective after switching scenes
#Optimized Complete All tasks for the Scout Post
#Optimized the reward presentation format of the Hideout Raid
#Optimized the Airship Racing room code to not be hidden by default
#Optimized the text display effect of Cloud Crystal exclusive records in the Pirate Cleanup event
#Optimized the user experience of Alliance Auto-Rally
#Optimized the user experience of the Alliance Voting feature
#Optimized the resident protest interface
#Optimized the Lucky Wheel event interface
#Optimized the Hero Exclusive Equipment interface
#Optimized source hints for missing Hero Equipment
#Optimized the notification interface when new residents join 3.6.1 Apr 11 [New]
#Added Mystery Wish Box event
#Added starter flying Vehicle
#Added War Room building
#Added Alliance Safe Gathering building gameplay
#Added Alliance Target Tasks
[Adjustments]
#Reworked inner city scenes
#Reworked the early game experience and guidance
#Reworked first purchase Hero and Skills. Female Knight, Adeline has been updated to Hammer of Law, Atreize (Hero level/Skill levels, etc. remain unchanged)
#Adjusted first purchase content. Pioneer has been changed to Promethean
#Mystic of Clouds gameplay has been changed to Adventure Expedition, and combat gameplay has been adjusted
#Heroes have been given a Guard attribute to accommodate the new combat gameplay
#Adjusted and reworked some Heroes' expedition Skills to accommodate the new combat gameplay
#Added the Command Post building to replace the original Dockyard building
#Added the Expedition Camp building to replace the original Mystic Portal building
[Optimizations]
#Added Reward Preview in the Monster search interface in the World
#Increased pillaging limit when pillaging resources in Great World Battles
#Permanently available events can now be added to the To-Do list
#Added reward reissue mechanic to Treasure Hunt Training pass event
#Optimized the expandable queue prompt below the march queue
#Optimized the experience and icons for the seamless zoom feature in the World
#Optimized the camera height saving mechanism. Adjusted camera height settings will now remain effective after switching scenes
#Optimized Complete All tasks for the Scout Post
#Optimized the reward presentation format of the Hideout Raid
#Optimized the Airship Racing room code to not be hidden by default
#Optimized the text display effect of Cloud Crystal exclusive records in the Pirate Cleanup event
#Optimized the user experience of Alliance Auto-Rally
#Optimized the user experience of the Alliance Voting feature
#Optimized the resident protest interface
#Optimized the Lucky Wheel event interface
#Optimized the Hero Exclusive Equipment interface
#Optimized source hints for missing Hero Equipment
#Optimized the notification interface when new residents join 3.6.0 Apr 7 #Fixed the issue where the player's server displayed as #0 in the battle report.
#Fixed the issue of incorrect scores displayed on the Airship Racing leaderboard.
#Fixed the issue where icons did not float to the correct entrance when obtaining diamonds and items.
#Fixed the issue where Expedition Coins could not be obtained after they were used up.
#Fixed the issue of incorrect methods for acquiring Expedition Coins.
#Fixed the issue of incorrect reward preview in the Leader Challenge. 3.5.2 Feb 26 [New Features]
#New Hideout Raid gameplay
#New Savings Contract feature
#New Alliance voting feature
#New Traveler's Market event
#Added a rechargeable random relocation item, which will restore random relocation attempts over time
[Adjustments & Optimizations]
#Adjusted some feature entry points on the main menu
#Adjusted the style of the World operation popup window
#Updated the Voyage Fund feature
#Redesigned Janus and Cannon Crab Leader in the Leader Challenge
#Redesigned the Tasks interface, added Chapter Tasks and Growth Tasks
#Optimized the shortcut icon for the Escort Mission
#Optimized the rules for automatic transfer of alliance leadership after the Alliance Leader has been offline for a long time
#Optimized some user experience aspects of Airship Racing
#Optimized auto rallying in Alliance War, Island Hunt now supports automatic rally
#Optimized some performance aspects of the Pirate Cleanup event
[Bug Fixes]
#Fixed an issue where the Fruit Feast event would freeze and not continue under certain conditions
#Fixed an issue where disconnecting and reconnecting during the Fruit Feast event could cause interface abnormalities
#Fixed an issue where clicking retreat when marching troops pass an obstacle would prompt "Target blocks point"
#Fixed an issue where the pass that already had its rewards claimed would reappear
#Fixed an issue where returning to the inner city after battles would cause resident chat bubbles to flicker abnormally
#Fixed an issue where avatar would be empty for some accounts on the World interface
#Fixed an issue where movement speed in the Caravan Escort event was abnormal
#Fixed an issue where receiving tasks in the Alliance Mobilization event could occasionally cause a black screen
#Fixed an issue where players could not match with other players in the Airship Racing Championship
#Fixed an issue where the Leader Challenge countdown timer was abnormal
#Fixed an issue where rewards mail for the Watermelon Synthesis event was not received correctly and required restarting the game to receive the mail 3.5.1 Feb 17 New
#Added "Escort Mission" event
#Added "Sky Shadow Seeker" event
#Added "Alliance Feast" event
#Added "Airship Racing Standard Race" event
#Added custom avatar feature
#Added daily tasks with auto-completion
Adjustments/Optimizations
#Optimized world combat effects
#Optimized the prompt when power is insufficient while attacking monsters in the world
#Optimized interface details for marching formations in the world
#Optimized the logic and indicators for "Kick / Leave / Disband" during rally phases
#Optimized the performance of "March / Attack / Leave" in Rebel Invasion
#Optimized the hero information feature
#Optimized the jump logic when upgrading furniture in inner city buildings
#Optimized the chat input experience
#Optimized the ability to cancel construction while buildings are being constructed
#Optimized auto-help so system prompts do not pop up as frequently when monthly card privileges are activated
#Optimized the performance and experience of the Pirate Cleanup event
#Optimized player appearance to be shown in 3D
#Optimized the display and user experience of quick march bar types in the world
#Optimized the issue where players could not tap to view how to obtain some items and currencies
#New special queue added to the quick march bar
#New mobile push notification when a neutral building occupied by the alliance is attacked
#Adjusted collection reward for the Sky Fishing event
#Renamed Floating Island Exploration event to Pirate Cleanup
#Renamed Air Pirate Ship Captain in the Leader Challenge to Captain
#Adjusted push gift pack, the first tier is now free to claim
#Adjusted monsters generated by scout post to only be visible to the player
#Changed 3H Speed Up items to purple quality, 8H Speed Up item to orange quality
#Reduced resource consumption for early alliance donation
[Art]
#New furniture icons for different levels in the inner city
[Bugs]
#Fixed inaccurate Power recommendations in the world
#Fixed issue where claiming pass rewards in the Floating Island Exploration event would grant extra rewards
#Fixed issue where auto attacking in Floating Island Exploration event would stop unexpectedly
#Fixed issue where the red dot notification would not disappear after entering Floating Island Exploration from the event calendar
#Fixed issue where the event calendar incorrectly showed The Strongest Lord and Lucky Wheel events as active
#Fixed issue where a timeout would be shown after the Shadow Hunt Rebel Leader is killed
#Fixed interface adaptation issues on some mobile devices 3.4.0 Jan 26 [BUG Fixes]
#Fixed reward mails being sent repeatedly in certain events.
#Fixed chests in the Floating Island Exploration event not being claimable.
#Fixed incorrect sorting of Cloud Crystal reward records in the Floating Island Exploration event.
#Fixed inability to relocate the city after equipping the Cloud Pirate Fortress castle skin.
#Fixed auto-attacks not triggering in the Pirate Cleanup event even when enough Dual Blades were available.
#Fixed incorrect prompt text in the Pirate Hunter Seven-Day Trial event.
#Fixed abnormal red dot notifications for Pirate Cleanup event tasks.
#Fixed VIP 8 not correctly unlocking new formation save slots.
#Fixed abnormal display of the troop creation interface in some cases.
#Fixed interface adaptation issues on certain devices.
#Fixed the Event Calendar incorrectly showing the Airship Racing Championship as open. 3.3.1 12/29/2025
version 3.9.5
posted on 2026-09-24
Version History Fixed some bugs that affected user experience 3.9.5 4h ago [New Features]
Added an online rewards event. Stay online for the specified amount of time to claim rewards.
[Optimizations/Adjustments]
Reworked part of the tutorial storyline to improve the early-game narrative experience.
Adjusted early chapter tasks to streamline the task flow.
Optimized the Alliance Technology auto-research feature. Auto-research is now enabled by default after creating an Alliance. 3.9.4 4d ago Fixed some bugs that affected user experience 3.9.3 Aug 27 [New Features]
Added new gameplay mode, Border Storm.
Added the Fast Challenge feature to Hideout Raid.
Added an exclusive entrance building for Territory Battle.
Added the Clear All Territory Layout feature to Territory Battle.
Added the Battle report sharing feature to Territory Battle.
Added the Territory Layout sharing feature to Territory Battle.
Added rewards for leveling up Scout Post.
Added a feature to exchange surplus event items for Yugoza's Challenge.
Added scaffolding animation effects for building upgrades.
Updated a batch of World Monsters and their corresponding designs
Reworked Great World layout
[Optimizations/Adjustments]
The Scout Post's Complete All Tasks feature will be unlocked for free when Wind Castle reaches Level 18.
Restored the quick skip feature for combat-type Scout Post Tasks.
Optimized the display of rebel information and rewards in Shadow Hunt.
When a Rebel Leader appears in Shadow Hunt, you can quickly locate their position from the event entrance.
Optimized the display of gathered resource types in World march queues.
When abandoning a neutral city in the World, the Alliance will receive a notification mail.
Optimized icon display at different zoom levels in the World.
Optimized how battle report information is displayed. Some battle reports now include coordinate information for both sides in the battle.
Adjusted the display rules for enemy Power in Hideout Raid.
Optimized the Siege of the Plunderer gameplay entrance to separately display the event start countdown and the Wind Castle level requirement.
Added a display for today's used attack attempts on the Siege of the Plunderer screen.
Optimized the display of resource information before and during battles in Adventure Expedition.
Optimized the display of Hero Duel challenge attempts and recovery time.
Optimized the red dot notification for remaining attempts on the Hero Duel challenge button.
Optimized the display effects of the successful Hero advancement screen.
Optimized Hero swapping. When the conditions are met, swaps can be made directly from the Hero List.
When there are insufficient Hero Fragments, players can now directly open the Ways to obtain page for the corresponding fragments.
After a Hero Skill is fully upgraded, the next upgradable skill will be automatically selected.
Optimized the Hero Lore entrance so that the tab with unclaimed rewards opens first.
Added Skill type descriptions to the Hero Skill interface, distinguishing Exploration Skills, Air Combat Skills, and City Development Skills.
Optimized the Hero Equipment enhancement interface so that Mithril materials are no longer displayed when there is no Mithril.
Optimized the locked state and condition prompts when Ark of Navigation is not unlocked.
Optimized preview rules for unobtained Heroes, showing full-star, max-level information by default.
Added City attribute bonus display to the Alliance Territory interface.
Optimized the display of the number of Diamond Donation attempts in Alliance Technology.
Added an empty-state description when the Alliance Log has no content.
Optimized the use quantity for Self-select Chests so that 1 Chest is selected by default when opening
Hides the Use and Use all buttons when there are insufficient Speed Up items.
Added Previous and Next buttons to the Mail details screen.
Optimized the VIP Exclusive Pack reward viewing feature. Can now tap the Pack area to view the complete reward contents.
Optimized push notification time periods to reduce notifications during inappropriate times.
Optimized the effects of some in-game models.
Optimized some item and feature icons.
Optimized the effects of some game interfaces. 3.9.2 Aug 25 [New Features]
Added new gameplay mode, Border Storm.
Added the Fast Challenge feature to Hideout Raid.
Added an exclusive entrance building for Territory Battle.
Added the Clear All Territory Layout feature to Territory Battle.
Added the Battle report sharing feature to Territory Battle.
Added the Territory Layout sharing feature to Territory Battle.
Added rewards for leveling up Scout Post.
Added a feature to exchange surplus event items for Yugoza's Challenge.
Added scaffolding animation effects for building upgrades.
Updated a batch of World Monsters and their corresponding designs
Reworked Great World layout
[Optimizations/Adjustments]
The Scout Post's Complete All Tasks feature will be unlocked for free when Wind Castle reaches Level 18.
Restored the quick skip feature for combat-type Scout Post Tasks.
Optimized the display of rebel information and rewards in Shadow Hunt.
When a Rebel Leader appears in Shadow Hunt, you can quickly locate their position from the event entrance.
Optimized the display of gathered resource types in World march queues.
When abandoning a neutral city in the World, the Alliance will receive a notification mail.
Optimized icon display at different zoom levels in the World.
Optimized how battle report information is displayed. Some battle reports now include coordinate information for both sides in the battle.
Adjusted the display rules for enemy Power in Hideout Raid.
Optimized the Siege of the Plunderer gameplay entrance to separately display the event start countdown and the Wind Castle level requirement.
Added a display for today's used attack attempts on the Siege of the Plunderer screen.
Optimized the display of resource information before and during battles in Adventure Expedition.
Optimized the display of Hero Duel challenge attempts and recovery time.
Optimized the red dot notification for remaining attempts on the Hero Duel challenge button.
Optimized the display effects of the successful Hero advancement screen.
Optimized Hero swapping. When the conditions are met, swaps can be made directly from the Hero List.
When there are insufficient Hero Fragments, players can now directly open the Ways to obtain page for the corresponding fragments.
After a Hero Skill is fully upgraded, the next upgradable skill will be automatically selected.
Optimized the Hero Lore entrance so that the tab with unclaimed rewards opens first.
Added Skill type descriptions to the Hero Skill interface, distinguishing Exploration Skills, Air Combat Skills, and City Development Skills.
Optimized the Hero Equipment enhancement interface so that Mithril materials are no longer displayed when there is no Mithril.
Optimized the locked state and condition prompts when Ark of Navigation is not unlocked.
Optimized preview rules for unobtained Heroes, showing full-star, max-level information by default.
Added City attribute bonus display to the Alliance Territory interface.
Optimized the display of the number of Diamond Donation attempts in Alliance Technology.
Added an empty-state description when the Alliance Log has no content.
Optimized the use quantity for Self-select Chests so that 1 Chest is selected by default when opening
Hides the Use and Use all buttons when there are insufficient Speed Up items.
Added Previous and Next buttons to the Mail details screen.
Optimized the VIP Exclusive Pack reward viewing feature. Can now tap the Pack area to view the complete reward contents.
Optimized push notification time periods to reduce notifications during inappropriate times.
Optimized the effects of some in-game models.
Optimized some item and feature icons.
Optimized the effects of some game interfaces. 3.9.1 Aug 21 [New Features]
Added new gameplay mode, Border Storm.
Added the Fast Challenge feature to Hideout Raid.
Added an exclusive entrance building for Territory Battle.
Added the Clear All Territory Layout feature to Territory Battle.
Added the Battle report sharing feature to Territory Battle.
Added the Territory Layout sharing feature to Territory Battle.
Added rewards for leveling up Scout Post.
Added a feature to exchange surplus event items for Yugoza's Challenge.
Added scaffolding animation effects for building upgrades.
Updated a batch of World Monsters and their corresponding designs
Reworked Great World layout
[Optimizations/Adjustments]
The Scout Post's Complete All Tasks feature will be unlocked for free when Wind Castle reaches Level 18.
Restored the quick skip feature for combat-type Scout Post Tasks.
Optimized the display of rebel information and rewards in Shadow Hunt.
When a Rebel Leader appears in Shadow Hunt, you can quickly locate their position from the event entrance.
Optimized the display of gathered resource types in World march queues.
When abandoning a neutral city in the World, the Alliance will receive a notification mail.
Optimized icon display at different zoom levels in the World.
Optimized how battle report information is displayed. Some battle reports now include coordinate information for both sides in the battle.
Adjusted the display rules for enemy Power in Hideout Raid.
Optimized the Siege of the Plunderer gameplay entrance to separately display the event start countdown and the Wind Castle level requirement.
Added a display for today's used attack attempts on the Siege of the Plunderer screen.
Optimized the display of resource information before and during battles in Adventure Expedition.
Optimized the display of Hero Duel challenge attempts and recovery time.
Optimized the red dot notification for remaining attempts on the Hero Duel challenge button.
Optimized the display effects of the successful Hero advancement screen.
Optimized Hero swapping. When the conditions are met, swaps can be made directly from the Hero List.
When there are insufficient Hero Fragments, players can now directly open the Ways to obtain page for the corresponding fragments.
After a Hero Skill is fully upgraded, the next upgradable skill will be automatically selected.
Optimized the Hero Lore entrance so that the tab with unclaimed rewards opens first.
Added Skill type descriptions to the Hero Skill interface, distinguishing Exploration Skills, Air Combat Skills, and City Development Skills.
Optimized the Hero Equipment enhancement interface so that Mithril materials are no longer displayed when there is no Mithril.
Optimized the locked state and condition prompts when Ark of Navigation is not unlocked.
Optimized preview rules for unobtained Heroes, showing full-star, max-level information by default.
Added City attribute bonus display to the Alliance Territory interface.
Optimized the display of the number of Diamond Donation attempts in Alliance Technology.
Added an empty-state description when the Alliance Log has no content.
Optimized the use quantity for Self-select Chests so that 1 Chest is selected by default when opening
Hides the Use and Use all buttons when there are insufficient Speed Up items.
Added Previous and Next buttons to the Mail details screen.
Optimized the VIP Exclusive Pack reward viewing feature. Can now tap the Pack area to view the complete reward contents.
Optimized push notification time periods to reduce notifications during inappropriate times.
Optimized the effects of some in-game models.
Optimized some item and feature icons.
Optimized the effects of some game interfaces. 3.9.0 Aug 21 [Bug Fixes/Optimizations]
#Optimized the issue where troops could be accidentally deployed when zooming the screen in Territory Battle
#Fixed the issue where troops could not be deployed in the area directly above stages 111-120 in Adventure Expedition
#Fixed the issue where Territory Battle building attributes did not increase according to level changes
#Fixed the issue of lingering effects on the Territory Battle Battle Record button
#Fixed the issue where some Territory Battle combat effects played abnormally
#Fixed the issue where ATK trajectories were abnormal in some cases in Territory Battle
#Fixed the issue where the expedition status was abnormal in some cases on the World expedition screen
#Fixed the issue where refreshing opponents was abnormal in some cases in Hero Duel
#Fixed the issue where the mandatory update panel could be skipped under special circumstances to enter the game directly.
#Fixed some text overflow and error issues 3.8.8 Jul 30 [Bug Fixes/Optimizations]
#Optimized the issue where troops could be accidentally deployed when zooming the screen in Territory Battle
#Fixed the issue where troops could not be deployed in the area directly above stages 111-120 in Adventure Expedition
#Fixed the issue where Territory Battle building attributes did not increase according to level changes
#Fixed the issue of lingering effects on the Territory Battle Battle Record button
#Fixed the issue where some Territory Battle combat effects played abnormally
#Fixed the issue where ATK trajectories were abnormal in some cases in Territory Battle
#Fixed the issue where the expedition status was abnormal in some cases on the World expedition screen
#Fixed the issue where refreshing opponents was abnormal in some cases in Hero Duel
#Fixed the issue where the mandatory update panel could be skipped under special circumstances to enter the game directly.
#Fixed some text overflow and error issues 3.8.7 Jul 28 [New Features]
#Added Alliance Technology auto-research. Members with the required permissions can set research priority.
#Added the feature to recruit Heroes multiple times in succession.
#Residents can now join Adventure Expedition and Territory Battle.
#Added the feature to refresh opponents in Territory Battle.
[Optimizations / Adjustments]
#Adjusted the early tutorial flow and some chapter tasks.
#Adjusted the restricted placement rules for buildings in Territory Battle. Restricted areas will now change based on building placement.
#Adjusted the unlock conditions for the Upgrade All feature for buildings. It now unlocks once the Wind Castle reaches Level 7.
#Adjusted the start time for the Siege of the Plunderer event. It can now open on the first day.
#Optimized the position of the locked item status by moving the lock icon to the top-right corner of the item.
#Added a shortcut to the Wind Castle interface when a Hero cannot be upgraded due to insufficient Wind Castle level.
#Optimized the Hero formation interface for Adventure Expedition and Territory Battle by adding Hero upgrade prompts.
#Optimized prompts when Heroes can no longer be placed in Adventure Expedition and Territory Battle.
#Added a shortcut to the Wind Castle interface when progress in Adventure Expedition is restricted due to insufficient Wind Castle level.
[Bug Fixes]
#Fixed an issue where Alliance Gifts could be sent repeatedly from Alliance Red Packets after a player upgraded their Main City.
#Fixed an issue where a data error prompt could appear after making Alliance donations.
#Fixed an issue where closing the Alliance donation screen during network latency could cause an error.
#Fixed an issue where previous Alliance vote announcements remained in the chat channel after switching Alliances.
#Fixed an issue where defending Heroes could freeze mid-action during Territory Battle.
#Fixed an issue where Territory Battle battle reports failed to display shared Navigation Level effects.
#Fixed an error caused by inconsistent Ark of Navigation bonus level checks during Territory Battle.
#Fixed an issue where inspecting layouts on the Territory Battle Ranking List caused display errors upon returning.
#Fixed an issue where using Speed Ups while reinforcing neutral Cities in the World failed to refresh the ally reinforcement icon timer.
#Fixed an issue on select devices where Hero background visuals displayed improperly.
#Fixed a visual model glitch when navigating from World formations to the Main Castle upgrade interface.
#Fixed an issue where Equipment selected during Tempering could carry incorrect item info over into the Equipment Forging interface.
#Fixed an issue where Pet shadows disappeared when flying over certain building areas.
#Fixed an issue where Pet shadow sizes rendered incorrectly across different pet body sizes.
#Fixed an issue where switching promotion menus across different Training Camps after completing recruitment could cause a state error.
#Fixed an issue in the Troop Overview where promoted soldiers remained on display even when their count reached 0.
#Fixed an issue where Daily Task progress bars and reward chest icons were misaligned.
#Fixed an issue where ""Target Not Found"" was displayed when jumping to the Grain gathering daily task.
#Fixed an issue where enemy icons displayed incorrectly in Scout Post Monster Den battle reports.
#Fixed an issue where refreshing Scout Post tasks caused stored task counts to increase abnormally.
#Fixed an issue where the ""Siege of the Plunderer"" event might fail to spawn properly following server updates.
#Fixed an issue in the Crazy Kitchen Pass rewards where unlocked item icons were not displayed correctly.
#Fixed an issue where spring tiles could not be selected while using the Magic Dice during Ruins Adventure.
#Fixed an issue in Sky Fishing where switching tabs after unlocking a new reward tier caused abnormal sweep-light effects. 3.8.6 Jul 23 [Optimizations/Adjustments]
#Optimized Outpost Task reward collection feature. Players can now claim all rewards for completed tasks with a single tap.
[Bug Fixes]
#Fixed an issue where Troops failed to fully withdraw after a failed occupation of a neutral City in the World.
#Fixed an issue where reinforcing Troops in the World were misidentified as attackers, mistakenly triggering a Red Alert.
#Fixed an issue causing abnormal ally/enemy detection when reinforcing a city after occupying it in the World.
#Fixed an issue where trial Heroes were included in the recommended Heroes list for Territory Battle.
#Fixed an issue where enemy Hero Power was calculated incorrectly on the Territory Battle matchmaking screen.
#Fixed an issue where adding a new Hero Base in Territory Battle could cause Heroes to deploy automatically.
#Fixed an issue where using a Blueprint in Territory Battle could cause abnormal Wall states and prevent replacement.
#Fixed an issue where the Counterattack button still appeared on defense battle reports that had already been counterattacked in Territory Battle.
#Fixed an issue where the battle report status failed to update immediately after completing a counterattack in Territory Battle.
#Fixed an issue that prevented the "upgrade building 1 time" Daily Task from being completed.
#Fixed an issue where Seven-day Sign In rewards appeared illuminated but could not be claimed.
#Fixed an issue where the recommended tech status in the Academy failed to refresh immediately.
#Fixed a display issue where Hero backgrounds and models appeared abnormally after jumping between different events.
#Fixed an issue where Pet Auto Refine could not be used.
#Fixed an issue where an error message would pop up on the screen after successfully capturing a Pet.
#Fixed a display issue where red dots appeared abnormally after switching tabs in the Quick Navigation.
#Fixed a display issue where the last tab of the Fortress Contest rules could not be fully displayed.
#Fixed an issue causing abnormal time calculations for Alliance Help.
#Fixed an issue where Alliance Gift pack names were not displayed correctly in Alliance Gifts.
#Fixed a display issue where custom player avatars appeared abnormally.
#Fixed an issue where enemy Hero models were not displaying in Adventure Expedition.
#Fixed an issue in Airship Racing training races where results showed identical times.
#Fixed an issue where the Share button for the Siege of the Plunderer could not be sent to Private Chat.
#Fixed a display issue where EXP was displayed abnormally after reforging Hero Equipment.
#Fixed an issue on certain Android devices where Soldiers' status refreshed abnormally during Scout Post Tasks.
#Fixed an issue where a battle error could occur when challenging Adventure Expedition multiple times.
#Fixed an issue where the Hideout Raid Ranking List failed to display.
#Fixed a display issue where the background of the Rise of Glory event main page appeared abnormally.
#Fixed an issue where opening the Lord Information screen in poor network conditions could cause a black background.
#Fixed several text, translation, and UI display issues. 3.8.5 Jul 14 #Fixed an issue where some text was displayed outside the frame.
#Fixed an issue in the Hero star upgrade interface where the increment value was incorrectly displayed as a negative number.
#Fixed an issue where the matching cost was incorrectly displayed as 0 under certain circumstances during Territory Battle matching.
#Fixed an issue in the Rebel Invasion tower defense where dragging did not trigger monsters to refresh. 3.8.4 Jul 4 #Fixed an issue where some text was displayed outside the frame.
#Fixed an issue in the Hero star upgrade interface where the increment value was incorrectly displayed as a negative number.
#Fixed an issue where the matching cost was incorrectly displayed as 0 under certain circumstances during Territory Battle matching.
#Fixed an issue in the Rebel Invasion tower defense where dragging did not trigger monsters to refresh. 3.8.3 Jul 1 #Fixed an issue in Territory Battle where walls would not appear when saving a custom Blueprint.
#Fixed an issue in Territory Battle where tapping on an opponent to match would not take you to the pre-battle preparation screen.
#Fixed an issue where skipping the Recruit animation would also skip the reward display.
#Fixed an issue with the red dot notification in the Crazy Kitchen event.
#Fixed an issue where the guide hand would not appear when tapping the Upgrade button before meeting the building upgrade requirements.
#Fixed an issue in Siege of the Plunderer where damage would incorrectly display as 0.
#Fixed an issue where the shadows of some resources would flicker unexpectedly. 3.8.2 Jul 1 [New Gameplay and Events]
#Added the "Territory Battle" gameplay, allowing players to fight over Territory
#Added the World Boss event “Siege of the Plunderer”
#Added the “Ruins Adventure” event
#Added the “Flexi Weekly Pass” event
#Reworked the “Alliance Set Sail” event
#Reworked some Hero Skills to adapt to tower defense gameplay
[Chat and Social]
#Optimized the Chat interface, adding a secondary tab for the Alliance channel and Chat settings
#After joining an Alliance, the Alliance Chat channel will include a greeting experience
[Alliance-Related Optimizations]
#Optimized Alliance recommendation logic; the system will prioritize recommending Alliances that players can join
#Optimized the sorting rules for the recommended Alliance List
#Optimized the display of the Alliance target task list and red-dot notification logic
#Alliance Red Packet optimization: adjusted Red Packet display content, added a daily claim limit, and supported automatic thanks after claiming
#Alliance Red Packet now also supports sending Red Packets after initiating Rallies a certain number of times
#Added a Monument shortcut to Alliance building construction conditions
#Optimized the display order of sign-up requirements and rewards for Alliance Caravan
[World and Combat Experience]
#Optimized the reward-claiming experience in the World
#Optimized the spacing between player Main Cities in the World
#Optimized the experience when marching toward certain targets
#Optimized the operation experience on the expedition interface
#Optimized the selectable time options for Rallies
#Optimized the Rally invitation list; players who have already joined the current Rally will no longer appear in the invitation list
#Optimized the calculation formula for Rally Team capacity
#When World PVE battles fail, some gameplay will refund consumed Stamina
#Optimized the sorting of the Caravan Escort Assistance list; members who can be invited will be displayed first
[Event and Interface Optimizations]
#Optimized the mechanics and reward display for first purchase and accumulated purchase events
#Optimized event interfaces such as Daily Pack, Voyage Fund, Monthly Card, and Weekly Pass
#Monthly Card/Weekly Pass supports reissuing unclaimed login rewards
#Optimized the interface of Escort Mission and related World experience
#Optimized Airship Racing: added beginner Training Grounds
#Optimized the Rise of Glory event interface
#Optimized the 7-day Sign In shortcut icon
#Optimized the Outfit attribute bonus interface
#Optimized item acquisition sources and the "Get More" feature. When items are insufficient, more suitable ways to obtain them will now be shown based on your current progress, with clearer options and shortcuts supported
[Inner City and Development Experience]
#Added a switch button in the Troop Training Camp, supporting switching between different Training Camps
#Optimized building animations and building status presentation
#Optimized the Conveyor Belt, goods, and worker animation performance in the processing plant
#Optimized the unlock screen for the second construction queue
#Optimized the tap response area in the Kitchen menu
#Optimized production refresh when assigning or removing residents
#Added a "Healing" status icon to the main screen while healing wounded soldiers
#Added an Upgrade All feature for required furniture in Processing Plant/Canteen/Inn-type buildings
#Improved Troop type visuals; troop types will now have more distinct appearances at different level tiers
[Novice & Story Presentation]
#Optimized certain story sequences and tutorial guidance
#Added a large number of new feature guides
[Adventure & Stage Presentation]
#Reworked many Adventure Expedition stages
#Added trap buildings in Adventure Expedition
#Added support for additional combat mechanics in City defense battles
#Optimized the City defense countdown display
#Optimized item acquisition tips on the defeat screen, making it clearer how to increase Power or replenish resources 3.8.1 Jun 30 [New Gameplay and Events]
#Added the "Territory Battle" gameplay, allowing players to fight over Territory
#Added the World Boss event “Siege of the Plunderer”
#Added the “Ruins Adventure” event
#Added the “Flexi Weekly Pass” event
#Reworked the “Alliance Set Sail” event
#Reworked some Hero Skills to adapt to tower defense gameplay
[Chat and Social]
#Optimized the Chat interface, adding a secondary tab for the Alliance channel and Chat settings
#After joining an Alliance, the Alliance Chat channel will include a greeting experience
[Alliance-Related Optimizations]
#Optimized Alliance recommendation logic; the system will prioritize recommending Alliances that players can join
#Optimized the sorting rules for the recommended Alliance List
#Optimized the display of the Alliance target task list and red-dot notification logic
#Alliance Red Packet optimization: adjusted Red Packet display content, added a daily claim limit, and supported automatic thanks after claiming
#Alliance Red Packet now also supports sending Red Packets after initiating Rallies a certain number of times
#Added a Monument shortcut to Alliance building construction conditions
#Optimized the display order of sign-up requirements and rewards for Alliance Caravan
[World and Combat Experience]
#Optimized the reward-claiming experience in the World
#Optimized the spacing between player Main Cities in the World
#Optimized the experience when marching toward certain targets
#Optimized the operation experience on the expedition interface
#Optimized the selectable time options for Rallies
#Optimized the Rally invitation list; players who have already joined the current Rally will no longer appear in the invitation list
#Optimized the calculation formula for Rally Team capacity
#When World PVE battles fail, some gameplay will refund consumed Stamina
#Optimized the sorting of the Caravan Escort Assistance list; members who can be invited will be displayed first
[Event and Interface Optimizations]
#Optimized the mechanics and reward display for first purchase and accumulated purchase events
#Optimized event interfaces such as Daily Pack, Voyage Fund, Monthly Card, and Weekly Pass
#Monthly Card/Weekly Pass supports reissuing unclaimed login rewards
#Optimized the interface of Escort Mission and related World experience
#Optimized Airship Racing: added beginner Training Grounds
#Optimized the Rise of Glory event interface
#Optimized the 7-day Sign In shortcut icon
#Optimized the Outfit attribute bonus interface
#Optimized item acquisition sources and the "Get More" feature. When items are insufficient, more suitable ways to obtain them will now be shown based on your current progress, with clearer options and shortcuts supported
[Inner City and Development Experience]
#Added a switch button in the Troop Training Camp, supporting switching between different Training Camps
#Optimized building animations and building status presentation
#Optimized the Conveyor Belt, goods, and worker animation performance in the processing plant
#Optimized the unlock screen for the second construction queue
#Optimized the tap response area in the Kitchen menu
#Optimized production refresh when assigning or removing residents
#Added a "Healing" status icon to the main screen while healing wounded soldiers
#Added an Upgrade All feature for required furniture in Processing Plant/Canteen/Inn-type buildings
#Improved Troop type visuals; troop types will now have more distinct appearances at different level tiers
[Novice & Story Presentation]
#Optimized certain story sequences and tutorial guidance
#Added a large number of new feature guides
[Adventure & Stage Presentation]
#Reworked many Adventure Expedition stages
#Added trap buildings in Adventure Expedition
#Added support for additional combat mechanics in City defense battles
#Optimized the City defense countdown display
#Optimized item acquisition tips on the defeat screen, making it clearer how to increase Power or replenish resources 3.8.0 Jun 29 #Optimized the path for Hero upgrade after a battle defeat, it now leads directly to the Hero List.
#The Alliance system is now unlocked after building the Alliance Center.
#The Chat is now unlocked when the Wind Castle reaches Lv 6.
#Optimized task entry logic on the main interface. Main Tasks will be displayed after completing Chapter Tasks.
#Optimized task interface logic. The tab with rewards available will now open by default.
#Optimized task display rules. All tasks with claimable rewards will be prioritized on the main interface.
#Increased the number of Alliance Help requests allowed and the duration of Help available.
#Increased the initial Rally Troop capacity.
#The Mystery Store is now unlocked at Wind Castle Lv 12.
#The Expedition Store is now unlocked at Wind Castle Lv 14.
#Improved the rewards in Alliance Loot Chests after a successful Yugoza challenge.
#Adjusted the start time of Rebel Invasion.
#Adjusted the upgrade requirements for certain Wind Castle levels.
#Increased login rewards for newly created characters.
#Reduced the Severely Injured rate of defending Troops in the Rebel Invasion event to 1%.
#Increased the capacity of Healing Centers across all upgrade levels.
#The Alliance voting feature is now unlocked at Alliance Lv 3.
#The 2x Battle Speed feature is now available after clearing Adventure Expedition Stage 6.
#Adjusted Chapter Task content and rewards.
#Adjusted the production efficiency of various resource buildings.
#Added Stamina items as rewards for certain Sub Quests.
#Adjusted the resource collection amount of Scout Post gathering tasks.
#Optimized the Wind Castle's attack effects during the Rebel Invasion event.
#The Embarking on an Adventure event is now unlocked at Wind Castle Lv 5.
#Adjusted the rewards for Save the Little Princess.
#Adjusted parts of the tutorial process. 3.7.5 May 15 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.4 Apr 27 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.3 Apr 24 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.2 Apr 24 [New]
#Added Mystery Wish Box event
#Added starter flying Vehicle
#Added War Room building
#Added Alliance Safe Gathering building gameplay
#Added Alliance Target Tasks
[Adjustments]
#Reworked inner city scenes
#Reworked the early game experience and guidance
#Reworked first purchase Hero and Skills. Female Knight, Adeline has been updated to Hammer of Law, Atreize (Hero level/Skill levels, etc. remain unchanged)
#Adjusted first purchase content. Pioneer has been changed to Promethean
#Mystic of Clouds gameplay has been changed to Adventure Expedition, and combat gameplay has been adjusted
#Heroes have been given a Guard attribute to accommodate the new combat gameplay
#Adjusted and reworked some Heroes' expedition Skills to accommodate the new combat gameplay
#Added the Command Post building to replace the original Dockyard building
#Added the Expedition Camp building to replace the original Mystic Portal building
[Optimizations]
#Added Reward Preview in the Monster search interface in the World
#Increased pillaging limit when pillaging resources in Great World Battles
#Permanently available events can now be added to the To-Do list
#Added reward reissue mechanic to Treasure Hunt Training pass event
#Optimized the expandable queue prompt below the march queue
#Optimized the experience and icons for the seamless zoom feature in the World
#Optimized the camera height saving mechanism. Adjusted camera height settings will now remain effective after switching scenes
#Optimized Complete All tasks for the Scout Post
#Optimized the reward presentation format of the Hideout Raid
#Optimized the Airship Racing room code to not be hidden by default
#Optimized the text display effect of Cloud Crystal exclusive records in the Pirate Cleanup event
#Optimized the user experience of Alliance Auto-Rally
#Optimized the user experience of the Alliance Voting feature
#Optimized the resident protest interface
#Optimized the Lucky Wheel event interface
#Optimized the Hero Exclusive Equipment interface
#Optimized source hints for missing Hero Equipment
#Optimized the notification interface when new residents join 3.6.1 Apr 11 [New]
#Added Mystery Wish Box event
#Added starter flying Vehicle
#Added War Room building
#Added Alliance Safe Gathering building gameplay
#Added Alliance Target Tasks
[Adjustments]
#Reworked inner city scenes
#Reworked the early game experience and guidance
#Reworked first purchase Hero and Skills. Female Knight, Adeline has been updated to Hammer of Law, Atreize (Hero level/Skill levels, etc. remain unchanged)
#Adjusted first purchase content. Pioneer has been changed to Promethean
#Mystic of Clouds gameplay has been changed to Adventure Expedition, and combat gameplay has been adjusted
#Heroes have been given a Guard attribute to accommodate the new combat gameplay
#Adjusted and reworked some Heroes' expedition Skills to accommodate the new combat gameplay
#Added the Command Post building to replace the original Dockyard building
#Added the Expedition Camp building to replace the original Mystic Portal building
[Optimizations]
#Added Reward Preview in the Monster search interface in the World
#Increased pillaging limit when pillaging resources in Great World Battles
#Permanently available events can now be added to the To-Do list
#Added reward reissue mechanic to Treasure Hunt Training pass event
#Optimized the expandable queue prompt below the march queue
#Optimized the experience and icons for the seamless zoom feature in the World
#Optimized the camera height saving mechanism. Adjusted camera height settings will now remain effective after switching scenes
#Optimized Complete All tasks for the Scout Post
#Optimized the reward presentation format of the Hideout Raid
#Optimized the Airship Racing room code to not be hidden by default
#Optimized the text display effect of Cloud Crystal exclusive records in the Pirate Cleanup event
#Optimized the user experience of Alliance Auto-Rally
#Optimized the user experience of the Alliance Voting feature
#Optimized the resident protest interface
#Optimized the Lucky Wheel event interface
#Optimized the Hero Exclusive Equipment interface
#Optimized source hints for missing Hero Equipment
#Optimized the notification interface when new residents join 3.6.0 Apr 7 #Fixed the issue where the player's server displayed as #0 in the battle report.
#Fixed the issue of incorrect scores displayed on the Airship Racing leaderboard.
#Fixed the issue where icons did not float to the correct entrance when obtaining diamonds and items.
#Fixed the issue where Expedition Coins could not be obtained after they were used up.
#Fixed the issue of incorrect methods for acquiring Expedition Coins.
#Fixed the issue of incorrect reward preview in the Leader Challenge. 3.5.2 Feb 26 [New Features]
#New Hideout Raid gameplay
#New Savings Contract feature
#New Alliance voting feature
#New Traveler's Market event
#Added a rechargeable random relocation item, which will restore random relocation attempts over time
[Adjustments & Optimizations]
#Adjusted some feature entry points on the main menu
#Adjusted the style of the World operation popup window
#Updated the Voyage Fund feature
#Redesigned Janus and Cannon Crab Leader in the Leader Challenge
#Redesigned the Tasks interface, added Chapter Tasks and Growth Tasks
#Optimized the shortcut icon for the Escort Mission
#Optimized the rules for automatic transfer of alliance leadership after the Alliance Leader has been offline for a long time
#Optimized some user experience aspects of Airship Racing
#Optimized auto rallying in Alliance War, Island Hunt now supports automatic rally
#Optimized some performance aspects of the Pirate Cleanup event
[Bug Fixes]
#Fixed an issue where the Fruit Feast event would freeze and not continue under certain conditions
#Fixed an issue where disconnecting and reconnecting during the Fruit Feast event could cause interface abnormalities
#Fixed an issue where clicking retreat when marching troops pass an obstacle would prompt "Target blocks point"
#Fixed an issue where the pass that already had its rewards claimed would reappear
#Fixed an issue where returning to the inner city after battles would cause resident chat bubbles to flicker abnormally
#Fixed an issue where avatar would be empty for some accounts on the World interface
#Fixed an issue where movement speed in the Caravan Escort event was abnormal
#Fixed an issue where receiving tasks in the Alliance Mobilization event could occasionally cause a black screen
#Fixed an issue where players could not match with other players in the Airship Racing Championship
#Fixed an issue where the Leader Challenge countdown timer was abnormal
#Fixed an issue where rewards mail for the Watermelon Synthesis event was not received correctly and required restarting the game to receive the mail 3.5.1 Feb 17 New
#Added "Escort Mission" event
#Added "Sky Shadow Seeker" event
#Added "Alliance Feast" event
#Added "Airship Racing Standard Race" event
#Added custom avatar feature
#Added daily tasks with auto-completion
Adjustments/Optimizations
#Optimized world combat effects
#Optimized the prompt when power is insufficient while attacking monsters in the world
#Optimized interface details for marching formations in the world
#Optimized the logic and indicators for "Kick / Leave / Disband" during rally phases
#Optimized the performance of "March / Attack / Leave" in Rebel Invasion
#Optimized the hero information feature
#Optimized the jump logic when upgrading furniture in inner city buildings
#Optimized the chat input experience
#Optimized the ability to cancel construction while buildings are being constructed
#Optimized auto-help so system prompts do not pop up as frequently when monthly card privileges are activated
#Optimized the performance and experience of the Pirate Cleanup event
#Optimized player appearance to be shown in 3D
#Optimized the display and user experience of quick march bar types in the world
#Optimized the issue where players could not tap to view how to obtain some items and currencies
#New special queue added to the quick march bar
#New mobile push notification when a neutral building occupied by the alliance is attacked
#Adjusted collection reward for the Sky Fishing event
#Renamed Floating Island Exploration event to Pirate Cleanup
#Renamed Air Pirate Ship Captain in the Leader Challenge to Captain
#Adjusted push gift pack, the first tier is now free to claim
#Adjusted monsters generated by scout post to only be visible to the player
#Changed 3H Speed Up items to purple quality, 8H Speed Up item to orange quality
#Reduced resource consumption for early alliance donation
[Art]
#New furniture icons for different levels in the inner city
[Bugs]
#Fixed inaccurate Power recommendations in the world
#Fixed issue where claiming pass rewards in the Floating Island Exploration event would grant extra rewards
#Fixed issue where auto attacking in Floating Island Exploration event would stop unexpectedly
#Fixed issue where the red dot notification would not disappear after entering Floating Island Exploration from the event calendar
#Fixed issue where the event calendar incorrectly showed The Strongest Lord and Lucky Wheel events as active
#Fixed issue where a timeout would be shown after the Shadow Hunt Rebel Leader is killed
#Fixed interface adaptation issues on some mobile devices 3.4.0 Jan 26 [BUG Fixes]
#Fixed reward mails being sent repeatedly in certain events.
#Fixed chests in the Floating Island Exploration event not being claimable.
#Fixed incorrect sorting of Cloud Crystal reward records in the Floating Island Exploration event.
#Fixed inability to relocate the city after equipping the Cloud Pirate Fortress castle skin.
#Fixed auto-attacks not triggering in the Pirate Cleanup event even when enough Dual Blades were available.
#Fixed incorrect prompt text in the Pirate Hunter Seven-Day Trial event.
#Fixed abnormal red dot notifications for Pirate Cleanup event tasks.
#Fixed VIP 8 not correctly unlocking new formation save slots.
#Fixed abnormal display of the troop creation interface in some cases.
#Fixed interface adaptation issues on certain devices.
#Fixed the Event Calendar incorrectly showing the Airship Racing Championship as open. 3.3.1 12/29/2025
version 3.9.3
posted on 2026-09-17
Version History Fixed some bugs that affected user experience 3.9.3 Aug 27 [New Features]
Added new gameplay mode, Border Storm.
Added the Fast Challenge feature to Hideout Raid.
Added an exclusive entrance building for Territory Battle.
Added the Clear All Territory Layout feature to Territory Battle.
Added the Battle report sharing feature to Territory Battle.
Added the Territory Layout sharing feature to Territory Battle.
Added rewards for leveling up Scout Post.
Added a feature to exchange surplus event items for Yugoza's Challenge.
Added scaffolding animation effects for building upgrades.
Updated a batch of World Monsters and their corresponding designs
Reworked Great World layout
[Optimizations/Adjustments]
The Scout Post's Complete All Tasks feature will be unlocked for free when Wind Castle reaches Level 18.
Restored the quick skip feature for combat-type Scout Post Tasks.
Optimized the display of rebel information and rewards in Shadow Hunt.
When a Rebel Leader appears in Shadow Hunt, you can quickly locate their position from the event entrance.
Optimized the display of gathered resource types in World march queues.
When abandoning a neutral city in the World, the Alliance will receive a notification mail.
Optimized icon display at different zoom levels in the World.
Optimized how battle report information is displayed. Some battle reports now include coordinate information for both sides in the battle.
Adjusted the display rules for enemy Power in Hideout Raid.
Optimized the Siege of the Plunderer gameplay entrance to separately display the event start countdown and the Wind Castle level requirement.
Added a display for today's used attack attempts on the Siege of the Plunderer screen.
Optimized the display of resource information before and during battles in Adventure Expedition.
Optimized the display of Hero Duel challenge attempts and recovery time.
Optimized the red dot notification for remaining attempts on the Hero Duel challenge button.
Optimized the display effects of the successful Hero advancement screen.
Optimized Hero swapping. When the conditions are met, swaps can be made directly from the Hero List.
When there are insufficient Hero Fragments, players can now directly open the Ways to obtain page for the corresponding fragments.
After a Hero Skill is fully upgraded, the next upgradable skill will be automatically selected.
Optimized the Hero Lore entrance so that the tab with unclaimed rewards opens first.
Added Skill type descriptions to the Hero Skill interface, distinguishing Exploration Skills, Air Combat Skills, and City Development Skills.
Optimized the Hero Equipment enhancement interface so that Mithril materials are no longer displayed when there is no Mithril.
Optimized the locked state and condition prompts when Ark of Navigation is not unlocked.
Optimized preview rules for unobtained Heroes, showing full-star, max-level information by default.
Added City attribute bonus display to the Alliance Territory interface.
Optimized the display of the number of Diamond Donation attempts in Alliance Technology.
Added an empty-state description when the Alliance Log has no content.
Optimized the use quantity for Self-select Chests so that 1 Chest is selected by default when opening
Hides the Use and Use all buttons when there are insufficient Speed Up items.
Added Previous and Next buttons to the Mail details screen.
Optimized the VIP Exclusive Pack reward viewing feature. Can now tap the Pack area to view the complete reward contents.
Optimized push notification time periods to reduce notifications during inappropriate times.
Optimized the effects of some in-game models.
Optimized some item and feature icons.
Optimized the effects of some game interfaces. 3.9.2 Aug 25 [New Features]
Added new gameplay mode, Border Storm.
Added the Fast Challenge feature to Hideout Raid.
Added an exclusive entrance building for Territory Battle.
Added the Clear All Territory Layout feature to Territory Battle.
Added the Battle report sharing feature to Territory Battle.
Added the Territory Layout sharing feature to Territory Battle.
Added rewards for leveling up Scout Post.
Added a feature to exchange surplus event items for Yugoza's Challenge.
Added scaffolding animation effects for building upgrades.
Updated a batch of World Monsters and their corresponding designs
Reworked Great World layout
[Optimizations/Adjustments]
The Scout Post's Complete All Tasks feature will be unlocked for free when Wind Castle reaches Level 18.
Restored the quick skip feature for combat-type Scout Post Tasks.
Optimized the display of rebel information and rewards in Shadow Hunt.
When a Rebel Leader appears in Shadow Hunt, you can quickly locate their position from the event entrance.
Optimized the display of gathered resource types in World march queues.
When abandoning a neutral city in the World, the Alliance will receive a notification mail.
Optimized icon display at different zoom levels in the World.
Optimized how battle report information is displayed. Some battle reports now include coordinate information for both sides in the battle.
Adjusted the display rules for enemy Power in Hideout Raid.
Optimized the Siege of the Plunderer gameplay entrance to separately display the event start countdown and the Wind Castle level requirement.
Added a display for today's used attack attempts on the Siege of the Plunderer screen.
Optimized the display of resource information before and during battles in Adventure Expedition.
Optimized the display of Hero Duel challenge attempts and recovery time.
Optimized the red dot notification for remaining attempts on the Hero Duel challenge button.
Optimized the display effects of the successful Hero advancement screen.
Optimized Hero swapping. When the conditions are met, swaps can be made directly from the Hero List.
When there are insufficient Hero Fragments, players can now directly open the Ways to obtain page for the corresponding fragments.
After a Hero Skill is fully upgraded, the next upgradable skill will be automatically selected.
Optimized the Hero Lore entrance so that the tab with unclaimed rewards opens first.
Added Skill type descriptions to the Hero Skill interface, distinguishing Exploration Skills, Air Combat Skills, and City Development Skills.
Optimized the Hero Equipment enhancement interface so that Mithril materials are no longer displayed when there is no Mithril.
Optimized the locked state and condition prompts when Ark of Navigation is not unlocked.
Optimized preview rules for unobtained Heroes, showing full-star, max-level information by default.
Added City attribute bonus display to the Alliance Territory interface.
Optimized the display of the number of Diamond Donation attempts in Alliance Technology.
Added an empty-state description when the Alliance Log has no content.
Optimized the use quantity for Self-select Chests so that 1 Chest is selected by default when opening
Hides the Use and Use all buttons when there are insufficient Speed Up items.
Added Previous and Next buttons to the Mail details screen.
Optimized the VIP Exclusive Pack reward viewing feature. Can now tap the Pack area to view the complete reward contents.
Optimized push notification time periods to reduce notifications during inappropriate times.
Optimized the effects of some in-game models.
Optimized some item and feature icons.
Optimized the effects of some game interfaces. 3.9.1 Aug 21 [New Features]
Added new gameplay mode, Border Storm.
Added the Fast Challenge feature to Hideout Raid.
Added an exclusive entrance building for Territory Battle.
Added the Clear All Territory Layout feature to Territory Battle.
Added the Battle report sharing feature to Territory Battle.
Added the Territory Layout sharing feature to Territory Battle.
Added rewards for leveling up Scout Post.
Added a feature to exchange surplus event items for Yugoza's Challenge.
Added scaffolding animation effects for building upgrades.
Updated a batch of World Monsters and their corresponding designs
Reworked Great World layout
[Optimizations/Adjustments]
The Scout Post's Complete All Tasks feature will be unlocked for free when Wind Castle reaches Level 18.
Restored the quick skip feature for combat-type Scout Post Tasks.
Optimized the display of rebel information and rewards in Shadow Hunt.
When a Rebel Leader appears in Shadow Hunt, you can quickly locate their position from the event entrance.
Optimized the display of gathered resource types in World march queues.
When abandoning a neutral city in the World, the Alliance will receive a notification mail.
Optimized icon display at different zoom levels in the World.
Optimized how battle report information is displayed. Some battle reports now include coordinate information for both sides in the battle.
Adjusted the display rules for enemy Power in Hideout Raid.
Optimized the Siege of the Plunderer gameplay entrance to separately display the event start countdown and the Wind Castle level requirement.
Added a display for today's used attack attempts on the Siege of the Plunderer screen.
Optimized the display of resource information before and during battles in Adventure Expedition.
Optimized the display of Hero Duel challenge attempts and recovery time.
Optimized the red dot notification for remaining attempts on the Hero Duel challenge button.
Optimized the display effects of the successful Hero advancement screen.
Optimized Hero swapping. When the conditions are met, swaps can be made directly from the Hero List.
When there are insufficient Hero Fragments, players can now directly open the Ways to obtain page for the corresponding fragments.
After a Hero Skill is fully upgraded, the next upgradable skill will be automatically selected.
Optimized the Hero Lore entrance so that the tab with unclaimed rewards opens first.
Added Skill type descriptions to the Hero Skill interface, distinguishing Exploration Skills, Air Combat Skills, and City Development Skills.
Optimized the Hero Equipment enhancement interface so that Mithril materials are no longer displayed when there is no Mithril.
Optimized the locked state and condition prompts when Ark of Navigation is not unlocked.
Optimized preview rules for unobtained Heroes, showing full-star, max-level information by default.
Added City attribute bonus display to the Alliance Territory interface.
Optimized the display of the number of Diamond Donation attempts in Alliance Technology.
Added an empty-state description when the Alliance Log has no content.
Optimized the use quantity for Self-select Chests so that 1 Chest is selected by default when opening
Hides the Use and Use all buttons when there are insufficient Speed Up items.
Added Previous and Next buttons to the Mail details screen.
Optimized the VIP Exclusive Pack reward viewing feature. Can now tap the Pack area to view the complete reward contents.
Optimized push notification time periods to reduce notifications during inappropriate times.
Optimized the effects of some in-game models.
Optimized some item and feature icons.
Optimized the effects of some game interfaces. 3.9.0 Aug 21 [Bug Fixes/Optimizations]
#Optimized the issue where troops could be accidentally deployed when zooming the screen in Territory Battle
#Fixed the issue where troops could not be deployed in the area directly above stages 111-120 in Adventure Expedition
#Fixed the issue where Territory Battle building attributes did not increase according to level changes
#Fixed the issue of lingering effects on the Territory Battle Battle Record button
#Fixed the issue where some Territory Battle combat effects played abnormally
#Fixed the issue where ATK trajectories were abnormal in some cases in Territory Battle
#Fixed the issue where the expedition status was abnormal in some cases on the World expedition screen
#Fixed the issue where refreshing opponents was abnormal in some cases in Hero Duel
#Fixed the issue where the mandatory update panel could be skipped under special circumstances to enter the game directly.
#Fixed some text overflow and error issues 3.8.8 Jul 30 [Bug Fixes/Optimizations]
#Optimized the issue where troops could be accidentally deployed when zooming the screen in Territory Battle
#Fixed the issue where troops could not be deployed in the area directly above stages 111-120 in Adventure Expedition
#Fixed the issue where Territory Battle building attributes did not increase according to level changes
#Fixed the issue of lingering effects on the Territory Battle Battle Record button
#Fixed the issue where some Territory Battle combat effects played abnormally
#Fixed the issue where ATK trajectories were abnormal in some cases in Territory Battle
#Fixed the issue where the expedition status was abnormal in some cases on the World expedition screen
#Fixed the issue where refreshing opponents was abnormal in some cases in Hero Duel
#Fixed the issue where the mandatory update panel could be skipped under special circumstances to enter the game directly.
#Fixed some text overflow and error issues 3.8.7 Jul 28 [New Features]
#Added Alliance Technology auto-research. Members with the required permissions can set research priority.
#Added the feature to recruit Heroes multiple times in succession.
#Residents can now join Adventure Expedition and Territory Battle.
#Added the feature to refresh opponents in Territory Battle.
[Optimizations / Adjustments]
#Adjusted the early tutorial flow and some chapter tasks.
#Adjusted the restricted placement rules for buildings in Territory Battle. Restricted areas will now change based on building placement.
#Adjusted the unlock conditions for the Upgrade All feature for buildings. It now unlocks once the Wind Castle reaches Level 7.
#Adjusted the start time for the Siege of the Plunderer event. It can now open on the first day.
#Optimized the position of the locked item status by moving the lock icon to the top-right corner of the item.
#Added a shortcut to the Wind Castle interface when a Hero cannot be upgraded due to insufficient Wind Castle level.
#Optimized the Hero formation interface for Adventure Expedition and Territory Battle by adding Hero upgrade prompts.
#Optimized prompts when Heroes can no longer be placed in Adventure Expedition and Territory Battle.
#Added a shortcut to the Wind Castle interface when progress in Adventure Expedition is restricted due to insufficient Wind Castle level.
[Bug Fixes]
#Fixed an issue where Alliance Gifts could be sent repeatedly from Alliance Red Packets after a player upgraded their Main City.
#Fixed an issue where a data error prompt could appear after making Alliance donations.
#Fixed an issue where closing the Alliance donation screen during network latency could cause an error.
#Fixed an issue where previous Alliance vote announcements remained in the chat channel after switching Alliances.
#Fixed an issue where defending Heroes could freeze mid-action during Territory Battle.
#Fixed an issue where Territory Battle battle reports failed to display shared Navigation Level effects.
#Fixed an error caused by inconsistent Ark of Navigation bonus level checks during Territory Battle.
#Fixed an issue where inspecting layouts on the Territory Battle Ranking List caused display errors upon returning.
#Fixed an issue where using Speed Ups while reinforcing neutral Cities in the World failed to refresh the ally reinforcement icon timer.
#Fixed an issue on select devices where Hero background visuals displayed improperly.
#Fixed a visual model glitch when navigating from World formations to the Main Castle upgrade interface.
#Fixed an issue where Equipment selected during Tempering could carry incorrect item info over into the Equipment Forging interface.
#Fixed an issue where Pet shadows disappeared when flying over certain building areas.
#Fixed an issue where Pet shadow sizes rendered incorrectly across different pet body sizes.
#Fixed an issue where switching promotion menus across different Training Camps after completing recruitment could cause a state error.
#Fixed an issue in the Troop Overview where promoted soldiers remained on display even when their count reached 0.
#Fixed an issue where Daily Task progress bars and reward chest icons were misaligned.
#Fixed an issue where ""Target Not Found"" was displayed when jumping to the Grain gathering daily task.
#Fixed an issue where enemy icons displayed incorrectly in Scout Post Monster Den battle reports.
#Fixed an issue where refreshing Scout Post tasks caused stored task counts to increase abnormally.
#Fixed an issue where the ""Siege of the Plunderer"" event might fail to spawn properly following server updates.
#Fixed an issue in the Crazy Kitchen Pass rewards where unlocked item icons were not displayed correctly.
#Fixed an issue where spring tiles could not be selected while using the Magic Dice during Ruins Adventure.
#Fixed an issue in Sky Fishing where switching tabs after unlocking a new reward tier caused abnormal sweep-light effects. 3.8.6 Jul 23 [Optimizations/Adjustments]
#Optimized Outpost Task reward collection feature. Players can now claim all rewards for completed tasks with a single tap.
[Bug Fixes]
#Fixed an issue where Troops failed to fully withdraw after a failed occupation of a neutral City in the World.
#Fixed an issue where reinforcing Troops in the World were misidentified as attackers, mistakenly triggering a Red Alert.
#Fixed an issue causing abnormal ally/enemy detection when reinforcing a city after occupying it in the World.
#Fixed an issue where trial Heroes were included in the recommended Heroes list for Territory Battle.
#Fixed an issue where enemy Hero Power was calculated incorrectly on the Territory Battle matchmaking screen.
#Fixed an issue where adding a new Hero Base in Territory Battle could cause Heroes to deploy automatically.
#Fixed an issue where using a Blueprint in Territory Battle could cause abnormal Wall states and prevent replacement.
#Fixed an issue where the Counterattack button still appeared on defense battle reports that had already been counterattacked in Territory Battle.
#Fixed an issue where the battle report status failed to update immediately after completing a counterattack in Territory Battle.
#Fixed an issue that prevented the "upgrade building 1 time" Daily Task from being completed.
#Fixed an issue where Seven-day Sign In rewards appeared illuminated but could not be claimed.
#Fixed an issue where the recommended tech status in the Academy failed to refresh immediately.
#Fixed a display issue where Hero backgrounds and models appeared abnormally after jumping between different events.
#Fixed an issue where Pet Auto Refine could not be used.
#Fixed an issue where an error message would pop up on the screen after successfully capturing a Pet.
#Fixed a display issue where red dots appeared abnormally after switching tabs in the Quick Navigation.
#Fixed a display issue where the last tab of the Fortress Contest rules could not be fully displayed.
#Fixed an issue causing abnormal time calculations for Alliance Help.
#Fixed an issue where Alliance Gift pack names were not displayed correctly in Alliance Gifts.
#Fixed a display issue where custom player avatars appeared abnormally.
#Fixed an issue where enemy Hero models were not displaying in Adventure Expedition.
#Fixed an issue in Airship Racing training races where results showed identical times.
#Fixed an issue where the Share button for the Siege of the Plunderer could not be sent to Private Chat.
#Fixed a display issue where EXP was displayed abnormally after reforging Hero Equipment.
#Fixed an issue on certain Android devices where Soldiers' status refreshed abnormally during Scout Post Tasks.
#Fixed an issue where a battle error could occur when challenging Adventure Expedition multiple times.
#Fixed an issue where the Hideout Raid Ranking List failed to display.
#Fixed a display issue where the background of the Rise of Glory event main page appeared abnormally.
#Fixed an issue where opening the Lord Information screen in poor network conditions could cause a black background.
#Fixed several text, translation, and UI display issues. 3.8.5 Jul 14 #Fixed an issue where some text was displayed outside the frame.
#Fixed an issue in the Hero star upgrade interface where the increment value was incorrectly displayed as a negative number.
#Fixed an issue where the matching cost was incorrectly displayed as 0 under certain circumstances during Territory Battle matching.
#Fixed an issue in the Rebel Invasion tower defense where dragging did not trigger monsters to refresh. 3.8.4 Jul 4 #Fixed an issue where some text was displayed outside the frame.
#Fixed an issue in the Hero star upgrade interface where the increment value was incorrectly displayed as a negative number.
#Fixed an issue where the matching cost was incorrectly displayed as 0 under certain circumstances during Territory Battle matching.
#Fixed an issue in the Rebel Invasion tower defense where dragging did not trigger monsters to refresh. 3.8.3 Jul 1 #Fixed an issue in Territory Battle where walls would not appear when saving a custom Blueprint.
#Fixed an issue in Territory Battle where tapping on an opponent to match would not take you to the pre-battle preparation screen.
#Fixed an issue where skipping the Recruit animation would also skip the reward display.
#Fixed an issue with the red dot notification in the Crazy Kitchen event.
#Fixed an issue where the guide hand would not appear when tapping the Upgrade button before meeting the building upgrade requirements.
#Fixed an issue in Siege of the Plunderer where damage would incorrectly display as 0.
#Fixed an issue where the shadows of some resources would flicker unexpectedly. 3.8.2 Jul 1 [New Gameplay and Events]
#Added the "Territory Battle" gameplay, allowing players to fight over Territory
#Added the World Boss event “Siege of the Plunderer”
#Added the “Ruins Adventure” event
#Added the “Flexi Weekly Pass” event
#Reworked the “Alliance Set Sail” event
#Reworked some Hero Skills to adapt to tower defense gameplay
[Chat and Social]
#Optimized the Chat interface, adding a secondary tab for the Alliance channel and Chat settings
#After joining an Alliance, the Alliance Chat channel will include a greeting experience
[Alliance-Related Optimizations]
#Optimized Alliance recommendation logic; the system will prioritize recommending Alliances that players can join
#Optimized the sorting rules for the recommended Alliance List
#Optimized the display of the Alliance target task list and red-dot notification logic
#Alliance Red Packet optimization: adjusted Red Packet display content, added a daily claim limit, and supported automatic thanks after claiming
#Alliance Red Packet now also supports sending Red Packets after initiating Rallies a certain number of times
#Added a Monument shortcut to Alliance building construction conditions
#Optimized the display order of sign-up requirements and rewards for Alliance Caravan
[World and Combat Experience]
#Optimized the reward-claiming experience in the World
#Optimized the spacing between player Main Cities in the World
#Optimized the experience when marching toward certain targets
#Optimized the operation experience on the expedition interface
#Optimized the selectable time options for Rallies
#Optimized the Rally invitation list; players who have already joined the current Rally will no longer appear in the invitation list
#Optimized the calculation formula for Rally Team capacity
#When World PVE battles fail, some gameplay will refund consumed Stamina
#Optimized the sorting of the Caravan Escort Assistance list; members who can be invited will be displayed first
[Event and Interface Optimizations]
#Optimized the mechanics and reward display for first purchase and accumulated purchase events
#Optimized event interfaces such as Daily Pack, Voyage Fund, Monthly Card, and Weekly Pass
#Monthly Card/Weekly Pass supports reissuing unclaimed login rewards
#Optimized the interface of Escort Mission and related World experience
#Optimized Airship Racing: added beginner Training Grounds
#Optimized the Rise of Glory event interface
#Optimized the 7-day Sign In shortcut icon
#Optimized the Outfit attribute bonus interface
#Optimized item acquisition sources and the "Get More" feature. When items are insufficient, more suitable ways to obtain them will now be shown based on your current progress, with clearer options and shortcuts supported
[Inner City and Development Experience]
#Added a switch button in the Troop Training Camp, supporting switching between different Training Camps
#Optimized building animations and building status presentation
#Optimized the Conveyor Belt, goods, and worker animation performance in the processing plant
#Optimized the unlock screen for the second construction queue
#Optimized the tap response area in the Kitchen menu
#Optimized production refresh when assigning or removing residents
#Added a "Healing" status icon to the main screen while healing wounded soldiers
#Added an Upgrade All feature for required furniture in Processing Plant/Canteen/Inn-type buildings
#Improved Troop type visuals; troop types will now have more distinct appearances at different level tiers
[Novice & Story Presentation]
#Optimized certain story sequences and tutorial guidance
#Added a large number of new feature guides
[Adventure & Stage Presentation]
#Reworked many Adventure Expedition stages
#Added trap buildings in Adventure Expedition
#Added support for additional combat mechanics in City defense battles
#Optimized the City defense countdown display
#Optimized item acquisition tips on the defeat screen, making it clearer how to increase Power or replenish resources 3.8.1 Jun 30 [New Gameplay and Events]
#Added the "Territory Battle" gameplay, allowing players to fight over Territory
#Added the World Boss event “Siege of the Plunderer”
#Added the “Ruins Adventure” event
#Added the “Flexi Weekly Pass” event
#Reworked the “Alliance Set Sail” event
#Reworked some Hero Skills to adapt to tower defense gameplay
[Chat and Social]
#Optimized the Chat interface, adding a secondary tab for the Alliance channel and Chat settings
#After joining an Alliance, the Alliance Chat channel will include a greeting experience
[Alliance-Related Optimizations]
#Optimized Alliance recommendation logic; the system will prioritize recommending Alliances that players can join
#Optimized the sorting rules for the recommended Alliance List
#Optimized the display of the Alliance target task list and red-dot notification logic
#Alliance Red Packet optimization: adjusted Red Packet display content, added a daily claim limit, and supported automatic thanks after claiming
#Alliance Red Packet now also supports sending Red Packets after initiating Rallies a certain number of times
#Added a Monument shortcut to Alliance building construction conditions
#Optimized the display order of sign-up requirements and rewards for Alliance Caravan
[World and Combat Experience]
#Optimized the reward-claiming experience in the World
#Optimized the spacing between player Main Cities in the World
#Optimized the experience when marching toward certain targets
#Optimized the operation experience on the expedition interface
#Optimized the selectable time options for Rallies
#Optimized the Rally invitation list; players who have already joined the current Rally will no longer appear in the invitation list
#Optimized the calculation formula for Rally Team capacity
#When World PVE battles fail, some gameplay will refund consumed Stamina
#Optimized the sorting of the Caravan Escort Assistance list; members who can be invited will be displayed first
[Event and Interface Optimizations]
#Optimized the mechanics and reward display for first purchase and accumulated purchase events
#Optimized event interfaces such as Daily Pack, Voyage Fund, Monthly Card, and Weekly Pass
#Monthly Card/Weekly Pass supports reissuing unclaimed login rewards
#Optimized the interface of Escort Mission and related World experience
#Optimized Airship Racing: added beginner Training Grounds
#Optimized the Rise of Glory event interface
#Optimized the 7-day Sign In shortcut icon
#Optimized the Outfit attribute bonus interface
#Optimized item acquisition sources and the "Get More" feature. When items are insufficient, more suitable ways to obtain them will now be shown based on your current progress, with clearer options and shortcuts supported
[Inner City and Development Experience]
#Added a switch button in the Troop Training Camp, supporting switching between different Training Camps
#Optimized building animations and building status presentation
#Optimized the Conveyor Belt, goods, and worker animation performance in the processing plant
#Optimized the unlock screen for the second construction queue
#Optimized the tap response area in the Kitchen menu
#Optimized production refresh when assigning or removing residents
#Added a "Healing" status icon to the main screen while healing wounded soldiers
#Added an Upgrade All feature for required furniture in Processing Plant/Canteen/Inn-type buildings
#Improved Troop type visuals; troop types will now have more distinct appearances at different level tiers
[Novice & Story Presentation]
#Optimized certain story sequences and tutorial guidance
#Added a large number of new feature guides
[Adventure & Stage Presentation]
#Reworked many Adventure Expedition stages
#Added trap buildings in Adventure Expedition
#Added support for additional combat mechanics in City defense battles
#Optimized the City defense countdown display
#Optimized item acquisition tips on the defeat screen, making it clearer how to increase Power or replenish resources 3.8.0 Jun 29 #Optimized the path for Hero upgrade after a battle defeat, it now leads directly to the Hero List.
#The Alliance system is now unlocked after building the Alliance Center.
#The Chat is now unlocked when the Wind Castle reaches Lv 6.
#Optimized task entry logic on the main interface. Main Tasks will be displayed after completing Chapter Tasks.
#Optimized task interface logic. The tab with rewards available will now open by default.
#Optimized task display rules. All tasks with claimable rewards will be prioritized on the main interface.
#Increased the number of Alliance Help requests allowed and the duration of Help available.
#Increased the initial Rally Troop capacity.
#The Mystery Store is now unlocked at Wind Castle Lv 12.
#The Expedition Store is now unlocked at Wind Castle Lv 14.
#Improved the rewards in Alliance Loot Chests after a successful Yugoza challenge.
#Adjusted the start time of Rebel Invasion.
#Adjusted the upgrade requirements for certain Wind Castle levels.
#Increased login rewards for newly created characters.
#Reduced the Severely Injured rate of defending Troops in the Rebel Invasion event to 1%.
#Increased the capacity of Healing Centers across all upgrade levels.
#The Alliance voting feature is now unlocked at Alliance Lv 3.
#The 2x Battle Speed feature is now available after clearing Adventure Expedition Stage 6.
#Adjusted Chapter Task content and rewards.
#Adjusted the production efficiency of various resource buildings.
#Added Stamina items as rewards for certain Sub Quests.
#Adjusted the resource collection amount of Scout Post gathering tasks.
#Optimized the Wind Castle's attack effects during the Rebel Invasion event.
#The Embarking on an Adventure event is now unlocked at Wind Castle Lv 5.
#Adjusted the rewards for Save the Little Princess.
#Adjusted parts of the tutorial process. 3.7.5 May 15 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.4 Apr 27 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.3 Apr 24 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.2 Apr 24 [New]
#Added Mystery Wish Box event
#Added starter flying Vehicle
#Added War Room building
#Added Alliance Safe Gathering building gameplay
#Added Alliance Target Tasks
[Adjustments]
#Reworked inner city scenes
#Reworked the early game experience and guidance
#Reworked first purchase Hero and Skills. Female Knight, Adeline has been updated to Hammer of Law, Atreize (Hero level/Skill levels, etc. remain unchanged)
#Adjusted first purchase content. Pioneer has been changed to Promethean
#Mystic of Clouds gameplay has been changed to Adventure Expedition, and combat gameplay has been adjusted
#Heroes have been given a Guard attribute to accommodate the new combat gameplay
#Adjusted and reworked some Heroes' expedition Skills to accommodate the new combat gameplay
#Added the Command Post building to replace the original Dockyard building
#Added the Expedition Camp building to replace the original Mystic Portal building
[Optimizations]
#Added Reward Preview in the Monster search interface in the World
#Increased pillaging limit when pillaging resources in Great World Battles
#Permanently available events can now be added to the To-Do list
#Added reward reissue mechanic to Treasure Hunt Training pass event
#Optimized the expandable queue prompt below the march queue
#Optimized the experience and icons for the seamless zoom feature in the World
#Optimized the camera height saving mechanism. Adjusted camera height settings will now remain effective after switching scenes
#Optimized Complete All tasks for the Scout Post
#Optimized the reward presentation format of the Hideout Raid
#Optimized the Airship Racing room code to not be hidden by default
#Optimized the text display effect of Cloud Crystal exclusive records in the Pirate Cleanup event
#Optimized the user experience of Alliance Auto-Rally
#Optimized the user experience of the Alliance Voting feature
#Optimized the resident protest interface
#Optimized the Lucky Wheel event interface
#Optimized the Hero Exclusive Equipment interface
#Optimized source hints for missing Hero Equipment
#Optimized the notification interface when new residents join 3.6.1 Apr 11 [New]
#Added Mystery Wish Box event
#Added starter flying Vehicle
#Added War Room building
#Added Alliance Safe Gathering building gameplay
#Added Alliance Target Tasks
[Adjustments]
#Reworked inner city scenes
#Reworked the early game experience and guidance
#Reworked first purchase Hero and Skills. Female Knight, Adeline has been updated to Hammer of Law, Atreize (Hero level/Skill levels, etc. remain unchanged)
#Adjusted first purchase content. Pioneer has been changed to Promethean
#Mystic of Clouds gameplay has been changed to Adventure Expedition, and combat gameplay has been adjusted
#Heroes have been given a Guard attribute to accommodate the new combat gameplay
#Adjusted and reworked some Heroes' expedition Skills to accommodate the new combat gameplay
#Added the Command Post building to replace the original Dockyard building
#Added the Expedition Camp building to replace the original Mystic Portal building
[Optimizations]
#Added Reward Preview in the Monster search interface in the World
#Increased pillaging limit when pillaging resources in Great World Battles
#Permanently available events can now be added to the To-Do list
#Added reward reissue mechanic to Treasure Hunt Training pass event
#Optimized the expandable queue prompt below the march queue
#Optimized the experience and icons for the seamless zoom feature in the World
#Optimized the camera height saving mechanism. Adjusted camera height settings will now remain effective after switching scenes
#Optimized Complete All tasks for the Scout Post
#Optimized the reward presentation format of the Hideout Raid
#Optimized the Airship Racing room code to not be hidden by default
#Optimized the text display effect of Cloud Crystal exclusive records in the Pirate Cleanup event
#Optimized the user experience of Alliance Auto-Rally
#Optimized the user experience of the Alliance Voting feature
#Optimized the resident protest interface
#Optimized the Lucky Wheel event interface
#Optimized the Hero Exclusive Equipment interface
#Optimized source hints for missing Hero Equipment
#Optimized the notification interface when new residents join 3.6.0 Apr 7 #Fixed the issue where the player's server displayed as #0 in the battle report.
#Fixed the issue of incorrect scores displayed on the Airship Racing leaderboard.
#Fixed the issue where icons did not float to the correct entrance when obtaining diamonds and items.
#Fixed the issue where Expedition Coins could not be obtained after they were used up.
#Fixed the issue of incorrect methods for acquiring Expedition Coins.
#Fixed the issue of incorrect reward preview in the Leader Challenge. 3.5.2 Feb 26 [New Features]
#New Hideout Raid gameplay
#New Savings Contract feature
#New Alliance voting feature
#New Traveler's Market event
#Added a rechargeable random relocation item, which will restore random relocation attempts over time
[Adjustments & Optimizations]
#Adjusted some feature entry points on the main menu
#Adjusted the style of the World operation popup window
#Updated the Voyage Fund feature
#Redesigned Janus and Cannon Crab Leader in the Leader Challenge
#Redesigned the Tasks interface, added Chapter Tasks and Growth Tasks
#Optimized the shortcut icon for the Escort Mission
#Optimized the rules for automatic transfer of alliance leadership after the Alliance Leader has been offline for a long time
#Optimized some user experience aspects of Airship Racing
#Optimized auto rallying in Alliance War, Island Hunt now supports automatic rally
#Optimized some performance aspects of the Pirate Cleanup event
[Bug Fixes]
#Fixed an issue where the Fruit Feast event would freeze and not continue under certain conditions
#Fixed an issue where disconnecting and reconnecting during the Fruit Feast event could cause interface abnormalities
#Fixed an issue where clicking retreat when marching troops pass an obstacle would prompt "Target blocks point"
#Fixed an issue where the pass that already had its rewards claimed would reappear
#Fixed an issue where returning to the inner city after battles would cause resident chat bubbles to flicker abnormally
#Fixed an issue where avatar would be empty for some accounts on the World interface
#Fixed an issue where movement speed in the Caravan Escort event was abnormal
#Fixed an issue where receiving tasks in the Alliance Mobilization event could occasionally cause a black screen
#Fixed an issue where players could not match with other players in the Airship Racing Championship
#Fixed an issue where the Leader Challenge countdown timer was abnormal
#Fixed an issue where rewards mail for the Watermelon Synthesis event was not received correctly and required restarting the game to receive the mail 3.5.1 Feb 17 New
#Added "Escort Mission" event
#Added "Sky Shadow Seeker" event
#Added "Alliance Feast" event
#Added "Airship Racing Standard Race" event
#Added custom avatar feature
#Added daily tasks with auto-completion
Adjustments/Optimizations
#Optimized world combat effects
#Optimized the prompt when power is insufficient while attacking monsters in the world
#Optimized interface details for marching formations in the world
#Optimized the logic and indicators for "Kick / Leave / Disband" during rally phases
#Optimized the performance of "March / Attack / Leave" in Rebel Invasion
#Optimized the hero information feature
#Optimized the jump logic when upgrading furniture in inner city buildings
#Optimized the chat input experience
#Optimized the ability to cancel construction while buildings are being constructed
#Optimized auto-help so system prompts do not pop up as frequently when monthly card privileges are activated
#Optimized the performance and experience of the Pirate Cleanup event
#Optimized player appearance to be shown in 3D
#Optimized the display and user experience of quick march bar types in the world
#Optimized the issue where players could not tap to view how to obtain some items and currencies
#New special queue added to the quick march bar
#New mobile push notification when a neutral building occupied by the alliance is attacked
#Adjusted collection reward for the Sky Fishing event
#Renamed Floating Island Exploration event to Pirate Cleanup
#Renamed Air Pirate Ship Captain in the Leader Challenge to Captain
#Adjusted push gift pack, the first tier is now free to claim
#Adjusted monsters generated by scout post to only be visible to the player
#Changed 3H Speed Up items to purple quality, 8H Speed Up item to orange quality
#Reduced resource consumption for early alliance donation
[Art]
#New furniture icons for different levels in the inner city
[Bugs]
#Fixed inaccurate Power recommendations in the world
#Fixed issue where claiming pass rewards in the Floating Island Exploration event would grant extra rewards
#Fixed issue where auto attacking in Floating Island Exploration event would stop unexpectedly
#Fixed issue where the red dot notification would not disappear after entering Floating Island Exploration from the event calendar
#Fixed issue where the event calendar incorrectly showed The Strongest Lord and Lucky Wheel events as active
#Fixed issue where a timeout would be shown after the Shadow Hunt Rebel Leader is killed
#Fixed interface adaptation issues on some mobile devices 3.4.0 Jan 26 [BUG Fixes]
#Fixed reward mails being sent repeatedly in certain events.
#Fixed chests in the Floating Island Exploration event not being claimable.
#Fixed incorrect sorting of Cloud Crystal reward records in the Floating Island Exploration event.
#Fixed inability to relocate the city after equipping the Cloud Pirate Fortress castle skin.
#Fixed auto-attacks not triggering in the Pirate Cleanup event even when enough Dual Blades were available.
#Fixed incorrect prompt text in the Pirate Hunter Seven-Day Trial event.
#Fixed abnormal red dot notifications for Pirate Cleanup event tasks.
#Fixed VIP 8 not correctly unlocking new formation save slots.
#Fixed abnormal display of the troop creation interface in some cases.
#Fixed interface adaptation issues on certain devices.
#Fixed the Event Calendar incorrectly showing the Airship Racing Championship as open. 3.3.1 12/29/2025 [New Features and Gameplay]
#New Heroes: Dragon Tamer Selina, Forest Ranger Calder, Berserker Ragnar, Fortune Witch Woohee
#New Shadow Hunt gameplay
#New Airship Racing Championship event
#New Floating Island Exploration event
#New Warrior, Marksman, and Mage troop skills
#Added Alliance offline Rally function
#Added Strength Details function, tap Might on the main interface to enter
[Adjustments and Optimizations]
#World:
.Optimized World interface and button Layout
.Optimized the Cloud Royal Court and Alliance Main City display on the Mini Map
.When zooming, neutral towers occupied by an Alliance will show the Alliance's name
.When dispatching Gathering Troops, a prompt will appear if another player is already heading there to gather
.Fortress Contest: Automatically registered Fortresses must be contested during the Battle phase even if no other Alliances have signed up to contest them
.Fortress Contest: During the registration phase, Alliance management can change the registered Fortresses
.Fortress Contest: After the registration phase ends, players cannot change Alliances to join the event
.Optimized and adjusted the World deployment and Formation interfaces
.Added a pop-up for Airship Skill descriptions when selecting an Airship in Formation
#Battle:
.Attacking another player's Gathering Troops will cause the Energy Shield to disappear
#Alliance:
.Alliance Gifts-Alliance Chests: You can view names of purchased packs
.Alliance Donation: The Donate button will gray out when there are no donation attempts
.Alliance Log: Donation events will not be displayed
.If Alliance creation requirements are not met, the Create button will gray out and the creation requirements will display
.When Island Hunt begins, a event start notice will display in the Alliance Chat
.Added Alliance Technology unlock restrictions for new players
#Inner City:
.Optimized and adjusted the Defense Tower
.Added a Hero Duel bubble prompt to the Arena
.Optimized Resident action logic
#Watermelon Synthesis:
.Ranking list will update in real-time
.Optimized the response area of the back button after using an item
.You can use physical back button on devices to cancel item use
.Added a notification when Stamina is full
#Commercial/Events:
.Deals-Pass: The interface will close after claiming all rewards
.Lucky Wheel: Optimized red dot rules
.Rebel Invasion: Added a notification when the event starts
.Rebel Invasion: Added difficulty selection
.Alliance Caravan: Adjusted the minimum participants from 20 to 10
.Alliance Set Sail: Reduced point requirement
[Bug Fixes]
.Watermelon Synthesis: Fixed progress bar issue on the Colorful Fruit Set interface
.Fixed issue where during the Hero battle preparation phase, attributes upgraded via the quick upgrade above a Hero would not take effect for that battle
.Fixed issue where when viewing other Alliances, online status of their members could be seen
.Fixed inconsistency in effect image and actual model of World gathering points 3.3.0 12/26/2025 [Adjustments and Optimizations]
#Increased player gathering speed to double the original rate.
#Significantly reduced the price of gathering speed boost items.
#Adjusted the price of Refined Iron in the Honor Store.
#Substantially lowered the Severely Injured rate of Troops in the Rebel Invasion event.
#Adjusted event point values and monster difficulty for the Rebel Invasion event.
[Bug Fixes]
#Fixed an issue in Island Hunt where player damage exceeded expected values.
#Fixed an issue where Hero Edwin's skill "Special Recipe" was not activating.
#Fixed an issue where the acquisition method for Sankofa's Emblem was not displayed.
#Fixed a problem that could cause display issues on the map when merging islands.
#Fixed an issue where cards were not dealt in Airship Racing under certain conditions.
#Fixed an issue where playing a card in Airship Racing would not grant acceleration in some situations.
#Fixed an issue where rewards claimable after 00:00 for certain features would not refresh until the player logged in again.
#Fixed an issue where the Troop Edit interface could not be accessed in the Caravan Escort feature.
#Fixed an issue where Hero levels were displayed incorrectly in specific scenarios during the Caravan Escort feature.
#Fixed an issue where purchasing VIP Point items would fail on the second attempt when using the quick-buy function.
#Fixed an issue where the Rebel Invasion event did not start correctly when reserved for the first time.
#Fixed an issue where the Power displayed on some ranking lists was inconsistent with the player's actual Power.
#Fixed a text error during the login loading screen.
#Fixed an abnormal texture mapping issue in Mystic of Clouds.
#Fixed issues that occurred during parts of the tutorial.
#Fixed adaptation issues on certain interfaces. 3.2.1 11/25/2025
version 3.9.3
posted on 2026-09-03
Version History Fixed some bugs that affected user experience 3.9.3 6d ago [New Features]
Added new gameplay mode, Border Storm.
Added the Fast Challenge feature to Hideout Raid.
Added an exclusive entrance building for Territory Battle.
Added the Clear All Territory Layout feature to Territory Battle.
Added the Battle report sharing feature to Territory Battle.
Added the Territory Layout sharing feature to Territory Battle.
Added rewards for leveling up Scout Post.
Added a feature to exchange surplus event items for Yugoza's Challenge.
Added scaffolding animation effects for building upgrades.
Updated a batch of World Monsters and their corresponding designs
Reworked Great World layout
[Optimizations/Adjustments]
The Scout Post's Complete All Tasks feature will be unlocked for free when Wind Castle reaches Level 18.
Restored the quick skip feature for combat-type Scout Post Tasks.
Optimized the display of rebel information and rewards in Shadow Hunt.
When a Rebel Leader appears in Shadow Hunt, you can quickly locate their position from the event entrance.
Optimized the display of gathered resource types in World march queues.
When abandoning a neutral city in the World, the Alliance will receive a notification mail.
Optimized icon display at different zoom levels in the World.
Optimized how battle report information is displayed. Some battle reports now include coordinate information for both sides in the battle.
Adjusted the display rules for enemy Power in Hideout Raid.
Optimized the Siege of the Plunderer gameplay entrance to separately display the event start countdown and the Wind Castle level requirement.
Added a display for today's used attack attempts on the Siege of the Plunderer screen.
Optimized the display of resource information before and during battles in Adventure Expedition.
Optimized the display of Hero Duel challenge attempts and recovery time.
Optimized the red dot notification for remaining attempts on the Hero Duel challenge button.
Optimized the display effects of the successful Hero advancement screen.
Optimized Hero swapping. When the conditions are met, swaps can be made directly from the Hero List.
When there are insufficient Hero Fragments, players can now directly open the Ways to obtain page for the corresponding fragments.
After a Hero Skill is fully upgraded, the next upgradable skill will be automatically selected.
Optimized the Hero Lore entrance so that the tab with unclaimed rewards opens first.
Added Skill type descriptions to the Hero Skill interface, distinguishing Exploration Skills, Air Combat Skills, and City Development Skills.
Optimized the Hero Equipment enhancement interface so that Mithril materials are no longer displayed when there is no Mithril.
Optimized the locked state and condition prompts when Ark of Navigation is not unlocked.
Optimized preview rules for unobtained Heroes, showing full-star, max-level information by default.
Added City attribute bonus display to the Alliance Territory interface.
Optimized the display of the number of Diamond Donation attempts in Alliance Technology.
Added an empty-state description when the Alliance Log has no content.
Optimized the use quantity for Self-select Chests so that 1 Chest is selected by default when opening
Hides the Use and Use all buttons when there are insufficient Speed Up items.
Added Previous and Next buttons to the Mail details screen.
Optimized the VIP Exclusive Pack reward viewing feature. Can now tap the Pack area to view the complete reward contents.
Optimized push notification time periods to reduce notifications during inappropriate times.
Optimized the effects of some in-game models.
Optimized some item and feature icons.
Optimized the effects of some game interfaces. 3.9.2 Aug 25 [New Features]
Added new gameplay mode, Border Storm.
Added the Fast Challenge feature to Hideout Raid.
Added an exclusive entrance building for Territory Battle.
Added the Clear All Territory Layout feature to Territory Battle.
Added the Battle report sharing feature to Territory Battle.
Added the Territory Layout sharing feature to Territory Battle.
Added rewards for leveling up Scout Post.
Added a feature to exchange surplus event items for Yugoza's Challenge.
Added scaffolding animation effects for building upgrades.
Updated a batch of World Monsters and their corresponding designs
Reworked Great World layout
[Optimizations/Adjustments]
The Scout Post's Complete All Tasks feature will be unlocked for free when Wind Castle reaches Level 18.
Restored the quick skip feature for combat-type Scout Post Tasks.
Optimized the display of rebel information and rewards in Shadow Hunt.
When a Rebel Leader appears in Shadow Hunt, you can quickly locate their position from the event entrance.
Optimized the display of gathered resource types in World march queues.
When abandoning a neutral city in the World, the Alliance will receive a notification mail.
Optimized icon display at different zoom levels in the World.
Optimized how battle report information is displayed. Some battle reports now include coordinate information for both sides in the battle.
Adjusted the display rules for enemy Power in Hideout Raid.
Optimized the Siege of the Plunderer gameplay entrance to separately display the event start countdown and the Wind Castle level requirement.
Added a display for today's used attack attempts on the Siege of the Plunderer screen.
Optimized the display of resource information before and during battles in Adventure Expedition.
Optimized the display of Hero Duel challenge attempts and recovery time.
Optimized the red dot notification for remaining attempts on the Hero Duel challenge button.
Optimized the display effects of the successful Hero advancement screen.
Optimized Hero swapping. When the conditions are met, swaps can be made directly from the Hero List.
When there are insufficient Hero Fragments, players can now directly open the Ways to obtain page for the corresponding fragments.
After a Hero Skill is fully upgraded, the next upgradable skill will be automatically selected.
Optimized the Hero Lore entrance so that the tab with unclaimed rewards opens first.
Added Skill type descriptions to the Hero Skill interface, distinguishing Exploration Skills, Air Combat Skills, and City Development Skills.
Optimized the Hero Equipment enhancement interface so that Mithril materials are no longer displayed when there is no Mithril.
Optimized the locked state and condition prompts when Ark of Navigation is not unlocked.
Optimized preview rules for unobtained Heroes, showing full-star, max-level information by default.
Added City attribute bonus display to the Alliance Territory interface.
Optimized the display of the number of Diamond Donation attempts in Alliance Technology.
Added an empty-state description when the Alliance Log has no content.
Optimized the use quantity for Self-select Chests so that 1 Chest is selected by default when opening
Hides the Use and Use all buttons when there are insufficient Speed Up items.
Added Previous and Next buttons to the Mail details screen.
Optimized the VIP Exclusive Pack reward viewing feature. Can now tap the Pack area to view the complete reward contents.
Optimized push notification time periods to reduce notifications during inappropriate times.
Optimized the effects of some in-game models.
Optimized some item and feature icons.
Optimized the effects of some game interfaces. 3.9.1 Aug 21 [New Features]
Added new gameplay mode, Border Storm.
Added the Fast Challenge feature to Hideout Raid.
Added an exclusive entrance building for Territory Battle.
Added the Clear All Territory Layout feature to Territory Battle.
Added the Battle report sharing feature to Territory Battle.
Added the Territory Layout sharing feature to Territory Battle.
Added rewards for leveling up Scout Post.
Added a feature to exchange surplus event items for Yugoza's Challenge.
Added scaffolding animation effects for building upgrades.
Updated a batch of World Monsters and their corresponding designs
Reworked Great World layout
[Optimizations/Adjustments]
The Scout Post's Complete All Tasks feature will be unlocked for free when Wind Castle reaches Level 18.
Restored the quick skip feature for combat-type Scout Post Tasks.
Optimized the display of rebel information and rewards in Shadow Hunt.
When a Rebel Leader appears in Shadow Hunt, you can quickly locate their position from the event entrance.
Optimized the display of gathered resource types in World march queues.
When abandoning a neutral city in the World, the Alliance will receive a notification mail.
Optimized icon display at different zoom levels in the World.
Optimized how battle report information is displayed. Some battle reports now include coordinate information for both sides in the battle.
Adjusted the display rules for enemy Power in Hideout Raid.
Optimized the Siege of the Plunderer gameplay entrance to separately display the event start countdown and the Wind Castle level requirement.
Added a display for today's used attack attempts on the Siege of the Plunderer screen.
Optimized the display of resource information before and during battles in Adventure Expedition.
Optimized the display of Hero Duel challenge attempts and recovery time.
Optimized the red dot notification for remaining attempts on the Hero Duel challenge button.
Optimized the display effects of the successful Hero advancement screen.
Optimized Hero swapping. When the conditions are met, swaps can be made directly from the Hero List.
When there are insufficient Hero Fragments, players can now directly open the Ways to obtain page for the corresponding fragments.
After a Hero Skill is fully upgraded, the next upgradable skill will be automatically selected.
Optimized the Hero Lore entrance so that the tab with unclaimed rewards opens first.
Added Skill type descriptions to the Hero Skill interface, distinguishing Exploration Skills, Air Combat Skills, and City Development Skills.
Optimized the Hero Equipment enhancement interface so that Mithril materials are no longer displayed when there is no Mithril.
Optimized the locked state and condition prompts when Ark of Navigation is not unlocked.
Optimized preview rules for unobtained Heroes, showing full-star, max-level information by default.
Added City attribute bonus display to the Alliance Territory interface.
Optimized the display of the number of Diamond Donation attempts in Alliance Technology.
Added an empty-state description when the Alliance Log has no content.
Optimized the use quantity for Self-select Chests so that 1 Chest is selected by default when opening
Hides the Use and Use all buttons when there are insufficient Speed Up items.
Added Previous and Next buttons to the Mail details screen.
Optimized the VIP Exclusive Pack reward viewing feature. Can now tap the Pack area to view the complete reward contents.
Optimized push notification time periods to reduce notifications during inappropriate times.
Optimized the effects of some in-game models.
Optimized some item and feature icons.
Optimized the effects of some game interfaces. 3.9.0 Aug 21 [Bug Fixes/Optimizations]
#Optimized the issue where troops could be accidentally deployed when zooming the screen in Territory Battle
#Fixed the issue where troops could not be deployed in the area directly above stages 111-120 in Adventure Expedition
#Fixed the issue where Territory Battle building attributes did not increase according to level changes
#Fixed the issue of lingering effects on the Territory Battle Battle Record button
#Fixed the issue where some Territory Battle combat effects played abnormally
#Fixed the issue where ATK trajectories were abnormal in some cases in Territory Battle
#Fixed the issue where the expedition status was abnormal in some cases on the World expedition screen
#Fixed the issue where refreshing opponents was abnormal in some cases in Hero Duel
#Fixed the issue where the mandatory update panel could be skipped under special circumstances to enter the game directly.
#Fixed some text overflow and error issues 3.8.8 Jul 30 [Bug Fixes/Optimizations]
#Optimized the issue where troops could be accidentally deployed when zooming the screen in Territory Battle
#Fixed the issue where troops could not be deployed in the area directly above stages 111-120 in Adventure Expedition
#Fixed the issue where Territory Battle building attributes did not increase according to level changes
#Fixed the issue of lingering effects on the Territory Battle Battle Record button
#Fixed the issue where some Territory Battle combat effects played abnormally
#Fixed the issue where ATK trajectories were abnormal in some cases in Territory Battle
#Fixed the issue where the expedition status was abnormal in some cases on the World expedition screen
#Fixed the issue where refreshing opponents was abnormal in some cases in Hero Duel
#Fixed the issue where the mandatory update panel could be skipped under special circumstances to enter the game directly.
#Fixed some text overflow and error issues 3.8.7 Jul 28 [New Features]
#Added Alliance Technology auto-research. Members with the required permissions can set research priority.
#Added the feature to recruit Heroes multiple times in succession.
#Residents can now join Adventure Expedition and Territory Battle.
#Added the feature to refresh opponents in Territory Battle.
[Optimizations / Adjustments]
#Adjusted the early tutorial flow and some chapter tasks.
#Adjusted the restricted placement rules for buildings in Territory Battle. Restricted areas will now change based on building placement.
#Adjusted the unlock conditions for the Upgrade All feature for buildings. It now unlocks once the Wind Castle reaches Level 7.
#Adjusted the start time for the Siege of the Plunderer event. It can now open on the first day.
#Optimized the position of the locked item status by moving the lock icon to the top-right corner of the item.
#Added a shortcut to the Wind Castle interface when a Hero cannot be upgraded due to insufficient Wind Castle level.
#Optimized the Hero formation interface for Adventure Expedition and Territory Battle by adding Hero upgrade prompts.
#Optimized prompts when Heroes can no longer be placed in Adventure Expedition and Territory Battle.
#Added a shortcut to the Wind Castle interface when progress in Adventure Expedition is restricted due to insufficient Wind Castle level.
[Bug Fixes]
#Fixed an issue where Alliance Gifts could be sent repeatedly from Alliance Red Packets after a player upgraded their Main City.
#Fixed an issue where a data error prompt could appear after making Alliance donations.
#Fixed an issue where closing the Alliance donation screen during network latency could cause an error.
#Fixed an issue where previous Alliance vote announcements remained in the chat channel after switching Alliances.
#Fixed an issue where defending Heroes could freeze mid-action during Territory Battle.
#Fixed an issue where Territory Battle battle reports failed to display shared Navigation Level effects.
#Fixed an error caused by inconsistent Ark of Navigation bonus level checks during Territory Battle.
#Fixed an issue where inspecting layouts on the Territory Battle Ranking List caused display errors upon returning.
#Fixed an issue where using Speed Ups while reinforcing neutral Cities in the World failed to refresh the ally reinforcement icon timer.
#Fixed an issue on select devices where Hero background visuals displayed improperly.
#Fixed a visual model glitch when navigating from World formations to the Main Castle upgrade interface.
#Fixed an issue where Equipment selected during Tempering could carry incorrect item info over into the Equipment Forging interface.
#Fixed an issue where Pet shadows disappeared when flying over certain building areas.
#Fixed an issue where Pet shadow sizes rendered incorrectly across different pet body sizes.
#Fixed an issue where switching promotion menus across different Training Camps after completing recruitment could cause a state error.
#Fixed an issue in the Troop Overview where promoted soldiers remained on display even when their count reached 0.
#Fixed an issue where Daily Task progress bars and reward chest icons were misaligned.
#Fixed an issue where ""Target Not Found"" was displayed when jumping to the Grain gathering daily task.
#Fixed an issue where enemy icons displayed incorrectly in Scout Post Monster Den battle reports.
#Fixed an issue where refreshing Scout Post tasks caused stored task counts to increase abnormally.
#Fixed an issue where the ""Siege of the Plunderer"" event might fail to spawn properly following server updates.
#Fixed an issue in the Crazy Kitchen Pass rewards where unlocked item icons were not displayed correctly.
#Fixed an issue where spring tiles could not be selected while using the Magic Dice during Ruins Adventure.
#Fixed an issue in Sky Fishing where switching tabs after unlocking a new reward tier caused abnormal sweep-light effects. 3.8.6 Jul 23 [Optimizations/Adjustments]
#Optimized Outpost Task reward collection feature. Players can now claim all rewards for completed tasks with a single tap.
[Bug Fixes]
#Fixed an issue where Troops failed to fully withdraw after a failed occupation of a neutral City in the World.
#Fixed an issue where reinforcing Troops in the World were misidentified as attackers, mistakenly triggering a Red Alert.
#Fixed an issue causing abnormal ally/enemy detection when reinforcing a city after occupying it in the World.
#Fixed an issue where trial Heroes were included in the recommended Heroes list for Territory Battle.
#Fixed an issue where enemy Hero Power was calculated incorrectly on the Territory Battle matchmaking screen.
#Fixed an issue where adding a new Hero Base in Territory Battle could cause Heroes to deploy automatically.
#Fixed an issue where using a Blueprint in Territory Battle could cause abnormal Wall states and prevent replacement.
#Fixed an issue where the Counterattack button still appeared on defense battle reports that had already been counterattacked in Territory Battle.
#Fixed an issue where the battle report status failed to update immediately after completing a counterattack in Territory Battle.
#Fixed an issue that prevented the "upgrade building 1 time" Daily Task from being completed.
#Fixed an issue where Seven-day Sign In rewards appeared illuminated but could not be claimed.
#Fixed an issue where the recommended tech status in the Academy failed to refresh immediately.
#Fixed a display issue where Hero backgrounds and models appeared abnormally after jumping between different events.
#Fixed an issue where Pet Auto Refine could not be used.
#Fixed an issue where an error message would pop up on the screen after successfully capturing a Pet.
#Fixed a display issue where red dots appeared abnormally after switching tabs in the Quick Navigation.
#Fixed a display issue where the last tab of the Fortress Contest rules could not be fully displayed.
#Fixed an issue causing abnormal time calculations for Alliance Help.
#Fixed an issue where Alliance Gift pack names were not displayed correctly in Alliance Gifts.
#Fixed a display issue where custom player avatars appeared abnormally.
#Fixed an issue where enemy Hero models were not displaying in Adventure Expedition.
#Fixed an issue in Airship Racing training races where results showed identical times.
#Fixed an issue where the Share button for the Siege of the Plunderer could not be sent to Private Chat.
#Fixed a display issue where EXP was displayed abnormally after reforging Hero Equipment.
#Fixed an issue on certain Android devices where Soldiers' status refreshed abnormally during Scout Post Tasks.
#Fixed an issue where a battle error could occur when challenging Adventure Expedition multiple times.
#Fixed an issue where the Hideout Raid Ranking List failed to display.
#Fixed a display issue where the background of the Rise of Glory event main page appeared abnormally.
#Fixed an issue where opening the Lord Information screen in poor network conditions could cause a black background.
#Fixed several text, translation, and UI display issues. 3.8.5 Jul 14 #Fixed an issue where some text was displayed outside the frame.
#Fixed an issue in the Hero star upgrade interface where the increment value was incorrectly displayed as a negative number.
#Fixed an issue where the matching cost was incorrectly displayed as 0 under certain circumstances during Territory Battle matching.
#Fixed an issue in the Rebel Invasion tower defense where dragging did not trigger monsters to refresh. 3.8.4 Jul 4 #Fixed an issue where some text was displayed outside the frame.
#Fixed an issue in the Hero star upgrade interface where the increment value was incorrectly displayed as a negative number.
#Fixed an issue where the matching cost was incorrectly displayed as 0 under certain circumstances during Territory Battle matching.
#Fixed an issue in the Rebel Invasion tower defense where dragging did not trigger monsters to refresh. 3.8.3 Jul 1 #Fixed an issue in Territory Battle where walls would not appear when saving a custom Blueprint.
#Fixed an issue in Territory Battle where tapping on an opponent to match would not take you to the pre-battle preparation screen.
#Fixed an issue where skipping the Recruit animation would also skip the reward display.
#Fixed an issue with the red dot notification in the Crazy Kitchen event.
#Fixed an issue where the guide hand would not appear when tapping the Upgrade button before meeting the building upgrade requirements.
#Fixed an issue in Siege of the Plunderer where damage would incorrectly display as 0.
#Fixed an issue where the shadows of some resources would flicker unexpectedly. 3.8.2 Jul 1 [New Gameplay and Events]
#Added the "Territory Battle" gameplay, allowing players to fight over Territory
#Added the World Boss event “Siege of the Plunderer”
#Added the “Ruins Adventure” event
#Added the “Flexi Weekly Pass” event
#Reworked the “Alliance Set Sail” event
#Reworked some Hero Skills to adapt to tower defense gameplay
[Chat and Social]
#Optimized the Chat interface, adding a secondary tab for the Alliance channel and Chat settings
#After joining an Alliance, the Alliance Chat channel will include a greeting experience
[Alliance-Related Optimizations]
#Optimized Alliance recommendation logic; the system will prioritize recommending Alliances that players can join
#Optimized the sorting rules for the recommended Alliance List
#Optimized the display of the Alliance target task list and red-dot notification logic
#Alliance Red Packet optimization: adjusted Red Packet display content, added a daily claim limit, and supported automatic thanks after claiming
#Alliance Red Packet now also supports sending Red Packets after initiating Rallies a certain number of times
#Added a Monument shortcut to Alliance building construction conditions
#Optimized the display order of sign-up requirements and rewards for Alliance Caravan
[World and Combat Experience]
#Optimized the reward-claiming experience in the World
#Optimized the spacing between player Main Cities in the World
#Optimized the experience when marching toward certain targets
#Optimized the operation experience on the expedition interface
#Optimized the selectable time options for Rallies
#Optimized the Rally invitation list; players who have already joined the current Rally will no longer appear in the invitation list
#Optimized the calculation formula for Rally Team capacity
#When World PVE battles fail, some gameplay will refund consumed Stamina
#Optimized the sorting of the Caravan Escort Assistance list; members who can be invited will be displayed first
[Event and Interface Optimizations]
#Optimized the mechanics and reward display for first purchase and accumulated purchase events
#Optimized event interfaces such as Daily Pack, Voyage Fund, Monthly Card, and Weekly Pass
#Monthly Card/Weekly Pass supports reissuing unclaimed login rewards
#Optimized the interface of Escort Mission and related World experience
#Optimized Airship Racing: added beginner Training Grounds
#Optimized the Rise of Glory event interface
#Optimized the 7-day Sign In shortcut icon
#Optimized the Outfit attribute bonus interface
#Optimized item acquisition sources and the "Get More" feature. When items are insufficient, more suitable ways to obtain them will now be shown based on your current progress, with clearer options and shortcuts supported
[Inner City and Development Experience]
#Added a switch button in the Troop Training Camp, supporting switching between different Training Camps
#Optimized building animations and building status presentation
#Optimized the Conveyor Belt, goods, and worker animation performance in the processing plant
#Optimized the unlock screen for the second construction queue
#Optimized the tap response area in the Kitchen menu
#Optimized production refresh when assigning or removing residents
#Added a "Healing" status icon to the main screen while healing wounded soldiers
#Added an Upgrade All feature for required furniture in Processing Plant/Canteen/Inn-type buildings
#Improved Troop type visuals; troop types will now have more distinct appearances at different level tiers
[Novice & Story Presentation]
#Optimized certain story sequences and tutorial guidance
#Added a large number of new feature guides
[Adventure & Stage Presentation]
#Reworked many Adventure Expedition stages
#Added trap buildings in Adventure Expedition
#Added support for additional combat mechanics in City defense battles
#Optimized the City defense countdown display
#Optimized item acquisition tips on the defeat screen, making it clearer how to increase Power or replenish resources 3.8.1 Jun 30 [New Gameplay and Events]
#Added the "Territory Battle" gameplay, allowing players to fight over Territory
#Added the World Boss event “Siege of the Plunderer”
#Added the “Ruins Adventure” event
#Added the “Flexi Weekly Pass” event
#Reworked the “Alliance Set Sail” event
#Reworked some Hero Skills to adapt to tower defense gameplay
[Chat and Social]
#Optimized the Chat interface, adding a secondary tab for the Alliance channel and Chat settings
#After joining an Alliance, the Alliance Chat channel will include a greeting experience
[Alliance-Related Optimizations]
#Optimized Alliance recommendation logic; the system will prioritize recommending Alliances that players can join
#Optimized the sorting rules for the recommended Alliance List
#Optimized the display of the Alliance target task list and red-dot notification logic
#Alliance Red Packet optimization: adjusted Red Packet display content, added a daily claim limit, and supported automatic thanks after claiming
#Alliance Red Packet now also supports sending Red Packets after initiating Rallies a certain number of times
#Added a Monument shortcut to Alliance building construction conditions
#Optimized the display order of sign-up requirements and rewards for Alliance Caravan
[World and Combat Experience]
#Optimized the reward-claiming experience in the World
#Optimized the spacing between player Main Cities in the World
#Optimized the experience when marching toward certain targets
#Optimized the operation experience on the expedition interface
#Optimized the selectable time options for Rallies
#Optimized the Rally invitation list; players who have already joined the current Rally will no longer appear in the invitation list
#Optimized the calculation formula for Rally Team capacity
#When World PVE battles fail, some gameplay will refund consumed Stamina
#Optimized the sorting of the Caravan Escort Assistance list; members who can be invited will be displayed first
[Event and Interface Optimizations]
#Optimized the mechanics and reward display for first purchase and accumulated purchase events
#Optimized event interfaces such as Daily Pack, Voyage Fund, Monthly Card, and Weekly Pass
#Monthly Card/Weekly Pass supports reissuing unclaimed login rewards
#Optimized the interface of Escort Mission and related World experience
#Optimized Airship Racing: added beginner Training Grounds
#Optimized the Rise of Glory event interface
#Optimized the 7-day Sign In shortcut icon
#Optimized the Outfit attribute bonus interface
#Optimized item acquisition sources and the "Get More" feature. When items are insufficient, more suitable ways to obtain them will now be shown based on your current progress, with clearer options and shortcuts supported
[Inner City and Development Experience]
#Added a switch button in the Troop Training Camp, supporting switching between different Training Camps
#Optimized building animations and building status presentation
#Optimized the Conveyor Belt, goods, and worker animation performance in the processing plant
#Optimized the unlock screen for the second construction queue
#Optimized the tap response area in the Kitchen menu
#Optimized production refresh when assigning or removing residents
#Added a "Healing" status icon to the main screen while healing wounded soldiers
#Added an Upgrade All feature for required furniture in Processing Plant/Canteen/Inn-type buildings
#Improved Troop type visuals; troop types will now have more distinct appearances at different level tiers
[Novice & Story Presentation]
#Optimized certain story sequences and tutorial guidance
#Added a large number of new feature guides
[Adventure & Stage Presentation]
#Reworked many Adventure Expedition stages
#Added trap buildings in Adventure Expedition
#Added support for additional combat mechanics in City defense battles
#Optimized the City defense countdown display
#Optimized item acquisition tips on the defeat screen, making it clearer how to increase Power or replenish resources 3.8.0 Jun 29 #Optimized the path for Hero upgrade after a battle defeat, it now leads directly to the Hero List.
#The Alliance system is now unlocked after building the Alliance Center.
#The Chat is now unlocked when the Wind Castle reaches Lv 6.
#Optimized task entry logic on the main interface. Main Tasks will be displayed after completing Chapter Tasks.
#Optimized task interface logic. The tab with rewards available will now open by default.
#Optimized task display rules. All tasks with claimable rewards will be prioritized on the main interface.
#Increased the number of Alliance Help requests allowed and the duration of Help available.
#Increased the initial Rally Troop capacity.
#The Mystery Store is now unlocked at Wind Castle Lv 12.
#The Expedition Store is now unlocked at Wind Castle Lv 14.
#Improved the rewards in Alliance Loot Chests after a successful Yugoza challenge.
#Adjusted the start time of Rebel Invasion.
#Adjusted the upgrade requirements for certain Wind Castle levels.
#Increased login rewards for newly created characters.
#Reduced the Severely Injured rate of defending Troops in the Rebel Invasion event to 1%.
#Increased the capacity of Healing Centers across all upgrade levels.
#The Alliance voting feature is now unlocked at Alliance Lv 3.
#The 2x Battle Speed feature is now available after clearing Adventure Expedition Stage 6.
#Adjusted Chapter Task content and rewards.
#Adjusted the production efficiency of various resource buildings.
#Added Stamina items as rewards for certain Sub Quests.
#Adjusted the resource collection amount of Scout Post gathering tasks.
#Optimized the Wind Castle's attack effects during the Rebel Invasion event.
#The Embarking on an Adventure event is now unlocked at Wind Castle Lv 5.
#Adjusted the rewards for Save the Little Princess.
#Adjusted parts of the tutorial process. 3.7.5 May 15 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.4 Apr 27 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.3 Apr 24 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.2 Apr 24 [New]
#Added Mystery Wish Box event
#Added starter flying Vehicle
#Added War Room building
#Added Alliance Safe Gathering building gameplay
#Added Alliance Target Tasks
[Adjustments]
#Reworked inner city scenes
#Reworked the early game experience and guidance
#Reworked first purchase Hero and Skills. Female Knight, Adeline has been updated to Hammer of Law, Atreize (Hero level/Skill levels, etc. remain unchanged)
#Adjusted first purchase content. Pioneer has been changed to Promethean
#Mystic of Clouds gameplay has been changed to Adventure Expedition, and combat gameplay has been adjusted
#Heroes have been given a Guard attribute to accommodate the new combat gameplay
#Adjusted and reworked some Heroes' expedition Skills to accommodate the new combat gameplay
#Added the Command Post building to replace the original Dockyard building
#Added the Expedition Camp building to replace the original Mystic Portal building
[Optimizations]
#Added Reward Preview in the Monster search interface in the World
#Increased pillaging limit when pillaging resources in Great World Battles
#Permanently available events can now be added to the To-Do list
#Added reward reissue mechanic to Treasure Hunt Training pass event
#Optimized the expandable queue prompt below the march queue
#Optimized the experience and icons for the seamless zoom feature in the World
#Optimized the camera height saving mechanism. Adjusted camera height settings will now remain effective after switching scenes
#Optimized Complete All tasks for the Scout Post
#Optimized the reward presentation format of the Hideout Raid
#Optimized the Airship Racing room code to not be hidden by default
#Optimized the text display effect of Cloud Crystal exclusive records in the Pirate Cleanup event
#Optimized the user experience of Alliance Auto-Rally
#Optimized the user experience of the Alliance Voting feature
#Optimized the resident protest interface
#Optimized the Lucky Wheel event interface
#Optimized the Hero Exclusive Equipment interface
#Optimized source hints for missing Hero Equipment
#Optimized the notification interface when new residents join 3.6.1 Apr 11 [New]
#Added Mystery Wish Box event
#Added starter flying Vehicle
#Added War Room building
#Added Alliance Safe Gathering building gameplay
#Added Alliance Target Tasks
[Adjustments]
#Reworked inner city scenes
#Reworked the early game experience and guidance
#Reworked first purchase Hero and Skills. Female Knight, Adeline has been updated to Hammer of Law, Atreize (Hero level/Skill levels, etc. remain unchanged)
#Adjusted first purchase content. Pioneer has been changed to Promethean
#Mystic of Clouds gameplay has been changed to Adventure Expedition, and combat gameplay has been adjusted
#Heroes have been given a Guard attribute to accommodate the new combat gameplay
#Adjusted and reworked some Heroes' expedition Skills to accommodate the new combat gameplay
#Added the Command Post building to replace the original Dockyard building
#Added the Expedition Camp building to replace the original Mystic Portal building
[Optimizations]
#Added Reward Preview in the Monster search interface in the World
#Increased pillaging limit when pillaging resources in Great World Battles
#Permanently available events can now be added to the To-Do list
#Added reward reissue mechanic to Treasure Hunt Training pass event
#Optimized the expandable queue prompt below the march queue
#Optimized the experience and icons for the seamless zoom feature in the World
#Optimized the camera height saving mechanism. Adjusted camera height settings will now remain effective after switching scenes
#Optimized Complete All tasks for the Scout Post
#Optimized the reward presentation format of the Hideout Raid
#Optimized the Airship Racing room code to not be hidden by default
#Optimized the text display effect of Cloud Crystal exclusive records in the Pirate Cleanup event
#Optimized the user experience of Alliance Auto-Rally
#Optimized the user experience of the Alliance Voting feature
#Optimized the resident protest interface
#Optimized the Lucky Wheel event interface
#Optimized the Hero Exclusive Equipment interface
#Optimized source hints for missing Hero Equipment
#Optimized the notification interface when new residents join 3.6.0 Apr 7 #Fixed the issue where the player's server displayed as #0 in the battle report.
#Fixed the issue of incorrect scores displayed on the Airship Racing leaderboard.
#Fixed the issue where icons did not float to the correct entrance when obtaining diamonds and items.
#Fixed the issue where Expedition Coins could not be obtained after they were used up.
#Fixed the issue of incorrect methods for acquiring Expedition Coins.
#Fixed the issue of incorrect reward preview in the Leader Challenge. 3.5.2 Feb 26 [New Features]
#New Hideout Raid gameplay
#New Savings Contract feature
#New Alliance voting feature
#New Traveler's Market event
#Added a rechargeable random relocation item, which will restore random relocation attempts over time
[Adjustments & Optimizations]
#Adjusted some feature entry points on the main menu
#Adjusted the style of the World operation popup window
#Updated the Voyage Fund feature
#Redesigned Janus and Cannon Crab Leader in the Leader Challenge
#Redesigned the Tasks interface, added Chapter Tasks and Growth Tasks
#Optimized the shortcut icon for the Escort Mission
#Optimized the rules for automatic transfer of alliance leadership after the Alliance Leader has been offline for a long time
#Optimized some user experience aspects of Airship Racing
#Optimized auto rallying in Alliance War, Island Hunt now supports automatic rally
#Optimized some performance aspects of the Pirate Cleanup event
[Bug Fixes]
#Fixed an issue where the Fruit Feast event would freeze and not continue under certain conditions
#Fixed an issue where disconnecting and reconnecting during the Fruit Feast event could cause interface abnormalities
#Fixed an issue where clicking retreat when marching troops pass an obstacle would prompt "Target blocks point"
#Fixed an issue where the pass that already had its rewards claimed would reappear
#Fixed an issue where returning to the inner city after battles would cause resident chat bubbles to flicker abnormally
#Fixed an issue where avatar would be empty for some accounts on the World interface
#Fixed an issue where movement speed in the Caravan Escort event was abnormal
#Fixed an issue where receiving tasks in the Alliance Mobilization event could occasionally cause a black screen
#Fixed an issue where players could not match with other players in the Airship Racing Championship
#Fixed an issue where the Leader Challenge countdown timer was abnormal
#Fixed an issue where rewards mail for the Watermelon Synthesis event was not received correctly and required restarting the game to receive the mail 3.5.1 Feb 17 New
#Added "Escort Mission" event
#Added "Sky Shadow Seeker" event
#Added "Alliance Feast" event
#Added "Airship Racing Standard Race" event
#Added custom avatar feature
#Added daily tasks with auto-completion
Adjustments/Optimizations
#Optimized world combat effects
#Optimized the prompt when power is insufficient while attacking monsters in the world
#Optimized interface details for marching formations in the world
#Optimized the logic and indicators for "Kick / Leave / Disband" during rally phases
#Optimized the performance of "March / Attack / Leave" in Rebel Invasion
#Optimized the hero information feature
#Optimized the jump logic when upgrading furniture in inner city buildings
#Optimized the chat input experience
#Optimized the ability to cancel construction while buildings are being constructed
#Optimized auto-help so system prompts do not pop up as frequently when monthly card privileges are activated
#Optimized the performance and experience of the Pirate Cleanup event
#Optimized player appearance to be shown in 3D
#Optimized the display and user experience of quick march bar types in the world
#Optimized the issue where players could not tap to view how to obtain some items and currencies
#New special queue added to the quick march bar
#New mobile push notification when a neutral building occupied by the alliance is attacked
#Adjusted collection reward for the Sky Fishing event
#Renamed Floating Island Exploration event to Pirate Cleanup
#Renamed Air Pirate Ship Captain in the Leader Challenge to Captain
#Adjusted push gift pack, the first tier is now free to claim
#Adjusted monsters generated by scout post to only be visible to the player
#Changed 3H Speed Up items to purple quality, 8H Speed Up item to orange quality
#Reduced resource consumption for early alliance donation
[Art]
#New furniture icons for different levels in the inner city
[Bugs]
#Fixed inaccurate Power recommendations in the world
#Fixed issue where claiming pass rewards in the Floating Island Exploration event would grant extra rewards
#Fixed issue where auto attacking in Floating Island Exploration event would stop unexpectedly
#Fixed issue where the red dot notification would not disappear after entering Floating Island Exploration from the event calendar
#Fixed issue where the event calendar incorrectly showed The Strongest Lord and Lucky Wheel events as active
#Fixed issue where a timeout would be shown after the Shadow Hunt Rebel Leader is killed
#Fixed interface adaptation issues on some mobile devices 3.4.0 Jan 26 [BUG Fixes]
#Fixed reward mails being sent repeatedly in certain events.
#Fixed chests in the Floating Island Exploration event not being claimable.
#Fixed incorrect sorting of Cloud Crystal reward records in the Floating Island Exploration event.
#Fixed inability to relocate the city after equipping the Cloud Pirate Fortress castle skin.
#Fixed auto-attacks not triggering in the Pirate Cleanup event even when enough Dual Blades were available.
#Fixed incorrect prompt text in the Pirate Hunter Seven-Day Trial event.
#Fixed abnormal red dot notifications for Pirate Cleanup event tasks.
#Fixed VIP 8 not correctly unlocking new formation save slots.
#Fixed abnormal display of the troop creation interface in some cases.
#Fixed interface adaptation issues on certain devices.
#Fixed the Event Calendar incorrectly showing the Airship Racing Championship as open. 3.3.1 12/29/2025 [New Features and Gameplay]
#New Heroes: Dragon Tamer Selina, Forest Ranger Calder, Berserker Ragnar, Fortune Witch Woohee
#New Shadow Hunt gameplay
#New Airship Racing Championship event
#New Floating Island Exploration event
#New Warrior, Marksman, and Mage troop skills
#Added Alliance offline Rally function
#Added Strength Details function, tap Might on the main interface to enter
[Adjustments and Optimizations]
#World:
.Optimized World interface and button Layout
.Optimized the Cloud Royal Court and Alliance Main City display on the Mini Map
.When zooming, neutral towers occupied by an Alliance will show the Alliance's name
.When dispatching Gathering Troops, a prompt will appear if another player is already heading there to gather
.Fortress Contest: Automatically registered Fortresses must be contested during the Battle phase even if no other Alliances have signed up to contest them
.Fortress Contest: During the registration phase, Alliance management can change the registered Fortresses
.Fortress Contest: After the registration phase ends, players cannot change Alliances to join the event
.Optimized and adjusted the World deployment and Formation interfaces
.Added a pop-up for Airship Skill descriptions when selecting an Airship in Formation
#Battle:
.Attacking another player's Gathering Troops will cause the Energy Shield to disappear
#Alliance:
.Alliance Gifts-Alliance Chests: You can view names of purchased packs
.Alliance Donation: The Donate button will gray out when there are no donation attempts
.Alliance Log: Donation events will not be displayed
.If Alliance creation requirements are not met, the Create button will gray out and the creation requirements will display
.When Island Hunt begins, a event start notice will display in the Alliance Chat
.Added Alliance Technology unlock restrictions for new players
#Inner City:
.Optimized and adjusted the Defense Tower
.Added a Hero Duel bubble prompt to the Arena
.Optimized Resident action logic
#Watermelon Synthesis:
.Ranking list will update in real-time
.Optimized the response area of the back button after using an item
.You can use physical back button on devices to cancel item use
.Added a notification when Stamina is full
#Commercial/Events:
.Deals-Pass: The interface will close after claiming all rewards
.Lucky Wheel: Optimized red dot rules
.Rebel Invasion: Added a notification when the event starts
.Rebel Invasion: Added difficulty selection
.Alliance Caravan: Adjusted the minimum participants from 20 to 10
.Alliance Set Sail: Reduced point requirement
[Bug Fixes]
.Watermelon Synthesis: Fixed progress bar issue on the Colorful Fruit Set interface
.Fixed issue where during the Hero battle preparation phase, attributes upgraded via the quick upgrade above a Hero would not take effect for that battle
.Fixed issue where when viewing other Alliances, online status of their members could be seen
.Fixed inconsistency in effect image and actual model of World gathering points 3.3.0 12/26/2025 [Adjustments and Optimizations]
#Increased player gathering speed to double the original rate.
#Significantly reduced the price of gathering speed boost items.
#Adjusted the price of Refined Iron in the Honor Store.
#Substantially lowered the Severely Injured rate of Troops in the Rebel Invasion event.
#Adjusted event point values and monster difficulty for the Rebel Invasion event.
[Bug Fixes]
#Fixed an issue in Island Hunt where player damage exceeded expected values.
#Fixed an issue where Hero Edwin's skill "Special Recipe" was not activating.
#Fixed an issue where the acquisition method for Sankofa's Emblem was not displayed.
#Fixed a problem that could cause display issues on the map when merging islands.
#Fixed an issue where cards were not dealt in Airship Racing under certain conditions.
#Fixed an issue where playing a card in Airship Racing would not grant acceleration in some situations.
#Fixed an issue where rewards claimable after 00:00 for certain features would not refresh until the player logged in again.
#Fixed an issue where the Troop Edit interface could not be accessed in the Caravan Escort feature.
#Fixed an issue where Hero levels were displayed incorrectly in specific scenarios during the Caravan Escort feature.
#Fixed an issue where purchasing VIP Point items would fail on the second attempt when using the quick-buy function.
#Fixed an issue where the Rebel Invasion event did not start correctly when reserved for the first time.
#Fixed an issue where the Power displayed on some ranking lists was inconsistent with the player's actual Power.
#Fixed a text error during the login loading screen.
#Fixed an abnormal texture mapping issue in Mystic of Clouds.
#Fixed issues that occurred during parts of the tutorial.
#Fixed adaptation issues on certain interfaces. 3.2.1 11/25/2025
version 3.9.0
posted on 2026-08-21
Version History [New Features]
Added new gameplay mode, Border Storm.
Added the Fast Challenge feature to Hideout Raid.
Added an exclusive entrance building for Territory Battle.
Added the Clear All Territory Layout feature to Territory Battle.
Added the Battle report sharing feature to Territory Battle.
Added the Territory Layout sharing feature to Territory Battle.
Added rewards for leveling up Scout Post.
Added a feature to exchange surplus event items for Yugoza's Challenge.
Added scaffolding animation effects for building upgrades.
Updated a batch of World Monsters and their corresponding designs
Reworked Great World layout
[Optimizations/Adjustments]
The Scout Post's Complete All Tasks feature will be unlocked for free when Wind Castle reaches Level 18.
Restored the quick skip feature for combat-type Scout Post Tasks.
Optimized the display of rebel information and rewards in Shadow Hunt.
When a Rebel Leader appears in Shadow Hunt, you can quickly locate their position from the event entrance.
Optimized the display of gathered resource types in World march queues.
When abandoning a neutral city in the World, the Alliance will receive a notification mail.
Optimized icon display at different zoom levels in the World.
Optimized how battle report information is displayed. Some battle reports now include coordinate information for both sides in the battle.
Adjusted the display rules for enemy Power in Hideout Raid.
Optimized the Siege of the Plunderer gameplay entrance to separately display the event start countdown and the Wind Castle level requirement.
Added a display for today's used attack attempts on the Siege of the Plunderer screen.
Optimized the display of resource information before and during battles in Adventure Expedition.
Optimized the display of Hero Duel challenge attempts and recovery time.
Optimized the red dot notification for remaining attempts on the Hero Duel challenge button.
Optimized the display effects of the successful Hero advancement screen.
Optimized Hero swapping. When the conditions are met, swaps can be made directly from the Hero List.
When there are insufficient Hero Fragments, players can now directly open the Ways to obtain page for the corresponding fragments.
After a Hero Skill is fully upgraded, the next upgradable skill will be automatically selected.
Optimized the Hero Lore entrance so that the tab with unclaimed rewards opens first.
Added Skill type descriptions to the Hero Skill interface, distinguishing Exploration Skills, Air Combat Skills, and City Development Skills.
Optimized the Hero Equipment enhancement interface so that Mithril materials are no longer displayed when there is no Mithril.
Optimized the locked state and condition prompts when Ark of Navigation is not unlocked.
Optimized preview rules for unobtained Heroes, showing full-star, max-level information by default.
Added City attribute bonus display to the Alliance Territory interface.
Optimized the display of the number of Diamond Donation attempts in Alliance Technology.
Added an empty-state description when the Alliance Log has no content.
Optimized the use quantity for Self-select Chests so that 1 Chest is selected by default when opening
Hides the Use and Use all buttons when there are insufficient Speed Up items.
Added Previous and Next buttons to the Mail details screen.
Optimized the VIP Exclusive Pack reward viewing feature. Can now tap the Pack area to view the complete reward contents.
Optimized push notification time periods to reduce notifications during inappropriate times.
Optimized the effects of some in-game models.
Optimized some item and feature icons.
Optimized the effects of some game interfaces. 3.9.0 11h ago [Bug Fixes/Optimizations]
#Optimized the issue where troops could be accidentally deployed when zooming the screen in Territory Battle
#Fixed the issue where troops could not be deployed in the area directly above stages 111-120 in Adventure Expedition
#Fixed the issue where Territory Battle building attributes did not increase according to level changes
#Fixed the issue of lingering effects on the Territory Battle Battle Record button
#Fixed the issue where some Territory Battle combat effects played abnormally
#Fixed the issue where ATK trajectories were abnormal in some cases in Territory Battle
#Fixed the issue where the expedition status was abnormal in some cases on the World expedition screen
#Fixed the issue where refreshing opponents was abnormal in some cases in Hero Duel
#Fixed the issue where the mandatory update panel could be skipped under special circumstances to enter the game directly.
#Fixed some text overflow and error issues 3.8.8 Jul 30 [Bug Fixes/Optimizations]
#Optimized the issue where troops could be accidentally deployed when zooming the screen in Territory Battle
#Fixed the issue where troops could not be deployed in the area directly above stages 111-120 in Adventure Expedition
#Fixed the issue where Territory Battle building attributes did not increase according to level changes
#Fixed the issue of lingering effects on the Territory Battle Battle Record button
#Fixed the issue where some Territory Battle combat effects played abnormally
#Fixed the issue where ATK trajectories were abnormal in some cases in Territory Battle
#Fixed the issue where the expedition status was abnormal in some cases on the World expedition screen
#Fixed the issue where refreshing opponents was abnormal in some cases in Hero Duel
#Fixed the issue where the mandatory update panel could be skipped under special circumstances to enter the game directly.
#Fixed some text overflow and error issues 3.8.7 Jul 28 [New Features]
#Added Alliance Technology auto-research. Members with the required permissions can set research priority.
#Added the feature to recruit Heroes multiple times in succession.
#Residents can now join Adventure Expedition and Territory Battle.
#Added the feature to refresh opponents in Territory Battle.
[Optimizations / Adjustments]
#Adjusted the early tutorial flow and some chapter tasks.
#Adjusted the restricted placement rules for buildings in Territory Battle. Restricted areas will now change based on building placement.
#Adjusted the unlock conditions for the Upgrade All feature for buildings. It now unlocks once the Wind Castle reaches Level 7.
#Adjusted the start time for the Siege of the Plunderer event. It can now open on the first day.
#Optimized the position of the locked item status by moving the lock icon to the top-right corner of the item.
#Added a shortcut to the Wind Castle interface when a Hero cannot be upgraded due to insufficient Wind Castle level.
#Optimized the Hero formation interface for Adventure Expedition and Territory Battle by adding Hero upgrade prompts.
#Optimized prompts when Heroes can no longer be placed in Adventure Expedition and Territory Battle.
#Added a shortcut to the Wind Castle interface when progress in Adventure Expedition is restricted due to insufficient Wind Castle level.
[Bug Fixes]
#Fixed an issue where Alliance Gifts could be sent repeatedly from Alliance Red Packets after a player upgraded their Main City.
#Fixed an issue where a data error prompt could appear after making Alliance donations.
#Fixed an issue where closing the Alliance donation screen during network latency could cause an error.
#Fixed an issue where previous Alliance vote announcements remained in the chat channel after switching Alliances.
#Fixed an issue where defending Heroes could freeze mid-action during Territory Battle.
#Fixed an issue where Territory Battle battle reports failed to display shared Navigation Level effects.
#Fixed an error caused by inconsistent Ark of Navigation bonus level checks during Territory Battle.
#Fixed an issue where inspecting layouts on the Territory Battle Ranking List caused display errors upon returning.
#Fixed an issue where using Speed Ups while reinforcing neutral Cities in the World failed to refresh the ally reinforcement icon timer.
#Fixed an issue on select devices where Hero background visuals displayed improperly.
#Fixed a visual model glitch when navigating from World formations to the Main Castle upgrade interface.
#Fixed an issue where Equipment selected during Tempering could carry incorrect item info over into the Equipment Forging interface.
#Fixed an issue where Pet shadows disappeared when flying over certain building areas.
#Fixed an issue where Pet shadow sizes rendered incorrectly across different pet body sizes.
#Fixed an issue where switching promotion menus across different Training Camps after completing recruitment could cause a state error.
#Fixed an issue in the Troop Overview where promoted soldiers remained on display even when their count reached 0.
#Fixed an issue where Daily Task progress bars and reward chest icons were misaligned.
#Fixed an issue where ""Target Not Found"" was displayed when jumping to the Grain gathering daily task.
#Fixed an issue where enemy icons displayed incorrectly in Scout Post Monster Den battle reports.
#Fixed an issue where refreshing Scout Post tasks caused stored task counts to increase abnormally.
#Fixed an issue where the ""Siege of the Plunderer"" event might fail to spawn properly following server updates.
#Fixed an issue in the Crazy Kitchen Pass rewards where unlocked item icons were not displayed correctly.
#Fixed an issue where spring tiles could not be selected while using the Magic Dice during Ruins Adventure.
#Fixed an issue in Sky Fishing where switching tabs after unlocking a new reward tier caused abnormal sweep-light effects. 3.8.6 Jul 23 [Optimizations/Adjustments]
#Optimized Outpost Task reward collection feature. Players can now claim all rewards for completed tasks with a single tap.
[Bug Fixes]
#Fixed an issue where Troops failed to fully withdraw after a failed occupation of a neutral City in the World.
#Fixed an issue where reinforcing Troops in the World were misidentified as attackers, mistakenly triggering a Red Alert.
#Fixed an issue causing abnormal ally/enemy detection when reinforcing a city after occupying it in the World.
#Fixed an issue where trial Heroes were included in the recommended Heroes list for Territory Battle.
#Fixed an issue where enemy Hero Power was calculated incorrectly on the Territory Battle matchmaking screen.
#Fixed an issue where adding a new Hero Base in Territory Battle could cause Heroes to deploy automatically.
#Fixed an issue where using a Blueprint in Territory Battle could cause abnormal Wall states and prevent replacement.
#Fixed an issue where the Counterattack button still appeared on defense battle reports that had already been counterattacked in Territory Battle.
#Fixed an issue where the battle report status failed to update immediately after completing a counterattack in Territory Battle.
#Fixed an issue that prevented the "upgrade building 1 time" Daily Task from being completed.
#Fixed an issue where Seven-day Sign In rewards appeared illuminated but could not be claimed.
#Fixed an issue where the recommended tech status in the Academy failed to refresh immediately.
#Fixed a display issue where Hero backgrounds and models appeared abnormally after jumping between different events.
#Fixed an issue where Pet Auto Refine could not be used.
#Fixed an issue where an error message would pop up on the screen after successfully capturing a Pet.
#Fixed a display issue where red dots appeared abnormally after switching tabs in the Quick Navigation.
#Fixed a display issue where the last tab of the Fortress Contest rules could not be fully displayed.
#Fixed an issue causing abnormal time calculations for Alliance Help.
#Fixed an issue where Alliance Gift pack names were not displayed correctly in Alliance Gifts.
#Fixed a display issue where custom player avatars appeared abnormally.
#Fixed an issue where enemy Hero models were not displaying in Adventure Expedition.
#Fixed an issue in Airship Racing training races where results showed identical times.
#Fixed an issue where the Share button for the Siege of the Plunderer could not be sent to Private Chat.
#Fixed a display issue where EXP was displayed abnormally after reforging Hero Equipment.
#Fixed an issue on certain Android devices where Soldiers' status refreshed abnormally during Scout Post Tasks.
#Fixed an issue where a battle error could occur when challenging Adventure Expedition multiple times.
#Fixed an issue where the Hideout Raid Ranking List failed to display.
#Fixed a display issue where the background of the Rise of Glory event main page appeared abnormally.
#Fixed an issue where opening the Lord Information screen in poor network conditions could cause a black background.
#Fixed several text, translation, and UI display issues. 3.8.5 Jul 14 #Fixed an issue where some text was displayed outside the frame.
#Fixed an issue in the Hero star upgrade interface where the increment value was incorrectly displayed as a negative number.
#Fixed an issue where the matching cost was incorrectly displayed as 0 under certain circumstances during Territory Battle matching.
#Fixed an issue in the Rebel Invasion tower defense where dragging did not trigger monsters to refresh. 3.8.4 Jul 4 #Fixed an issue where some text was displayed outside the frame.
#Fixed an issue in the Hero star upgrade interface where the increment value was incorrectly displayed as a negative number.
#Fixed an issue where the matching cost was incorrectly displayed as 0 under certain circumstances during Territory Battle matching.
#Fixed an issue in the Rebel Invasion tower defense where dragging did not trigger monsters to refresh. 3.8.3 Jul 1 #Fixed an issue in Territory Battle where walls would not appear when saving a custom Blueprint.
#Fixed an issue in Territory Battle where tapping on an opponent to match would not take you to the pre-battle preparation screen.
#Fixed an issue where skipping the Recruit animation would also skip the reward display.
#Fixed an issue with the red dot notification in the Crazy Kitchen event.
#Fixed an issue where the guide hand would not appear when tapping the Upgrade button before meeting the building upgrade requirements.
#Fixed an issue in Siege of the Plunderer where damage would incorrectly display as 0.
#Fixed an issue where the shadows of some resources would flicker unexpectedly. 3.8.2 Jul 1 [New Gameplay and Events]
#Added the "Territory Battle" gameplay, allowing players to fight over Territory
#Added the World Boss event “Siege of the Plunderer”
#Added the “Ruins Adventure” event
#Added the “Flexi Weekly Pass” event
#Reworked the “Alliance Set Sail” event
#Reworked some Hero Skills to adapt to tower defense gameplay
[Chat and Social]
#Optimized the Chat interface, adding a secondary tab for the Alliance channel and Chat settings
#After joining an Alliance, the Alliance Chat channel will include a greeting experience
[Alliance-Related Optimizations]
#Optimized Alliance recommendation logic; the system will prioritize recommending Alliances that players can join
#Optimized the sorting rules for the recommended Alliance List
#Optimized the display of the Alliance target task list and red-dot notification logic
#Alliance Red Packet optimization: adjusted Red Packet display content, added a daily claim limit, and supported automatic thanks after claiming
#Alliance Red Packet now also supports sending Red Packets after initiating Rallies a certain number of times
#Added a Monument shortcut to Alliance building construction conditions
#Optimized the display order of sign-up requirements and rewards for Alliance Caravan
[World and Combat Experience]
#Optimized the reward-claiming experience in the World
#Optimized the spacing between player Main Cities in the World
#Optimized the experience when marching toward certain targets
#Optimized the operation experience on the expedition interface
#Optimized the selectable time options for Rallies
#Optimized the Rally invitation list; players who have already joined the current Rally will no longer appear in the invitation list
#Optimized the calculation formula for Rally Team capacity
#When World PVE battles fail, some gameplay will refund consumed Stamina
#Optimized the sorting of the Caravan Escort Assistance list; members who can be invited will be displayed first
[Event and Interface Optimizations]
#Optimized the mechanics and reward display for first purchase and accumulated purchase events
#Optimized event interfaces such as Daily Pack, Voyage Fund, Monthly Card, and Weekly Pass
#Monthly Card/Weekly Pass supports reissuing unclaimed login rewards
#Optimized the interface of Escort Mission and related World experience
#Optimized Airship Racing: added beginner Training Grounds
#Optimized the Rise of Glory event interface
#Optimized the 7-day Sign In shortcut icon
#Optimized the Outfit attribute bonus interface
#Optimized item acquisition sources and the "Get More" feature. When items are insufficient, more suitable ways to obtain them will now be shown based on your current progress, with clearer options and shortcuts supported
[Inner City and Development Experience]
#Added a switch button in the Troop Training Camp, supporting switching between different Training Camps
#Optimized building animations and building status presentation
#Optimized the Conveyor Belt, goods, and worker animation performance in the processing plant
#Optimized the unlock screen for the second construction queue
#Optimized the tap response area in the Kitchen menu
#Optimized production refresh when assigning or removing residents
#Added a "Healing" status icon to the main screen while healing wounded soldiers
#Added an Upgrade All feature for required furniture in Processing Plant/Canteen/Inn-type buildings
#Improved Troop type visuals; troop types will now have more distinct appearances at different level tiers
[Novice & Story Presentation]
#Optimized certain story sequences and tutorial guidance
#Added a large number of new feature guides
[Adventure & Stage Presentation]
#Reworked many Adventure Expedition stages
#Added trap buildings in Adventure Expedition
#Added support for additional combat mechanics in City defense battles
#Optimized the City defense countdown display
#Optimized item acquisition tips on the defeat screen, making it clearer how to increase Power or replenish resources 3.8.1 Jun 30 [New Gameplay and Events]
#Added the "Territory Battle" gameplay, allowing players to fight over Territory
#Added the World Boss event “Siege of the Plunderer”
#Added the “Ruins Adventure” event
#Added the “Flexi Weekly Pass” event
#Reworked the “Alliance Set Sail” event
#Reworked some Hero Skills to adapt to tower defense gameplay
[Chat and Social]
#Optimized the Chat interface, adding a secondary tab for the Alliance channel and Chat settings
#After joining an Alliance, the Alliance Chat channel will include a greeting experience
[Alliance-Related Optimizations]
#Optimized Alliance recommendation logic; the system will prioritize recommending Alliances that players can join
#Optimized the sorting rules for the recommended Alliance List
#Optimized the display of the Alliance target task list and red-dot notification logic
#Alliance Red Packet optimization: adjusted Red Packet display content, added a daily claim limit, and supported automatic thanks after claiming
#Alliance Red Packet now also supports sending Red Packets after initiating Rallies a certain number of times
#Added a Monument shortcut to Alliance building construction conditions
#Optimized the display order of sign-up requirements and rewards for Alliance Caravan
[World and Combat Experience]
#Optimized the reward-claiming experience in the World
#Optimized the spacing between player Main Cities in the World
#Optimized the experience when marching toward certain targets
#Optimized the operation experience on the expedition interface
#Optimized the selectable time options for Rallies
#Optimized the Rally invitation list; players who have already joined the current Rally will no longer appear in the invitation list
#Optimized the calculation formula for Rally Team capacity
#When World PVE battles fail, some gameplay will refund consumed Stamina
#Optimized the sorting of the Caravan Escort Assistance list; members who can be invited will be displayed first
[Event and Interface Optimizations]
#Optimized the mechanics and reward display for first purchase and accumulated purchase events
#Optimized event interfaces such as Daily Pack, Voyage Fund, Monthly Card, and Weekly Pass
#Monthly Card/Weekly Pass supports reissuing unclaimed login rewards
#Optimized the interface of Escort Mission and related World experience
#Optimized Airship Racing: added beginner Training Grounds
#Optimized the Rise of Glory event interface
#Optimized the 7-day Sign In shortcut icon
#Optimized the Outfit attribute bonus interface
#Optimized item acquisition sources and the "Get More" feature. When items are insufficient, more suitable ways to obtain them will now be shown based on your current progress, with clearer options and shortcuts supported
[Inner City and Development Experience]
#Added a switch button in the Troop Training Camp, supporting switching between different Training Camps
#Optimized building animations and building status presentation
#Optimized the Conveyor Belt, goods, and worker animation performance in the processing plant
#Optimized the unlock screen for the second construction queue
#Optimized the tap response area in the Kitchen menu
#Optimized production refresh when assigning or removing residents
#Added a "Healing" status icon to the main screen while healing wounded soldiers
#Added an Upgrade All feature for required furniture in Processing Plant/Canteen/Inn-type buildings
#Improved Troop type visuals; troop types will now have more distinct appearances at different level tiers
[Novice & Story Presentation]
#Optimized certain story sequences and tutorial guidance
#Added a large number of new feature guides
[Adventure & Stage Presentation]
#Reworked many Adventure Expedition stages
#Added trap buildings in Adventure Expedition
#Added support for additional combat mechanics in City defense battles
#Optimized the City defense countdown display
#Optimized item acquisition tips on the defeat screen, making it clearer how to increase Power or replenish resources 3.8.0 Jun 29 #Optimized the path for Hero upgrade after a battle defeat, it now leads directly to the Hero List.
#The Alliance system is now unlocked after building the Alliance Center.
#The Chat is now unlocked when the Wind Castle reaches Lv 6.
#Optimized task entry logic on the main interface. Main Tasks will be displayed after completing Chapter Tasks.
#Optimized task interface logic. The tab with rewards available will now open by default.
#Optimized task display rules. All tasks with claimable rewards will be prioritized on the main interface.
#Increased the number of Alliance Help requests allowed and the duration of Help available.
#Increased the initial Rally Troop capacity.
#The Mystery Store is now unlocked at Wind Castle Lv 12.
#The Expedition Store is now unlocked at Wind Castle Lv 14.
#Improved the rewards in Alliance Loot Chests after a successful Yugoza challenge.
#Adjusted the start time of Rebel Invasion.
#Adjusted the upgrade requirements for certain Wind Castle levels.
#Increased login rewards for newly created characters.
#Reduced the Severely Injured rate of defending Troops in the Rebel Invasion event to 1%.
#Increased the capacity of Healing Centers across all upgrade levels.
#The Alliance voting feature is now unlocked at Alliance Lv 3.
#The 2x Battle Speed feature is now available after clearing Adventure Expedition Stage 6.
#Adjusted Chapter Task content and rewards.
#Adjusted the production efficiency of various resource buildings.
#Added Stamina items as rewards for certain Sub Quests.
#Adjusted the resource collection amount of Scout Post gathering tasks.
#Optimized the Wind Castle's attack effects during the Rebel Invasion event.
#The Embarking on an Adventure event is now unlocked at Wind Castle Lv 5.
#Adjusted the rewards for Save the Little Princess.
#Adjusted parts of the tutorial process. 3.7.5 May 15 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.4 Apr 27 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.3 Apr 24 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.2 Apr 24 [New]
#Added Mystery Wish Box event
#Added starter flying Vehicle
#Added War Room building
#Added Alliance Safe Gathering building gameplay
#Added Alliance Target Tasks
[Adjustments]
#Reworked inner city scenes
#Reworked the early game experience and guidance
#Reworked first purchase Hero and Skills. Female Knight, Adeline has been updated to Hammer of Law, Atreize (Hero level/Skill levels, etc. remain unchanged)
#Adjusted first purchase content. Pioneer has been changed to Promethean
#Mystic of Clouds gameplay has been changed to Adventure Expedition, and combat gameplay has been adjusted
#Heroes have been given a Guard attribute to accommodate the new combat gameplay
#Adjusted and reworked some Heroes' expedition Skills to accommodate the new combat gameplay
#Added the Command Post building to replace the original Dockyard building
#Added the Expedition Camp building to replace the original Mystic Portal building
[Optimizations]
#Added Reward Preview in the Monster search interface in the World
#Increased pillaging limit when pillaging resources in Great World Battles
#Permanently available events can now be added to the To-Do list
#Added reward reissue mechanic to Treasure Hunt Training pass event
#Optimized the expandable queue prompt below the march queue
#Optimized the experience and icons for the seamless zoom feature in the World
#Optimized the camera height saving mechanism. Adjusted camera height settings will now remain effective after switching scenes
#Optimized Complete All tasks for the Scout Post
#Optimized the reward presentation format of the Hideout Raid
#Optimized the Airship Racing room code to not be hidden by default
#Optimized the text display effect of Cloud Crystal exclusive records in the Pirate Cleanup event
#Optimized the user experience of Alliance Auto-Rally
#Optimized the user experience of the Alliance Voting feature
#Optimized the resident protest interface
#Optimized the Lucky Wheel event interface
#Optimized the Hero Exclusive Equipment interface
#Optimized source hints for missing Hero Equipment
#Optimized the notification interface when new residents join 3.6.1 Apr 11 [New]
#Added Mystery Wish Box event
#Added starter flying Vehicle
#Added War Room building
#Added Alliance Safe Gathering building gameplay
#Added Alliance Target Tasks
[Adjustments]
#Reworked inner city scenes
#Reworked the early game experience and guidance
#Reworked first purchase Hero and Skills. Female Knight, Adeline has been updated to Hammer of Law, Atreize (Hero level/Skill levels, etc. remain unchanged)
#Adjusted first purchase content. Pioneer has been changed to Promethean
#Mystic of Clouds gameplay has been changed to Adventure Expedition, and combat gameplay has been adjusted
#Heroes have been given a Guard attribute to accommodate the new combat gameplay
#Adjusted and reworked some Heroes' expedition Skills to accommodate the new combat gameplay
#Added the Command Post building to replace the original Dockyard building
#Added the Expedition Camp building to replace the original Mystic Portal building
[Optimizations]
#Added Reward Preview in the Monster search interface in the World
#Increased pillaging limit when pillaging resources in Great World Battles
#Permanently available events can now be added to the To-Do list
#Added reward reissue mechanic to Treasure Hunt Training pass event
#Optimized the expandable queue prompt below the march queue
#Optimized the experience and icons for the seamless zoom feature in the World
#Optimized the camera height saving mechanism. Adjusted camera height settings will now remain effective after switching scenes
#Optimized Complete All tasks for the Scout Post
#Optimized the reward presentation format of the Hideout Raid
#Optimized the Airship Racing room code to not be hidden by default
#Optimized the text display effect of Cloud Crystal exclusive records in the Pirate Cleanup event
#Optimized the user experience of Alliance Auto-Rally
#Optimized the user experience of the Alliance Voting feature
#Optimized the resident protest interface
#Optimized the Lucky Wheel event interface
#Optimized the Hero Exclusive Equipment interface
#Optimized source hints for missing Hero Equipment
#Optimized the notification interface when new residents join 3.6.0 Apr 7 #Fixed the issue where the player's server displayed as #0 in the battle report.
#Fixed the issue of incorrect scores displayed on the Airship Racing leaderboard.
#Fixed the issue where icons did not float to the correct entrance when obtaining diamonds and items.
#Fixed the issue where Expedition Coins could not be obtained after they were used up.
#Fixed the issue of incorrect methods for acquiring Expedition Coins.
#Fixed the issue of incorrect reward preview in the Leader Challenge. 3.5.2 Feb 26 [New Features]
#New Hideout Raid gameplay
#New Savings Contract feature
#New Alliance voting feature
#New Traveler's Market event
#Added a rechargeable random relocation item, which will restore random relocation attempts over time
[Adjustments & Optimizations]
#Adjusted some feature entry points on the main menu
#Adjusted the style of the World operation popup window
#Updated the Voyage Fund feature
#Redesigned Janus and Cannon Crab Leader in the Leader Challenge
#Redesigned the Tasks interface, added Chapter Tasks and Growth Tasks
#Optimized the shortcut icon for the Escort Mission
#Optimized the rules for automatic transfer of alliance leadership after the Alliance Leader has been offline for a long time
#Optimized some user experience aspects of Airship Racing
#Optimized auto rallying in Alliance War, Island Hunt now supports automatic rally
#Optimized some performance aspects of the Pirate Cleanup event
[Bug Fixes]
#Fixed an issue where the Fruit Feast event would freeze and not continue under certain conditions
#Fixed an issue where disconnecting and reconnecting during the Fruit Feast event could cause interface abnormalities
#Fixed an issue where clicking retreat when marching troops pass an obstacle would prompt "Target blocks point"
#Fixed an issue where the pass that already had its rewards claimed would reappear
#Fixed an issue where returning to the inner city after battles would cause resident chat bubbles to flicker abnormally
#Fixed an issue where avatar would be empty for some accounts on the World interface
#Fixed an issue where movement speed in the Caravan Escort event was abnormal
#Fixed an issue where receiving tasks in the Alliance Mobilization event could occasionally cause a black screen
#Fixed an issue where players could not match with other players in the Airship Racing Championship
#Fixed an issue where the Leader Challenge countdown timer was abnormal
#Fixed an issue where rewards mail for the Watermelon Synthesis event was not received correctly and required restarting the game to receive the mail 3.5.1 Feb 17 New
#Added "Escort Mission" event
#Added "Sky Shadow Seeker" event
#Added "Alliance Feast" event
#Added "Airship Racing Standard Race" event
#Added custom avatar feature
#Added daily tasks with auto-completion
Adjustments/Optimizations
#Optimized world combat effects
#Optimized the prompt when power is insufficient while attacking monsters in the world
#Optimized interface details for marching formations in the world
#Optimized the logic and indicators for "Kick / Leave / Disband" during rally phases
#Optimized the performance of "March / Attack / Leave" in Rebel Invasion
#Optimized the hero information feature
#Optimized the jump logic when upgrading furniture in inner city buildings
#Optimized the chat input experience
#Optimized the ability to cancel construction while buildings are being constructed
#Optimized auto-help so system prompts do not pop up as frequently when monthly card privileges are activated
#Optimized the performance and experience of the Pirate Cleanup event
#Optimized player appearance to be shown in 3D
#Optimized the display and user experience of quick march bar types in the world
#Optimized the issue where players could not tap to view how to obtain some items and currencies
#New special queue added to the quick march bar
#New mobile push notification when a neutral building occupied by the alliance is attacked
#Adjusted collection reward for the Sky Fishing event
#Renamed Floating Island Exploration event to Pirate Cleanup
#Renamed Air Pirate Ship Captain in the Leader Challenge to Captain
#Adjusted push gift pack, the first tier is now free to claim
#Adjusted monsters generated by scout post to only be visible to the player
#Changed 3H Speed Up items to purple quality, 8H Speed Up item to orange quality
#Reduced resource consumption for early alliance donation
[Art]
#New furniture icons for different levels in the inner city
[Bugs]
#Fixed inaccurate Power recommendations in the world
#Fixed issue where claiming pass rewards in the Floating Island Exploration event would grant extra rewards
#Fixed issue where auto attacking in Floating Island Exploration event would stop unexpectedly
#Fixed issue where the red dot notification would not disappear after entering Floating Island Exploration from the event calendar
#Fixed issue where the event calendar incorrectly showed The Strongest Lord and Lucky Wheel events as active
#Fixed issue where a timeout would be shown after the Shadow Hunt Rebel Leader is killed
#Fixed interface adaptation issues on some mobile devices 3.4.0 Jan 26 [BUG Fixes]
#Fixed reward mails being sent repeatedly in certain events.
#Fixed chests in the Floating Island Exploration event not being claimable.
#Fixed incorrect sorting of Cloud Crystal reward records in the Floating Island Exploration event.
#Fixed inability to relocate the city after equipping the Cloud Pirate Fortress castle skin.
#Fixed auto-attacks not triggering in the Pirate Cleanup event even when enough Dual Blades were available.
#Fixed incorrect prompt text in the Pirate Hunter Seven-Day Trial event.
#Fixed abnormal red dot notifications for Pirate Cleanup event tasks.
#Fixed VIP 8 not correctly unlocking new formation save slots.
#Fixed abnormal display of the troop creation interface in some cases.
#Fixed interface adaptation issues on certain devices.
#Fixed the Event Calendar incorrectly showing the Airship Racing Championship as open. 3.3.1 12/29/2025 [New Features and Gameplay]
#New Heroes: Dragon Tamer Selina, Forest Ranger Calder, Berserker Ragnar, Fortune Witch Woohee
#New Shadow Hunt gameplay
#New Airship Racing Championship event
#New Floating Island Exploration event
#New Warrior, Marksman, and Mage troop skills
#Added Alliance offline Rally function
#Added Strength Details function, tap Might on the main interface to enter
[Adjustments and Optimizations]
#World:
.Optimized World interface and button Layout
.Optimized the Cloud Royal Court and Alliance Main City display on the Mini Map
.When zooming, neutral towers occupied by an Alliance will show the Alliance's name
.When dispatching Gathering Troops, a prompt will appear if another player is already heading there to gather
.Fortress Contest: Automatically registered Fortresses must be contested during the Battle phase even if no other Alliances have signed up to contest them
.Fortress Contest: During the registration phase, Alliance management can change the registered Fortresses
.Fortress Contest: After the registration phase ends, players cannot change Alliances to join the event
.Optimized and adjusted the World deployment and Formation interfaces
.Added a pop-up for Airship Skill descriptions when selecting an Airship in Formation
#Battle:
.Attacking another player's Gathering Troops will cause the Energy Shield to disappear
#Alliance:
.Alliance Gifts-Alliance Chests: You can view names of purchased packs
.Alliance Donation: The Donate button will gray out when there are no donation attempts
.Alliance Log: Donation events will not be displayed
.If Alliance creation requirements are not met, the Create button will gray out and the creation requirements will display
.When Island Hunt begins, a event start notice will display in the Alliance Chat
.Added Alliance Technology unlock restrictions for new players
#Inner City:
.Optimized and adjusted the Defense Tower
.Added a Hero Duel bubble prompt to the Arena
.Optimized Resident action logic
#Watermelon Synthesis:
.Ranking list will update in real-time
.Optimized the response area of the back button after using an item
.You can use physical back button on devices to cancel item use
.Added a notification when Stamina is full
#Commercial/Events:
.Deals-Pass: The interface will close after claiming all rewards
.Lucky Wheel: Optimized red dot rules
.Rebel Invasion: Added a notification when the event starts
.Rebel Invasion: Added difficulty selection
.Alliance Caravan: Adjusted the minimum participants from 20 to 10
.Alliance Set Sail: Reduced point requirement
[Bug Fixes]
.Watermelon Synthesis: Fixed progress bar issue on the Colorful Fruit Set interface
.Fixed issue where during the Hero battle preparation phase, attributes upgraded via the quick upgrade above a Hero would not take effect for that battle
.Fixed issue where when viewing other Alliances, online status of their members could be seen
.Fixed inconsistency in effect image and actual model of World gathering points 3.3.0 12/26/2025 [Adjustments and Optimizations]
#Increased player gathering speed to double the original rate.
#Significantly reduced the price of gathering speed boost items.
#Adjusted the price of Refined Iron in the Honor Store.
#Substantially lowered the Severely Injured rate of Troops in the Rebel Invasion event.
#Adjusted event point values and monster difficulty for the Rebel Invasion event.
[Bug Fixes]
#Fixed an issue in Island Hunt where player damage exceeded expected values.
#Fixed an issue where Hero Edwin's skill "Special Recipe" was not activating.
#Fixed an issue where the acquisition method for Sankofa's Emblem was not displayed.
#Fixed a problem that could cause display issues on the map when merging islands.
#Fixed an issue where cards were not dealt in Airship Racing under certain conditions.
#Fixed an issue where playing a card in Airship Racing would not grant acceleration in some situations.
#Fixed an issue where rewards claimable after 00:00 for certain features would not refresh until the player logged in again.
#Fixed an issue where the Troop Edit interface could not be accessed in the Caravan Escort feature.
#Fixed an issue where Hero levels were displayed incorrectly in specific scenarios during the Caravan Escort feature.
#Fixed an issue where purchasing VIP Point items would fail on the second attempt when using the quick-buy function.
#Fixed an issue where the Rebel Invasion event did not start correctly when reserved for the first time.
#Fixed an issue where the Power displayed on some ranking lists was inconsistent with the player's actual Power.
#Fixed a text error during the login loading screen.
#Fixed an abnormal texture mapping issue in Mystic of Clouds.
#Fixed issues that occurred during parts of the tutorial.
#Fixed adaptation issues on certain interfaces. 3.2.1 11/25/2025 [New Features and Gameplay]
#New Hero Sankofa
#New event Rebel Invasion
#New event Watermelon Synthesis
#Added Alliance Auto-Help privilege to monthly card
#Redesigned part of the beginner tutorial
[Adjustments and Optimizations]
#World:
.Large Monsters search results will exclude Alliance rally targets
.New rallyable Large Monsters will spawn if none are found nearby
.Players will receive a warning when attacked/scouted by other Troops
.Players will receive a notification when reinforced by other Troops
.Increased minimum marching time in the World
.Adjusted Fortress occupation rules: When signed up for the Fortress Contest and the event is active, Fortresses can be attacked/occupied without connected Territory
.Optimized World tapping experience: The Tips popup will no longer appear when you tap on empty areas in the World after closing a window
.Added quick access to Fire Extinguishing in the World interface and player Wind Castle
#Battle:
.Added Hero Upgrade prompts in battle lineup
.Optimized Help prompts when defeated in battle
.Optimized Hero battle results interface
.Improved Hero battle Deploy All function
.Enhanced Hero battle start animation
.Optimized playback speed of Hero battles
#Others:
.Removed attack function of Defense Towers
.Optimized Monument reward rules: Individual Tasks can still be completed after Monument progress expires
.Improved the Embarking on an Adventure event interface
.Adjusted the first purchase reward to a direct purchase
.Added bubble prompt when the Academy is idle
.Added level prompts at all building corners
.Added trial for the second Construction Queue
.Added Daily Tasks for Crazy Kitchen
.Optimized the resident joining interface
.Improved the resident Protest/Burnout interface
.Optimized Tech Speed Up to not occupy the Technology Queue
.Improved timing of building assignment bubbles
.Made Equip All function for Heroes to be more user-friendly
.Optimized Chat: Tapping @ messages now jumps to the corresponding chat location
.Improved the Relocation item in the Bag for direct use
.Enhanced the Island Hunt boss model
.Removed red dot prompts when Alliance Tech donation attempts are less than 15
.Improved VIP interface
.Optimized the Leader Challenge interface
.Adjusted Fuel recovery time in Crazy Kitchen
.Adjusted daily limit for purchasing Fuel with Diamonds in Crazy Kitchen
.Adjusted Crazy Kitchen rewards
.Reduced EXP required for Airship Racing upgrades
.Increased Airship Racing max level
.Increased Airship Racing level rewards
.Adjusted Airship Racing balance
.Adjusted ore spawn rate and speed in Sky Fishing
.Adjusted Sky Fishing packs and rewards
.Optimized models of World islands and towers
[Bug Fixes]
#Fixed Tech Development event issue where speeding up time under 1m did not increase points
#Fixed Crazy Kitchen Achievements daily claimable issue
#Fixed Crazy Kitchen packs daily reset issue 3.2.0 11/17/2025 [BUG Fixes]
Fixed issue with Sky Fishing text errors.
Fixed issue with text misalignment during hot update. 3.1.2 11/10/2025 [BUG Fixes]
#Fix Wind Castle scouting showing 0 loot.
#Fix Sky Fishing ranking rewards not being delivered.
#Fix wrong prompt in 6th queue during monster elimination.
#Fix Alliance Merchant leaderboard data loss.
#Fix Bubble appearing when Alliance Center is not built (rare).
#Fix "Do not show tip again today" not applied for one‑click item use.
#Fix overflow speed‑up pop‑up when using an item shorter than remaining time.
#Fix Sky Fishing tackle prompting upgrade when Fishing Coins are insufficient.
#Fix Sky Fishing minerals already fished not unlocked in Encyclopedia.
#Fix Fishing Horn icon not lighting for previously‑fished minerals.
#Fix special item icon mispositioned in Sky Fishing advanced levels.
#Fix Sky Fishing rewards reclaimable on relog after completing the Encyclopedia.
#Fix Caravan Escorts queue dispatchable outside event period.
#Fix rainbow stone purchase screen missing "Contact customer support" button.
#Fix Alliance Mobilization bargain interface display issue.
#Fix Mystic of Clouds camera height when entering next stage after victory.
#Fix pet dispatch tutorial causing game freeze.
#Fix hero exclusive gear not applied in Caravan Escorts combat.
#Fix pillaged multiple Epic Air Combat Guides shown as 1 in Caravan Escorts. 3.1.1 11/06/2025
version 3.8.6
posted on 2026-07-24
Version History [New Features]
#Added Alliance Technology auto-research. Members with the required permissions can set research priority.
#Added the feature to recruit Heroes multiple times in succession.
#Residents can now join Adventure Expedition and Territory Battle.
#Added the feature to refresh opponents in Territory Battle.
[Optimizations / Adjustments]
#Adjusted the early tutorial flow and some chapter tasks.
#Adjusted the restricted placement rules for buildings in Territory Battle. Restricted areas will now change based on building placement.
#Adjusted the unlock conditions for the Upgrade All feature for buildings. It now unlocks once the Wind Castle reaches Level 7.
#Adjusted the start time for the Siege of the Plunderer event. It can now open on the first day.
#Optimized the position of the locked item status by moving the lock icon to the top-right corner of the item.
#Added a shortcut to the Wind Castle interface when a Hero cannot be upgraded due to insufficient Wind Castle level.
#Optimized the Hero formation interface for Adventure Expedition and Territory Battle by adding Hero upgrade prompts.
#Optimized prompts when Heroes can no longer be placed in Adventure Expedition and Territory Battle.
#Added a shortcut to the Wind Castle interface when progress in Adventure Expedition is restricted due to insufficient Wind Castle level.
[Bug Fixes]
#Fixed an issue where Alliance Gifts could be sent repeatedly from Alliance Red Packets after a player upgraded their Main City.
#Fixed an issue where a data error prompt could appear after making Alliance donations.
#Fixed an issue where closing the Alliance donation screen during network latency could cause an error.
#Fixed an issue where previous Alliance vote announcements remained in the chat channel after switching Alliances.
#Fixed an issue where defending Heroes could freeze mid-action during Territory Battle.
#Fixed an issue where Territory Battle battle reports failed to display shared Navigation Level effects.
#Fixed an error caused by inconsistent Ark of Navigation bonus level checks during Territory Battle.
#Fixed an issue where inspecting layouts on the Territory Battle Ranking List caused display errors upon returning.
#Fixed an issue where using Speed Ups while reinforcing neutral Cities in the World failed to refresh the ally reinforcement icon timer.
#Fixed an issue on select devices where Hero background visuals displayed improperly.
#Fixed a visual model glitch when navigating from World formations to the Main Castle upgrade interface.
#Fixed an issue where Equipment selected during Tempering could carry incorrect item info over into the Equipment Forging interface.
#Fixed an issue where Pet shadows disappeared when flying over certain building areas.
#Fixed an issue where Pet shadow sizes rendered incorrectly across different pet body sizes.
#Fixed an issue where switching promotion menus across different Training Camps after completing recruitment could cause a state error.
#Fixed an issue in the Troop Overview where promoted soldiers remained on display even when their count reached 0.
#Fixed an issue where Daily Task progress bars and reward chest icons were misaligned.
#Fixed an issue where ""Target Not Found"" was displayed when jumping to the Grain gathering daily task.
#Fixed an issue where enemy icons displayed incorrectly in Scout Post Monster Den battle reports.
#Fixed an issue where refreshing Scout Post tasks caused stored task counts to increase abnormally.
#Fixed an issue where the ""Siege of the Plunderer"" event might fail to spawn properly following server updates.
#Fixed an issue in the Crazy Kitchen Pass rewards where unlocked item icons were not displayed correctly.
#Fixed an issue where spring tiles could not be selected while using the Magic Dice during Ruins Adventure.
#Fixed an issue in Sky Fishing where switching tabs after unlocking a new reward tier caused abnormal sweep-light effects. 3.8.6 1d ago [Optimizations/Adjustments]
#Optimized Outpost Task reward collection feature. Players can now claim all rewards for completed tasks with a single tap.
[Bug Fixes]
#Fixed an issue where Troops failed to fully withdraw after a failed occupation of a neutral City in the World.
#Fixed an issue where reinforcing Troops in the World were misidentified as attackers, mistakenly triggering a Red Alert.
#Fixed an issue causing abnormal ally/enemy detection when reinforcing a city after occupying it in the World.
#Fixed an issue where trial Heroes were included in the recommended Heroes list for Territory Battle.
#Fixed an issue where enemy Hero Power was calculated incorrectly on the Territory Battle matchmaking screen.
#Fixed an issue where adding a new Hero Base in Territory Battle could cause Heroes to deploy automatically.
#Fixed an issue where using a Blueprint in Territory Battle could cause abnormal Wall states and prevent replacement.
#Fixed an issue where the Counterattack button still appeared on defense battle reports that had already been counterattacked in Territory Battle.
#Fixed an issue where the battle report status failed to update immediately after completing a counterattack in Territory Battle.
#Fixed an issue that prevented the "upgrade building 1 time" Daily Task from being completed.
#Fixed an issue where Seven-day Sign In rewards appeared illuminated but could not be claimed.
#Fixed an issue where the recommended tech status in the Academy failed to refresh immediately.
#Fixed a display issue where Hero backgrounds and models appeared abnormally after jumping between different events.
#Fixed an issue where Pet Auto Refine could not be used.
#Fixed an issue where an error message would pop up on the screen after successfully capturing a Pet.
#Fixed a display issue where red dots appeared abnormally after switching tabs in the Quick Navigation.
#Fixed a display issue where the last tab of the Fortress Contest rules could not be fully displayed.
#Fixed an issue causing abnormal time calculations for Alliance Help.
#Fixed an issue where Alliance Gift pack names were not displayed correctly in Alliance Gifts.
#Fixed a display issue where custom player avatars appeared abnormally.
#Fixed an issue where enemy Hero models were not displaying in Adventure Expedition.
#Fixed an issue in Airship Racing training races where results showed identical times.
#Fixed an issue where the Share button for the Siege of the Plunderer could not be sent to Private Chat.
#Fixed a display issue where EXP was displayed abnormally after reforging Hero Equipment.
#Fixed an issue on certain Android devices where Soldiers' status refreshed abnormally during Scout Post Tasks.
#Fixed an issue where a battle error could occur when challenging Adventure Expedition multiple times.
#Fixed an issue where the Hideout Raid Ranking List failed to display.
#Fixed a display issue where the background of the Rise of Glory event main page appeared abnormally.
#Fixed an issue where opening the Lord Information screen in poor network conditions could cause a black background.
#Fixed several text, translation, and UI display issues. 3.8.5 Jul 14 #Fixed an issue where some text was displayed outside the frame.
#Fixed an issue in the Hero star upgrade interface where the increment value was incorrectly displayed as a negative number.
#Fixed an issue where the matching cost was incorrectly displayed as 0 under certain circumstances during Territory Battle matching.
#Fixed an issue in the Rebel Invasion tower defense where dragging did not trigger monsters to refresh. 3.8.4 Jul 4 #Fixed an issue where some text was displayed outside the frame.
#Fixed an issue in the Hero star upgrade interface where the increment value was incorrectly displayed as a negative number.
#Fixed an issue where the matching cost was incorrectly displayed as 0 under certain circumstances during Territory Battle matching.
#Fixed an issue in the Rebel Invasion tower defense where dragging did not trigger monsters to refresh. 3.8.3 Jul 1 #Fixed an issue in Territory Battle where walls would not appear when saving a custom Blueprint.
#Fixed an issue in Territory Battle where tapping on an opponent to match would not take you to the pre-battle preparation screen.
#Fixed an issue where skipping the Recruit animation would also skip the reward display.
#Fixed an issue with the red dot notification in the Crazy Kitchen event.
#Fixed an issue where the guide hand would not appear when tapping the Upgrade button before meeting the building upgrade requirements.
#Fixed an issue in Siege of the Plunderer where damage would incorrectly display as 0.
#Fixed an issue where the shadows of some resources would flicker unexpectedly. 3.8.2 Jul 1 [New Gameplay and Events]
#Added the "Territory Battle" gameplay, allowing players to fight over Territory
#Added the World Boss event “Siege of the Plunderer”
#Added the “Ruins Adventure” event
#Added the “Flexi Weekly Pass” event
#Reworked the “Alliance Set Sail” event
#Reworked some Hero Skills to adapt to tower defense gameplay
[Chat and Social]
#Optimized the Chat interface, adding a secondary tab for the Alliance channel and Chat settings
#After joining an Alliance, the Alliance Chat channel will include a greeting experience
[Alliance-Related Optimizations]
#Optimized Alliance recommendation logic; the system will prioritize recommending Alliances that players can join
#Optimized the sorting rules for the recommended Alliance List
#Optimized the display of the Alliance target task list and red-dot notification logic
#Alliance Red Packet optimization: adjusted Red Packet display content, added a daily claim limit, and supported automatic thanks after claiming
#Alliance Red Packet now also supports sending Red Packets after initiating Rallies a certain number of times
#Added a Monument shortcut to Alliance building construction conditions
#Optimized the display order of sign-up requirements and rewards for Alliance Caravan
[World and Combat Experience]
#Optimized the reward-claiming experience in the World
#Optimized the spacing between player Main Cities in the World
#Optimized the experience when marching toward certain targets
#Optimized the operation experience on the expedition interface
#Optimized the selectable time options for Rallies
#Optimized the Rally invitation list; players who have already joined the current Rally will no longer appear in the invitation list
#Optimized the calculation formula for Rally Team capacity
#When World PVE battles fail, some gameplay will refund consumed Stamina
#Optimized the sorting of the Caravan Escort Assistance list; members who can be invited will be displayed first
[Event and Interface Optimizations]
#Optimized the mechanics and reward display for first purchase and accumulated purchase events
#Optimized event interfaces such as Daily Pack, Voyage Fund, Monthly Card, and Weekly Pass
#Monthly Card/Weekly Pass supports reissuing unclaimed login rewards
#Optimized the interface of Escort Mission and related World experience
#Optimized Airship Racing: added beginner Training Grounds
#Optimized the Rise of Glory event interface
#Optimized the 7-day Sign In shortcut icon
#Optimized the Outfit attribute bonus interface
#Optimized item acquisition sources and the "Get More" feature. When items are insufficient, more suitable ways to obtain them will now be shown based on your current progress, with clearer options and shortcuts supported
[Inner City and Development Experience]
#Added a switch button in the Troop Training Camp, supporting switching between different Training Camps
#Optimized building animations and building status presentation
#Optimized the Conveyor Belt, goods, and worker animation performance in the processing plant
#Optimized the unlock screen for the second construction queue
#Optimized the tap response area in the Kitchen menu
#Optimized production refresh when assigning or removing residents
#Added a "Healing" status icon to the main screen while healing wounded soldiers
#Added an Upgrade All feature for required furniture in Processing Plant/Canteen/Inn-type buildings
#Improved Troop type visuals; troop types will now have more distinct appearances at different level tiers
[Novice & Story Presentation]
#Optimized certain story sequences and tutorial guidance
#Added a large number of new feature guides
[Adventure & Stage Presentation]
#Reworked many Adventure Expedition stages
#Added trap buildings in Adventure Expedition
#Added support for additional combat mechanics in City defense battles
#Optimized the City defense countdown display
#Optimized item acquisition tips on the defeat screen, making it clearer how to increase Power or replenish resources 3.8.1 Jun 30 [New Gameplay and Events]
#Added the "Territory Battle" gameplay, allowing players to fight over Territory
#Added the World Boss event “Siege of the Plunderer”
#Added the “Ruins Adventure” event
#Added the “Flexi Weekly Pass” event
#Reworked the “Alliance Set Sail” event
#Reworked some Hero Skills to adapt to tower defense gameplay
[Chat and Social]
#Optimized the Chat interface, adding a secondary tab for the Alliance channel and Chat settings
#After joining an Alliance, the Alliance Chat channel will include a greeting experience
[Alliance-Related Optimizations]
#Optimized Alliance recommendation logic; the system will prioritize recommending Alliances that players can join
#Optimized the sorting rules for the recommended Alliance List
#Optimized the display of the Alliance target task list and red-dot notification logic
#Alliance Red Packet optimization: adjusted Red Packet display content, added a daily claim limit, and supported automatic thanks after claiming
#Alliance Red Packet now also supports sending Red Packets after initiating Rallies a certain number of times
#Added a Monument shortcut to Alliance building construction conditions
#Optimized the display order of sign-up requirements and rewards for Alliance Caravan
[World and Combat Experience]
#Optimized the reward-claiming experience in the World
#Optimized the spacing between player Main Cities in the World
#Optimized the experience when marching toward certain targets
#Optimized the operation experience on the expedition interface
#Optimized the selectable time options for Rallies
#Optimized the Rally invitation list; players who have already joined the current Rally will no longer appear in the invitation list
#Optimized the calculation formula for Rally Team capacity
#When World PVE battles fail, some gameplay will refund consumed Stamina
#Optimized the sorting of the Caravan Escort Assistance list; members who can be invited will be displayed first
[Event and Interface Optimizations]
#Optimized the mechanics and reward display for first purchase and accumulated purchase events
#Optimized event interfaces such as Daily Pack, Voyage Fund, Monthly Card, and Weekly Pass
#Monthly Card/Weekly Pass supports reissuing unclaimed login rewards
#Optimized the interface of Escort Mission and related World experience
#Optimized Airship Racing: added beginner Training Grounds
#Optimized the Rise of Glory event interface
#Optimized the 7-day Sign In shortcut icon
#Optimized the Outfit attribute bonus interface
#Optimized item acquisition sources and the "Get More" feature. When items are insufficient, more suitable ways to obtain them will now be shown based on your current progress, with clearer options and shortcuts supported
[Inner City and Development Experience]
#Added a switch button in the Troop Training Camp, supporting switching between different Training Camps
#Optimized building animations and building status presentation
#Optimized the Conveyor Belt, goods, and worker animation performance in the processing plant
#Optimized the unlock screen for the second construction queue
#Optimized the tap response area in the Kitchen menu
#Optimized production refresh when assigning or removing residents
#Added a "Healing" status icon to the main screen while healing wounded soldiers
#Added an Upgrade All feature for required furniture in Processing Plant/Canteen/Inn-type buildings
#Improved Troop type visuals; troop types will now have more distinct appearances at different level tiers
[Novice & Story Presentation]
#Optimized certain story sequences and tutorial guidance
#Added a large number of new feature guides
[Adventure & Stage Presentation]
#Reworked many Adventure Expedition stages
#Added trap buildings in Adventure Expedition
#Added support for additional combat mechanics in City defense battles
#Optimized the City defense countdown display
#Optimized item acquisition tips on the defeat screen, making it clearer how to increase Power or replenish resources 3.8.0 Jun 29 #Optimized the path for Hero upgrade after a battle defeat, it now leads directly to the Hero List.
#The Alliance system is now unlocked after building the Alliance Center.
#The Chat is now unlocked when the Wind Castle reaches Lv 6.
#Optimized task entry logic on the main interface. Main Tasks will be displayed after completing Chapter Tasks.
#Optimized task interface logic. The tab with rewards available will now open by default.
#Optimized task display rules. All tasks with claimable rewards will be prioritized on the main interface.
#Increased the number of Alliance Help requests allowed and the duration of Help available.
#Increased the initial Rally Troop capacity.
#The Mystery Store is now unlocked at Wind Castle Lv 12.
#The Expedition Store is now unlocked at Wind Castle Lv 14.
#Improved the rewards in Alliance Loot Chests after a successful Yugoza challenge.
#Adjusted the start time of Rebel Invasion.
#Adjusted the upgrade requirements for certain Wind Castle levels.
#Increased login rewards for newly created characters.
#Reduced the Severely Injured rate of defending Troops in the Rebel Invasion event to 1%.
#Increased the capacity of Healing Centers across all upgrade levels.
#The Alliance voting feature is now unlocked at Alliance Lv 3.
#The 2x Battle Speed feature is now available after clearing Adventure Expedition Stage 6.
#Adjusted Chapter Task content and rewards.
#Adjusted the production efficiency of various resource buildings.
#Added Stamina items as rewards for certain Sub Quests.
#Adjusted the resource collection amount of Scout Post gathering tasks.
#Optimized the Wind Castle's attack effects during the Rebel Invasion event.
#The Embarking on an Adventure event is now unlocked at Wind Castle Lv 5.
#Adjusted the rewards for Save the Little Princess.
#Adjusted parts of the tutorial process. 3.7.5 May 15 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.4 Apr 27 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.3 Apr 24 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.2 Apr 24 [New]
#Added Mystery Wish Box event
#Added starter flying Vehicle
#Added War Room building
#Added Alliance Safe Gathering building gameplay
#Added Alliance Target Tasks
[Adjustments]
#Reworked inner city scenes
#Reworked the early game experience and guidance
#Reworked first purchase Hero and Skills. Female Knight, Adeline has been updated to Hammer of Law, Atreize (Hero level/Skill levels, etc. remain unchanged)
#Adjusted first purchase content. Pioneer has been changed to Promethean
#Mystic of Clouds gameplay has been changed to Adventure Expedition, and combat gameplay has been adjusted
#Heroes have been given a Guard attribute to accommodate the new combat gameplay
#Adjusted and reworked some Heroes' expedition Skills to accommodate the new combat gameplay
#Added the Command Post building to replace the original Dockyard building
#Added the Expedition Camp building to replace the original Mystic Portal building
[Optimizations]
#Added Reward Preview in the Monster search interface in the World
#Increased pillaging limit when pillaging resources in Great World Battles
#Permanently available events can now be added to the To-Do list
#Added reward reissue mechanic to Treasure Hunt Training pass event
#Optimized the expandable queue prompt below the march queue
#Optimized the experience and icons for the seamless zoom feature in the World
#Optimized the camera height saving mechanism. Adjusted camera height settings will now remain effective after switching scenes
#Optimized Complete All tasks for the Scout Post
#Optimized the reward presentation format of the Hideout Raid
#Optimized the Airship Racing room code to not be hidden by default
#Optimized the text display effect of Cloud Crystal exclusive records in the Pirate Cleanup event
#Optimized the user experience of Alliance Auto-Rally
#Optimized the user experience of the Alliance Voting feature
#Optimized the resident protest interface
#Optimized the Lucky Wheel event interface
#Optimized the Hero Exclusive Equipment interface
#Optimized source hints for missing Hero Equipment
#Optimized the notification interface when new residents join 3.6.1 Apr 11 [New]
#Added Mystery Wish Box event
#Added starter flying Vehicle
#Added War Room building
#Added Alliance Safe Gathering building gameplay
#Added Alliance Target Tasks
[Adjustments]
#Reworked inner city scenes
#Reworked the early game experience and guidance
#Reworked first purchase Hero and Skills. Female Knight, Adeline has been updated to Hammer of Law, Atreize (Hero level/Skill levels, etc. remain unchanged)
#Adjusted first purchase content. Pioneer has been changed to Promethean
#Mystic of Clouds gameplay has been changed to Adventure Expedition, and combat gameplay has been adjusted
#Heroes have been given a Guard attribute to accommodate the new combat gameplay
#Adjusted and reworked some Heroes' expedition Skills to accommodate the new combat gameplay
#Added the Command Post building to replace the original Dockyard building
#Added the Expedition Camp building to replace the original Mystic Portal building
[Optimizations]
#Added Reward Preview in the Monster search interface in the World
#Increased pillaging limit when pillaging resources in Great World Battles
#Permanently available events can now be added to the To-Do list
#Added reward reissue mechanic to Treasure Hunt Training pass event
#Optimized the expandable queue prompt below the march queue
#Optimized the experience and icons for the seamless zoom feature in the World
#Optimized the camera height saving mechanism. Adjusted camera height settings will now remain effective after switching scenes
#Optimized Complete All tasks for the Scout Post
#Optimized the reward presentation format of the Hideout Raid
#Optimized the Airship Racing room code to not be hidden by default
#Optimized the text display effect of Cloud Crystal exclusive records in the Pirate Cleanup event
#Optimized the user experience of Alliance Auto-Rally
#Optimized the user experience of the Alliance Voting feature
#Optimized the resident protest interface
#Optimized the Lucky Wheel event interface
#Optimized the Hero Exclusive Equipment interface
#Optimized source hints for missing Hero Equipment
#Optimized the notification interface when new residents join 3.6.0 Apr 7 #Fixed the issue where the player's server displayed as #0 in the battle report.
#Fixed the issue of incorrect scores displayed on the Airship Racing leaderboard.
#Fixed the issue where icons did not float to the correct entrance when obtaining diamonds and items.
#Fixed the issue where Expedition Coins could not be obtained after they were used up.
#Fixed the issue of incorrect methods for acquiring Expedition Coins.
#Fixed the issue of incorrect reward preview in the Leader Challenge. 3.5.2 Feb 26 [New Features]
#New Hideout Raid gameplay
#New Savings Contract feature
#New Alliance voting feature
#New Traveler's Market event
#Added a rechargeable random relocation item, which will restore random relocation attempts over time
[Adjustments & Optimizations]
#Adjusted some feature entry points on the main menu
#Adjusted the style of the World operation popup window
#Updated the Voyage Fund feature
#Redesigned Janus and Cannon Crab Leader in the Leader Challenge
#Redesigned the Tasks interface, added Chapter Tasks and Growth Tasks
#Optimized the shortcut icon for the Escort Mission
#Optimized the rules for automatic transfer of alliance leadership after the Alliance Leader has been offline for a long time
#Optimized some user experience aspects of Airship Racing
#Optimized auto rallying in Alliance War, Island Hunt now supports automatic rally
#Optimized some performance aspects of the Pirate Cleanup event
[Bug Fixes]
#Fixed an issue where the Fruit Feast event would freeze and not continue under certain conditions
#Fixed an issue where disconnecting and reconnecting during the Fruit Feast event could cause interface abnormalities
#Fixed an issue where clicking retreat when marching troops pass an obstacle would prompt "Target blocks point"
#Fixed an issue where the pass that already had its rewards claimed would reappear
#Fixed an issue where returning to the inner city after battles would cause resident chat bubbles to flicker abnormally
#Fixed an issue where avatar would be empty for some accounts on the World interface
#Fixed an issue where movement speed in the Caravan Escort event was abnormal
#Fixed an issue where receiving tasks in the Alliance Mobilization event could occasionally cause a black screen
#Fixed an issue where players could not match with other players in the Airship Racing Championship
#Fixed an issue where the Leader Challenge countdown timer was abnormal
#Fixed an issue where rewards mail for the Watermelon Synthesis event was not received correctly and required restarting the game to receive the mail 3.5.1 Feb 17 New
#Added "Escort Mission" event
#Added "Sky Shadow Seeker" event
#Added "Alliance Feast" event
#Added "Airship Racing Standard Race" event
#Added custom avatar feature
#Added daily tasks with auto-completion
Adjustments/Optimizations
#Optimized world combat effects
#Optimized the prompt when power is insufficient while attacking monsters in the world
#Optimized interface details for marching formations in the world
#Optimized the logic and indicators for "Kick / Leave / Disband" during rally phases
#Optimized the performance of "March / Attack / Leave" in Rebel Invasion
#Optimized the hero information feature
#Optimized the jump logic when upgrading furniture in inner city buildings
#Optimized the chat input experience
#Optimized the ability to cancel construction while buildings are being constructed
#Optimized auto-help so system prompts do not pop up as frequently when monthly card privileges are activated
#Optimized the performance and experience of the Pirate Cleanup event
#Optimized player appearance to be shown in 3D
#Optimized the display and user experience of quick march bar types in the world
#Optimized the issue where players could not tap to view how to obtain some items and currencies
#New special queue added to the quick march bar
#New mobile push notification when a neutral building occupied by the alliance is attacked
#Adjusted collection reward for the Sky Fishing event
#Renamed Floating Island Exploration event to Pirate Cleanup
#Renamed Air Pirate Ship Captain in the Leader Challenge to Captain
#Adjusted push gift pack, the first tier is now free to claim
#Adjusted monsters generated by scout post to only be visible to the player
#Changed 3H Speed Up items to purple quality, 8H Speed Up item to orange quality
#Reduced resource consumption for early alliance donation
[Art]
#New furniture icons for different levels in the inner city
[Bugs]
#Fixed inaccurate Power recommendations in the world
#Fixed issue where claiming pass rewards in the Floating Island Exploration event would grant extra rewards
#Fixed issue where auto attacking in Floating Island Exploration event would stop unexpectedly
#Fixed issue where the red dot notification would not disappear after entering Floating Island Exploration from the event calendar
#Fixed issue where the event calendar incorrectly showed The Strongest Lord and Lucky Wheel events as active
#Fixed issue where a timeout would be shown after the Shadow Hunt Rebel Leader is killed
#Fixed interface adaptation issues on some mobile devices 3.4.0 Jan 26 [BUG Fixes]
#Fixed reward mails being sent repeatedly in certain events.
#Fixed chests in the Floating Island Exploration event not being claimable.
#Fixed incorrect sorting of Cloud Crystal reward records in the Floating Island Exploration event.
#Fixed inability to relocate the city after equipping the Cloud Pirate Fortress castle skin.
#Fixed auto-attacks not triggering in the Pirate Cleanup event even when enough Dual Blades were available.
#Fixed incorrect prompt text in the Pirate Hunter Seven-Day Trial event.
#Fixed abnormal red dot notifications for Pirate Cleanup event tasks.
#Fixed VIP 8 not correctly unlocking new formation save slots.
#Fixed abnormal display of the troop creation interface in some cases.
#Fixed interface adaptation issues on certain devices.
#Fixed the Event Calendar incorrectly showing the Airship Racing Championship as open. 3.3.1 12/29/2025 [New Features and Gameplay]
#New Heroes: Dragon Tamer Selina, Forest Ranger Calder, Berserker Ragnar, Fortune Witch Woohee
#New Shadow Hunt gameplay
#New Airship Racing Championship event
#New Floating Island Exploration event
#New Warrior, Marksman, and Mage troop skills
#Added Alliance offline Rally function
#Added Strength Details function, tap Might on the main interface to enter
[Adjustments and Optimizations]
#World:
.Optimized World interface and button Layout
.Optimized the Cloud Royal Court and Alliance Main City display on the Mini Map
.When zooming, neutral towers occupied by an Alliance will show the Alliance's name
.When dispatching Gathering Troops, a prompt will appear if another player is already heading there to gather
.Fortress Contest: Automatically registered Fortresses must be contested during the Battle phase even if no other Alliances have signed up to contest them
.Fortress Contest: During the registration phase, Alliance management can change the registered Fortresses
.Fortress Contest: After the registration phase ends, players cannot change Alliances to join the event
.Optimized and adjusted the World deployment and Formation interfaces
.Added a pop-up for Airship Skill descriptions when selecting an Airship in Formation
#Battle:
.Attacking another player's Gathering Troops will cause the Energy Shield to disappear
#Alliance:
.Alliance Gifts-Alliance Chests: You can view names of purchased packs
.Alliance Donation: The Donate button will gray out when there are no donation attempts
.Alliance Log: Donation events will not be displayed
.If Alliance creation requirements are not met, the Create button will gray out and the creation requirements will display
.When Island Hunt begins, a event start notice will display in the Alliance Chat
.Added Alliance Technology unlock restrictions for new players
#Inner City:
.Optimized and adjusted the Defense Tower
.Added a Hero Duel bubble prompt to the Arena
.Optimized Resident action logic
#Watermelon Synthesis:
.Ranking list will update in real-time
.Optimized the response area of the back button after using an item
.You can use physical back button on devices to cancel item use
.Added a notification when Stamina is full
#Commercial/Events:
.Deals-Pass: The interface will close after claiming all rewards
.Lucky Wheel: Optimized red dot rules
.Rebel Invasion: Added a notification when the event starts
.Rebel Invasion: Added difficulty selection
.Alliance Caravan: Adjusted the minimum participants from 20 to 10
.Alliance Set Sail: Reduced point requirement
[Bug Fixes]
.Watermelon Synthesis: Fixed progress bar issue on the Colorful Fruit Set interface
.Fixed issue where during the Hero battle preparation phase, attributes upgraded via the quick upgrade above a Hero would not take effect for that battle
.Fixed issue where when viewing other Alliances, online status of their members could be seen
.Fixed inconsistency in effect image and actual model of World gathering points 3.3.0 12/26/2025 [Adjustments and Optimizations]
#Increased player gathering speed to double the original rate.
#Significantly reduced the price of gathering speed boost items.
#Adjusted the price of Refined Iron in the Honor Store.
#Substantially lowered the Severely Injured rate of Troops in the Rebel Invasion event.
#Adjusted event point values and monster difficulty for the Rebel Invasion event.
[Bug Fixes]
#Fixed an issue in Island Hunt where player damage exceeded expected values.
#Fixed an issue where Hero Edwin's skill "Special Recipe" was not activating.
#Fixed an issue where the acquisition method for Sankofa's Emblem was not displayed.
#Fixed a problem that could cause display issues on the map when merging islands.
#Fixed an issue where cards were not dealt in Airship Racing under certain conditions.
#Fixed an issue where playing a card in Airship Racing would not grant acceleration in some situations.
#Fixed an issue where rewards claimable after 00:00 for certain features would not refresh until the player logged in again.
#Fixed an issue where the Troop Edit interface could not be accessed in the Caravan Escort feature.
#Fixed an issue where Hero levels were displayed incorrectly in specific scenarios during the Caravan Escort feature.
#Fixed an issue where purchasing VIP Point items would fail on the second attempt when using the quick-buy function.
#Fixed an issue where the Rebel Invasion event did not start correctly when reserved for the first time.
#Fixed an issue where the Power displayed on some ranking lists was inconsistent with the player's actual Power.
#Fixed a text error during the login loading screen.
#Fixed an abnormal texture mapping issue in Mystic of Clouds.
#Fixed issues that occurred during parts of the tutorial.
#Fixed adaptation issues on certain interfaces. 3.2.1 11/25/2025 [New Features and Gameplay]
#New Hero Sankofa
#New event Rebel Invasion
#New event Watermelon Synthesis
#Added Alliance Auto-Help privilege to monthly card
#Redesigned part of the beginner tutorial
[Adjustments and Optimizations]
#World:
.Large Monsters search results will exclude Alliance rally targets
.New rallyable Large Monsters will spawn if none are found nearby
.Players will receive a warning when attacked/scouted by other Troops
.Players will receive a notification when reinforced by other Troops
.Increased minimum marching time in the World
.Adjusted Fortress occupation rules: When signed up for the Fortress Contest and the event is active, Fortresses can be attacked/occupied without connected Territory
.Optimized World tapping experience: The Tips popup will no longer appear when you tap on empty areas in the World after closing a window
.Added quick access to Fire Extinguishing in the World interface and player Wind Castle
#Battle:
.Added Hero Upgrade prompts in battle lineup
.Optimized Help prompts when defeated in battle
.Optimized Hero battle results interface
.Improved Hero battle Deploy All function
.Enhanced Hero battle start animation
.Optimized playback speed of Hero battles
#Others:
.Removed attack function of Defense Towers
.Optimized Monument reward rules: Individual Tasks can still be completed after Monument progress expires
.Improved the Embarking on an Adventure event interface
.Adjusted the first purchase reward to a direct purchase
.Added bubble prompt when the Academy is idle
.Added level prompts at all building corners
.Added trial for the second Construction Queue
.Added Daily Tasks for Crazy Kitchen
.Optimized the resident joining interface
.Improved the resident Protest/Burnout interface
.Optimized Tech Speed Up to not occupy the Technology Queue
.Improved timing of building assignment bubbles
.Made Equip All function for Heroes to be more user-friendly
.Optimized Chat: Tapping @ messages now jumps to the corresponding chat location
.Improved the Relocation item in the Bag for direct use
.Enhanced the Island Hunt boss model
.Removed red dot prompts when Alliance Tech donation attempts are less than 15
.Improved VIP interface
.Optimized the Leader Challenge interface
.Adjusted Fuel recovery time in Crazy Kitchen
.Adjusted daily limit for purchasing Fuel with Diamonds in Crazy Kitchen
.Adjusted Crazy Kitchen rewards
.Reduced EXP required for Airship Racing upgrades
.Increased Airship Racing max level
.Increased Airship Racing level rewards
.Adjusted Airship Racing balance
.Adjusted ore spawn rate and speed in Sky Fishing
.Adjusted Sky Fishing packs and rewards
.Optimized models of World islands and towers
[Bug Fixes]
#Fixed Tech Development event issue where speeding up time under 1m did not increase points
#Fixed Crazy Kitchen Achievements daily claimable issue
#Fixed Crazy Kitchen packs daily reset issue 3.2.0 11/17/2025 [BUG Fixes]
Fixed issue with Sky Fishing text errors.
Fixed issue with text misalignment during hot update. 3.1.2 11/10/2025 [BUG Fixes]
#Fix Wind Castle scouting showing 0 loot.
#Fix Sky Fishing ranking rewards not being delivered.
#Fix wrong prompt in 6th queue during monster elimination.
#Fix Alliance Merchant leaderboard data loss.
#Fix Bubble appearing when Alliance Center is not built (rare).
#Fix "Do not show tip again today" not applied for one‑click item use.
#Fix overflow speed‑up pop‑up when using an item shorter than remaining time.
#Fix Sky Fishing tackle prompting upgrade when Fishing Coins are insufficient.
#Fix Sky Fishing minerals already fished not unlocked in Encyclopedia.
#Fix Fishing Horn icon not lighting for previously‑fished minerals.
#Fix special item icon mispositioned in Sky Fishing advanced levels.
#Fix Sky Fishing rewards reclaimable on relog after completing the Encyclopedia.
#Fix Caravan Escorts queue dispatchable outside event period.
#Fix rainbow stone purchase screen missing "Contact customer support" button.
#Fix Alliance Mobilization bargain interface display issue.
#Fix Mystic of Clouds camera height when entering next stage after victory.
#Fix pet dispatch tutorial causing game freeze.
#Fix hero exclusive gear not applied in Caravan Escorts combat.
#Fix pillaged multiple Epic Air Combat Guides shown as 1 in Caravan Escorts. 3.1.1 11/06/2025 [New Features and Gameplay]
#New Airship Racing Gameplay: Unlocked at Dockyard Lv 1
#New Sky Fishing Gameplay: Check Event Calendar announcements for event timings
#New To-Do List Feature
#New World Mist Feature
#Added March Speed Up feature and items
[Adjustments and Optimizations]
#Art Optimizations:
.Updated the exterior designs of all Airships
.Added more furniture design levels
#Other Optimizations and Bug Fixes 3.1.0 10/30/2025 【BUG Fixes】
#Fixed abnormal display of player’s inner city resource production and ownership values
#Fixed abnormal issues with alliance battle loot
#Fixed issue where scout outpost monsters could not be searched under special circumstances
#Fixed issue where construction queue could not be used
#Fixed issue with alliance gathering point after reconnecting.
#Fixed caravan escort event notification dot issue. 3.0.4 10/13/2025 #Fixed bug related to Unity 3.0.3 10/04/2025
version 3.8.4
posted on 2026-07-06
Version History #Fixed an issue where some text was displayed outside the frame.
#Fixed an issue in the Hero star upgrade interface where the increment value was incorrectly displayed as a negative number.
#Fixed an issue where the matching cost was incorrectly displayed as 0 under certain circumstances during Territory Battle matching.
#Fixed an issue in the Rebel Invasion tower defense where dragging did not trigger monsters to refresh. 3.8.4 2d ago #Fixed an issue where some text was displayed outside the frame.
#Fixed an issue in the Hero star upgrade interface where the increment value was incorrectly displayed as a negative number.
#Fixed an issue where the matching cost was incorrectly displayed as 0 under certain circumstances during Territory Battle matching.
#Fixed an issue in the Rebel Invasion tower defense where dragging did not trigger monsters to refresh. 3.8.3 4d ago #Fixed an issue in Territory Battle where walls would not appear when saving a custom Blueprint.
#Fixed an issue in Territory Battle where tapping on an opponent to match would not take you to the pre-battle preparation screen.
#Fixed an issue where skipping the Recruit animation would also skip the reward display.
#Fixed an issue with the red dot notification in the Crazy Kitchen event.
#Fixed an issue where the guide hand would not appear when tapping the Upgrade button before meeting the building upgrade requirements.
#Fixed an issue in Siege of the Plunderer where damage would incorrectly display as 0.
#Fixed an issue where the shadows of some resources would flicker unexpectedly. 3.8.2 5d ago [New Gameplay and Events]
#Added the "Territory Battle" gameplay, allowing players to fight over Territory
#Added the World Boss event “Siege of the Plunderer”
#Added the “Ruins Adventure” event
#Added the “Flexi Weekly Pass” event
#Reworked the “Alliance Set Sail” event
#Reworked some Hero Skills to adapt to tower defense gameplay
[Chat and Social]
#Optimized the Chat interface, adding a secondary tab for the Alliance channel and Chat settings
#After joining an Alliance, the Alliance Chat channel will include a greeting experience
[Alliance-Related Optimizations]
#Optimized Alliance recommendation logic; the system will prioritize recommending Alliances that players can join
#Optimized the sorting rules for the recommended Alliance List
#Optimized the display of the Alliance target task list and red-dot notification logic
#Alliance Red Packet optimization: adjusted Red Packet display content, added a daily claim limit, and supported automatic thanks after claiming
#Alliance Red Packet now also supports sending Red Packets after initiating Rallies a certain number of times
#Added a Monument shortcut to Alliance building construction conditions
#Optimized the display order of sign-up requirements and rewards for Alliance Caravan
[World and Combat Experience]
#Optimized the reward-claiming experience in the World
#Optimized the spacing between player Main Cities in the World
#Optimized the experience when marching toward certain targets
#Optimized the operation experience on the expedition interface
#Optimized the selectable time options for Rallies
#Optimized the Rally invitation list; players who have already joined the current Rally will no longer appear in the invitation list
#Optimized the calculation formula for Rally Team capacity
#When World PVE battles fail, some gameplay will refund consumed Stamina
#Optimized the sorting of the Caravan Escort Assistance list; members who can be invited will be displayed first
[Event and Interface Optimizations]
#Optimized the mechanics and reward display for first purchase and accumulated purchase events
#Optimized event interfaces such as Daily Pack, Voyage Fund, Monthly Card, and Weekly Pass
#Monthly Card/Weekly Pass supports reissuing unclaimed login rewards
#Optimized the interface of Escort Mission and related World experience
#Optimized Airship Racing: added beginner Training Grounds
#Optimized the Rise of Glory event interface
#Optimized the 7-day Sign In shortcut icon
#Optimized the Outfit attribute bonus interface
#Optimized item acquisition sources and the "Get More" feature. When items are insufficient, more suitable ways to obtain them will now be shown based on your current progress, with clearer options and shortcuts supported
[Inner City and Development Experience]
#Added a switch button in the Troop Training Camp, supporting switching between different Training Camps
#Optimized building animations and building status presentation
#Optimized the Conveyor Belt, goods, and worker animation performance in the processing plant
#Optimized the unlock screen for the second construction queue
#Optimized the tap response area in the Kitchen menu
#Optimized production refresh when assigning or removing residents
#Added a "Healing" status icon to the main screen while healing wounded soldiers
#Added an Upgrade All feature for required furniture in Processing Plant/Canteen/Inn-type buildings
#Improved Troop type visuals; troop types will now have more distinct appearances at different level tiers
[Novice & Story Presentation]
#Optimized certain story sequences and tutorial guidance
#Added a large number of new feature guides
[Adventure & Stage Presentation]
#Reworked many Adventure Expedition stages
#Added trap buildings in Adventure Expedition
#Added support for additional combat mechanics in City defense battles
#Optimized the City defense countdown display
#Optimized item acquisition tips on the defeat screen, making it clearer how to increase Power or replenish resources 3.8.1 6d ago [New Gameplay and Events]
#Added the "Territory Battle" gameplay, allowing players to fight over Territory
#Added the World Boss event “Siege of the Plunderer”
#Added the “Ruins Adventure” event
#Added the “Flexi Weekly Pass” event
#Reworked the “Alliance Set Sail” event
#Reworked some Hero Skills to adapt to tower defense gameplay
[Chat and Social]
#Optimized the Chat interface, adding a secondary tab for the Alliance channel and Chat settings
#After joining an Alliance, the Alliance Chat channel will include a greeting experience
[Alliance-Related Optimizations]
#Optimized Alliance recommendation logic; the system will prioritize recommending Alliances that players can join
#Optimized the sorting rules for the recommended Alliance List
#Optimized the display of the Alliance target task list and red-dot notification logic
#Alliance Red Packet optimization: adjusted Red Packet display content, added a daily claim limit, and supported automatic thanks after claiming
#Alliance Red Packet now also supports sending Red Packets after initiating Rallies a certain number of times
#Added a Monument shortcut to Alliance building construction conditions
#Optimized the display order of sign-up requirements and rewards for Alliance Caravan
[World and Combat Experience]
#Optimized the reward-claiming experience in the World
#Optimized the spacing between player Main Cities in the World
#Optimized the experience when marching toward certain targets
#Optimized the operation experience on the expedition interface
#Optimized the selectable time options for Rallies
#Optimized the Rally invitation list; players who have already joined the current Rally will no longer appear in the invitation list
#Optimized the calculation formula for Rally Team capacity
#When World PVE battles fail, some gameplay will refund consumed Stamina
#Optimized the sorting of the Caravan Escort Assistance list; members who can be invited will be displayed first
[Event and Interface Optimizations]
#Optimized the mechanics and reward display for first purchase and accumulated purchase events
#Optimized event interfaces such as Daily Pack, Voyage Fund, Monthly Card, and Weekly Pass
#Monthly Card/Weekly Pass supports reissuing unclaimed login rewards
#Optimized the interface of Escort Mission and related World experience
#Optimized Airship Racing: added beginner Training Grounds
#Optimized the Rise of Glory event interface
#Optimized the 7-day Sign In shortcut icon
#Optimized the Outfit attribute bonus interface
#Optimized item acquisition sources and the "Get More" feature. When items are insufficient, more suitable ways to obtain them will now be shown based on your current progress, with clearer options and shortcuts supported
[Inner City and Development Experience]
#Added a switch button in the Troop Training Camp, supporting switching between different Training Camps
#Optimized building animations and building status presentation
#Optimized the Conveyor Belt, goods, and worker animation performance in the processing plant
#Optimized the unlock screen for the second construction queue
#Optimized the tap response area in the Kitchen menu
#Optimized production refresh when assigning or removing residents
#Added a "Healing" status icon to the main screen while healing wounded soldiers
#Added an Upgrade All feature for required furniture in Processing Plant/Canteen/Inn-type buildings
#Improved Troop type visuals; troop types will now have more distinct appearances at different level tiers
[Novice & Story Presentation]
#Optimized certain story sequences and tutorial guidance
#Added a large number of new feature guides
[Adventure & Stage Presentation]
#Reworked many Adventure Expedition stages
#Added trap buildings in Adventure Expedition
#Added support for additional combat mechanics in City defense battles
#Optimized the City defense countdown display
#Optimized item acquisition tips on the defeat screen, making it clearer how to increase Power or replenish resources 3.8.0 Jun 29 #Optimized the path for Hero upgrade after a battle defeat, it now leads directly to the Hero List.
#The Alliance system is now unlocked after building the Alliance Center.
#The Chat is now unlocked when the Wind Castle reaches Lv 6.
#Optimized task entry logic on the main interface. Main Tasks will be displayed after completing Chapter Tasks.
#Optimized task interface logic. The tab with rewards available will now open by default.
#Optimized task display rules. All tasks with claimable rewards will be prioritized on the main interface.
#Increased the number of Alliance Help requests allowed and the duration of Help available.
#Increased the initial Rally Troop capacity.
#The Mystery Store is now unlocked at Wind Castle Lv 12.
#The Expedition Store is now unlocked at Wind Castle Lv 14.
#Improved the rewards in Alliance Loot Chests after a successful Yugoza challenge.
#Adjusted the start time of Rebel Invasion.
#Adjusted the upgrade requirements for certain Wind Castle levels.
#Increased login rewards for newly created characters.
#Reduced the Severely Injured rate of defending Troops in the Rebel Invasion event to 1%.
#Increased the capacity of Healing Centers across all upgrade levels.
#The Alliance voting feature is now unlocked at Alliance Lv 3.
#The 2x Battle Speed feature is now available after clearing Adventure Expedition Stage 6.
#Adjusted Chapter Task content and rewards.
#Adjusted the production efficiency of various resource buildings.
#Added Stamina items as rewards for certain Sub Quests.
#Adjusted the resource collection amount of Scout Post gathering tasks.
#Optimized the Wind Castle's attack effects during the Rebel Invasion event.
#The Embarking on an Adventure event is now unlocked at Wind Castle Lv 5.
#Adjusted the rewards for Save the Little Princess.
#Adjusted parts of the tutorial process. 3.7.5 May 15 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.4 Apr 27 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.3 Apr 24 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.2 Apr 24 [New]
#Added Mystery Wish Box event
#Added starter flying Vehicle
#Added War Room building
#Added Alliance Safe Gathering building gameplay
#Added Alliance Target Tasks
[Adjustments]
#Reworked inner city scenes
#Reworked the early game experience and guidance
#Reworked first purchase Hero and Skills. Female Knight, Adeline has been updated to Hammer of Law, Atreize (Hero level/Skill levels, etc. remain unchanged)
#Adjusted first purchase content. Pioneer has been changed to Promethean
#Mystic of Clouds gameplay has been changed to Adventure Expedition, and combat gameplay has been adjusted
#Heroes have been given a Guard attribute to accommodate the new combat gameplay
#Adjusted and reworked some Heroes' expedition Skills to accommodate the new combat gameplay
#Added the Command Post building to replace the original Dockyard building
#Added the Expedition Camp building to replace the original Mystic Portal building
[Optimizations]
#Added Reward Preview in the Monster search interface in the World
#Increased pillaging limit when pillaging resources in Great World Battles
#Permanently available events can now be added to the To-Do list
#Added reward reissue mechanic to Treasure Hunt Training pass event
#Optimized the expandable queue prompt below the march queue
#Optimized the experience and icons for the seamless zoom feature in the World
#Optimized the camera height saving mechanism. Adjusted camera height settings will now remain effective after switching scenes
#Optimized Complete All tasks for the Scout Post
#Optimized the reward presentation format of the Hideout Raid
#Optimized the Airship Racing room code to not be hidden by default
#Optimized the text display effect of Cloud Crystal exclusive records in the Pirate Cleanup event
#Optimized the user experience of Alliance Auto-Rally
#Optimized the user experience of the Alliance Voting feature
#Optimized the resident protest interface
#Optimized the Lucky Wheel event interface
#Optimized the Hero Exclusive Equipment interface
#Optimized source hints for missing Hero Equipment
#Optimized the notification interface when new residents join 3.6.1 Apr 11 [New]
#Added Mystery Wish Box event
#Added starter flying Vehicle
#Added War Room building
#Added Alliance Safe Gathering building gameplay
#Added Alliance Target Tasks
[Adjustments]
#Reworked inner city scenes
#Reworked the early game experience and guidance
#Reworked first purchase Hero and Skills. Female Knight, Adeline has been updated to Hammer of Law, Atreize (Hero level/Skill levels, etc. remain unchanged)
#Adjusted first purchase content. Pioneer has been changed to Promethean
#Mystic of Clouds gameplay has been changed to Adventure Expedition, and combat gameplay has been adjusted
#Heroes have been given a Guard attribute to accommodate the new combat gameplay
#Adjusted and reworked some Heroes' expedition Skills to accommodate the new combat gameplay
#Added the Command Post building to replace the original Dockyard building
#Added the Expedition Camp building to replace the original Mystic Portal building
[Optimizations]
#Added Reward Preview in the Monster search interface in the World
#Increased pillaging limit when pillaging resources in Great World Battles
#Permanently available events can now be added to the To-Do list
#Added reward reissue mechanic to Treasure Hunt Training pass event
#Optimized the expandable queue prompt below the march queue
#Optimized the experience and icons for the seamless zoom feature in the World
#Optimized the camera height saving mechanism. Adjusted camera height settings will now remain effective after switching scenes
#Optimized Complete All tasks for the Scout Post
#Optimized the reward presentation format of the Hideout Raid
#Optimized the Airship Racing room code to not be hidden by default
#Optimized the text display effect of Cloud Crystal exclusive records in the Pirate Cleanup event
#Optimized the user experience of Alliance Auto-Rally
#Optimized the user experience of the Alliance Voting feature
#Optimized the resident protest interface
#Optimized the Lucky Wheel event interface
#Optimized the Hero Exclusive Equipment interface
#Optimized source hints for missing Hero Equipment
#Optimized the notification interface when new residents join 3.6.0 Apr 7 #Fixed the issue where the player's server displayed as #0 in the battle report.
#Fixed the issue of incorrect scores displayed on the Airship Racing leaderboard.
#Fixed the issue where icons did not float to the correct entrance when obtaining diamonds and items.
#Fixed the issue where Expedition Coins could not be obtained after they were used up.
#Fixed the issue of incorrect methods for acquiring Expedition Coins.
#Fixed the issue of incorrect reward preview in the Leader Challenge. 3.5.2 Feb 26 [New Features]
#New Hideout Raid gameplay
#New Savings Contract feature
#New Alliance voting feature
#New Traveler's Market event
#Added a rechargeable random relocation item, which will restore random relocation attempts over time
[Adjustments & Optimizations]
#Adjusted some feature entry points on the main menu
#Adjusted the style of the World operation popup window
#Updated the Voyage Fund feature
#Redesigned Janus and Cannon Crab Leader in the Leader Challenge
#Redesigned the Tasks interface, added Chapter Tasks and Growth Tasks
#Optimized the shortcut icon for the Escort Mission
#Optimized the rules for automatic transfer of alliance leadership after the Alliance Leader has been offline for a long time
#Optimized some user experience aspects of Airship Racing
#Optimized auto rallying in Alliance War, Island Hunt now supports automatic rally
#Optimized some performance aspects of the Pirate Cleanup event
[Bug Fixes]
#Fixed an issue where the Fruit Feast event would freeze and not continue under certain conditions
#Fixed an issue where disconnecting and reconnecting during the Fruit Feast event could cause interface abnormalities
#Fixed an issue where clicking retreat when marching troops pass an obstacle would prompt "Target blocks point"
#Fixed an issue where the pass that already had its rewards claimed would reappear
#Fixed an issue where returning to the inner city after battles would cause resident chat bubbles to flicker abnormally
#Fixed an issue where avatar would be empty for some accounts on the World interface
#Fixed an issue where movement speed in the Caravan Escort event was abnormal
#Fixed an issue where receiving tasks in the Alliance Mobilization event could occasionally cause a black screen
#Fixed an issue where players could not match with other players in the Airship Racing Championship
#Fixed an issue where the Leader Challenge countdown timer was abnormal
#Fixed an issue where rewards mail for the Watermelon Synthesis event was not received correctly and required restarting the game to receive the mail 3.5.1 Feb 17 New
#Added "Escort Mission" event
#Added "Sky Shadow Seeker" event
#Added "Alliance Feast" event
#Added "Airship Racing Standard Race" event
#Added custom avatar feature
#Added daily tasks with auto-completion
Adjustments/Optimizations
#Optimized world combat effects
#Optimized the prompt when power is insufficient while attacking monsters in the world
#Optimized interface details for marching formations in the world
#Optimized the logic and indicators for "Kick / Leave / Disband" during rally phases
#Optimized the performance of "March / Attack / Leave" in Rebel Invasion
#Optimized the hero information feature
#Optimized the jump logic when upgrading furniture in inner city buildings
#Optimized the chat input experience
#Optimized the ability to cancel construction while buildings are being constructed
#Optimized auto-help so system prompts do not pop up as frequently when monthly card privileges are activated
#Optimized the performance and experience of the Pirate Cleanup event
#Optimized player appearance to be shown in 3D
#Optimized the display and user experience of quick march bar types in the world
#Optimized the issue where players could not tap to view how to obtain some items and currencies
#New special queue added to the quick march bar
#New mobile push notification when a neutral building occupied by the alliance is attacked
#Adjusted collection reward for the Sky Fishing event
#Renamed Floating Island Exploration event to Pirate Cleanup
#Renamed Air Pirate Ship Captain in the Leader Challenge to Captain
#Adjusted push gift pack, the first tier is now free to claim
#Adjusted monsters generated by scout post to only be visible to the player
#Changed 3H Speed Up items to purple quality, 8H Speed Up item to orange quality
#Reduced resource consumption for early alliance donation
[Art]
#New furniture icons for different levels in the inner city
[Bugs]
#Fixed inaccurate Power recommendations in the world
#Fixed issue where claiming pass rewards in the Floating Island Exploration event would grant extra rewards
#Fixed issue where auto attacking in Floating Island Exploration event would stop unexpectedly
#Fixed issue where the red dot notification would not disappear after entering Floating Island Exploration from the event calendar
#Fixed issue where the event calendar incorrectly showed The Strongest Lord and Lucky Wheel events as active
#Fixed issue where a timeout would be shown after the Shadow Hunt Rebel Leader is killed
#Fixed interface adaptation issues on some mobile devices 3.4.0 Jan 26 [BUG Fixes]
#Fixed reward mails being sent repeatedly in certain events.
#Fixed chests in the Floating Island Exploration event not being claimable.
#Fixed incorrect sorting of Cloud Crystal reward records in the Floating Island Exploration event.
#Fixed inability to relocate the city after equipping the Cloud Pirate Fortress castle skin.
#Fixed auto-attacks not triggering in the Pirate Cleanup event even when enough Dual Blades were available.
#Fixed incorrect prompt text in the Pirate Hunter Seven-Day Trial event.
#Fixed abnormal red dot notifications for Pirate Cleanup event tasks.
#Fixed VIP 8 not correctly unlocking new formation save slots.
#Fixed abnormal display of the troop creation interface in some cases.
#Fixed interface adaptation issues on certain devices.
#Fixed the Event Calendar incorrectly showing the Airship Racing Championship as open. 3.3.1 12/29/2025 [New Features and Gameplay]
#New Heroes: Dragon Tamer Selina, Forest Ranger Calder, Berserker Ragnar, Fortune Witch Woohee
#New Shadow Hunt gameplay
#New Airship Racing Championship event
#New Floating Island Exploration event
#New Warrior, Marksman, and Mage troop skills
#Added Alliance offline Rally function
#Added Strength Details function, tap Might on the main interface to enter
[Adjustments and Optimizations]
#World:
.Optimized World interface and button Layout
.Optimized the Cloud Royal Court and Alliance Main City display on the Mini Map
.When zooming, neutral towers occupied by an Alliance will show the Alliance's name
.When dispatching Gathering Troops, a prompt will appear if another player is already heading there to gather
.Fortress Contest: Automatically registered Fortresses must be contested during the Battle phase even if no other Alliances have signed up to contest them
.Fortress Contest: During the registration phase, Alliance management can change the registered Fortresses
.Fortress Contest: After the registration phase ends, players cannot change Alliances to join the event
.Optimized and adjusted the World deployment and Formation interfaces
.Added a pop-up for Airship Skill descriptions when selecting an Airship in Formation
#Battle:
.Attacking another player's Gathering Troops will cause the Energy Shield to disappear
#Alliance:
.Alliance Gifts-Alliance Chests: You can view names of purchased packs
.Alliance Donation: The Donate button will gray out when there are no donation attempts
.Alliance Log: Donation events will not be displayed
.If Alliance creation requirements are not met, the Create button will gray out and the creation requirements will display
.When Island Hunt begins, a event start notice will display in the Alliance Chat
.Added Alliance Technology unlock restrictions for new players
#Inner City:
.Optimized and adjusted the Defense Tower
.Added a Hero Duel bubble prompt to the Arena
.Optimized Resident action logic
#Watermelon Synthesis:
.Ranking list will update in real-time
.Optimized the response area of the back button after using an item
.You can use physical back button on devices to cancel item use
.Added a notification when Stamina is full
#Commercial/Events:
.Deals-Pass: The interface will close after claiming all rewards
.Lucky Wheel: Optimized red dot rules
.Rebel Invasion: Added a notification when the event starts
.Rebel Invasion: Added difficulty selection
.Alliance Caravan: Adjusted the minimum participants from 20 to 10
.Alliance Set Sail: Reduced point requirement
[Bug Fixes]
.Watermelon Synthesis: Fixed progress bar issue on the Colorful Fruit Set interface
.Fixed issue where during the Hero battle preparation phase, attributes upgraded via the quick upgrade above a Hero would not take effect for that battle
.Fixed issue where when viewing other Alliances, online status of their members could be seen
.Fixed inconsistency in effect image and actual model of World gathering points 3.3.0 12/26/2025 [Adjustments and Optimizations]
#Increased player gathering speed to double the original rate.
#Significantly reduced the price of gathering speed boost items.
#Adjusted the price of Refined Iron in the Honor Store.
#Substantially lowered the Severely Injured rate of Troops in the Rebel Invasion event.
#Adjusted event point values and monster difficulty for the Rebel Invasion event.
[Bug Fixes]
#Fixed an issue in Island Hunt where player damage exceeded expected values.
#Fixed an issue where Hero Edwin's skill "Special Recipe" was not activating.
#Fixed an issue where the acquisition method for Sankofa's Emblem was not displayed.
#Fixed a problem that could cause display issues on the map when merging islands.
#Fixed an issue where cards were not dealt in Airship Racing under certain conditions.
#Fixed an issue where playing a card in Airship Racing would not grant acceleration in some situations.
#Fixed an issue where rewards claimable after 00:00 for certain features would not refresh until the player logged in again.
#Fixed an issue where the Troop Edit interface could not be accessed in the Caravan Escort feature.
#Fixed an issue where Hero levels were displayed incorrectly in specific scenarios during the Caravan Escort feature.
#Fixed an issue where purchasing VIP Point items would fail on the second attempt when using the quick-buy function.
#Fixed an issue where the Rebel Invasion event did not start correctly when reserved for the first time.
#Fixed an issue where the Power displayed on some ranking lists was inconsistent with the player's actual Power.
#Fixed a text error during the login loading screen.
#Fixed an abnormal texture mapping issue in Mystic of Clouds.
#Fixed issues that occurred during parts of the tutorial.
#Fixed adaptation issues on certain interfaces. 3.2.1 11/25/2025 [New Features and Gameplay]
#New Hero Sankofa
#New event Rebel Invasion
#New event Watermelon Synthesis
#Added Alliance Auto-Help privilege to monthly card
#Redesigned part of the beginner tutorial
[Adjustments and Optimizations]
#World:
.Large Monsters search results will exclude Alliance rally targets
.New rallyable Large Monsters will spawn if none are found nearby
.Players will receive a warning when attacked/scouted by other Troops
.Players will receive a notification when reinforced by other Troops
.Increased minimum marching time in the World
.Adjusted Fortress occupation rules: When signed up for the Fortress Contest and the event is active, Fortresses can be attacked/occupied without connected Territory
.Optimized World tapping experience: The Tips popup will no longer appear when you tap on empty areas in the World after closing a window
.Added quick access to Fire Extinguishing in the World interface and player Wind Castle
#Battle:
.Added Hero Upgrade prompts in battle lineup
.Optimized Help prompts when defeated in battle
.Optimized Hero battle results interface
.Improved Hero battle Deploy All function
.Enhanced Hero battle start animation
.Optimized playback speed of Hero battles
#Others:
.Removed attack function of Defense Towers
.Optimized Monument reward rules: Individual Tasks can still be completed after Monument progress expires
.Improved the Embarking on an Adventure event interface
.Adjusted the first purchase reward to a direct purchase
.Added bubble prompt when the Academy is idle
.Added level prompts at all building corners
.Added trial for the second Construction Queue
.Added Daily Tasks for Crazy Kitchen
.Optimized the resident joining interface
.Improved the resident Protest/Burnout interface
.Optimized Tech Speed Up to not occupy the Technology Queue
.Improved timing of building assignment bubbles
.Made Equip All function for Heroes to be more user-friendly
.Optimized Chat: Tapping @ messages now jumps to the corresponding chat location
.Improved the Relocation item in the Bag for direct use
.Enhanced the Island Hunt boss model
.Removed red dot prompts when Alliance Tech donation attempts are less than 15
.Improved VIP interface
.Optimized the Leader Challenge interface
.Adjusted Fuel recovery time in Crazy Kitchen
.Adjusted daily limit for purchasing Fuel with Diamonds in Crazy Kitchen
.Adjusted Crazy Kitchen rewards
.Reduced EXP required for Airship Racing upgrades
.Increased Airship Racing max level
.Increased Airship Racing level rewards
.Adjusted Airship Racing balance
.Adjusted ore spawn rate and speed in Sky Fishing
.Adjusted Sky Fishing packs and rewards
.Optimized models of World islands and towers
[Bug Fixes]
#Fixed Tech Development event issue where speeding up time under 1m did not increase points
#Fixed Crazy Kitchen Achievements daily claimable issue
#Fixed Crazy Kitchen packs daily reset issue 3.2.0 11/17/2025 [BUG Fixes]
Fixed issue with Sky Fishing text errors.
Fixed issue with text misalignment during hot update. 3.1.2 11/10/2025 [BUG Fixes]
#Fix Wind Castle scouting showing 0 loot.
#Fix Sky Fishing ranking rewards not being delivered.
#Fix wrong prompt in 6th queue during monster elimination.
#Fix Alliance Merchant leaderboard data loss.
#Fix Bubble appearing when Alliance Center is not built (rare).
#Fix "Do not show tip again today" not applied for one‑click item use.
#Fix overflow speed‑up pop‑up when using an item shorter than remaining time.
#Fix Sky Fishing tackle prompting upgrade when Fishing Coins are insufficient.
#Fix Sky Fishing minerals already fished not unlocked in Encyclopedia.
#Fix Fishing Horn icon not lighting for previously‑fished minerals.
#Fix special item icon mispositioned in Sky Fishing advanced levels.
#Fix Sky Fishing rewards reclaimable on relog after completing the Encyclopedia.
#Fix Caravan Escorts queue dispatchable outside event period.
#Fix rainbow stone purchase screen missing "Contact customer support" button.
#Fix Alliance Mobilization bargain interface display issue.
#Fix Mystic of Clouds camera height when entering next stage after victory.
#Fix pet dispatch tutorial causing game freeze.
#Fix hero exclusive gear not applied in Caravan Escorts combat.
#Fix pillaged multiple Epic Air Combat Guides shown as 1 in Caravan Escorts. 3.1.1 11/06/2025 [New Features and Gameplay]
#New Airship Racing Gameplay: Unlocked at Dockyard Lv 1
#New Sky Fishing Gameplay: Check Event Calendar announcements for event timings
#New To-Do List Feature
#New World Mist Feature
#Added March Speed Up feature and items
[Adjustments and Optimizations]
#Art Optimizations:
.Updated the exterior designs of all Airships
.Added more furniture design levels
#Other Optimizations and Bug Fixes 3.1.0 10/30/2025 【BUG Fixes】
#Fixed abnormal display of player’s inner city resource production and ownership values
#Fixed abnormal issues with alliance battle loot
#Fixed issue where scout outpost monsters could not be searched under special circumstances
#Fixed issue where construction queue could not be used
#Fixed issue with alliance gathering point after reconnecting.
#Fixed caravan escort event notification dot issue. 3.0.4 10/13/2025 #Fixed bug related to Unity 3.0.3 10/04/2025 Game experience optimizations 3.0.2 09/30/2025 [Optimizations]
#Optimized the chat filter experience.
#Optimized the prompt displayed when appointing residents if there are insufficient residents.
#Reduced the repair value of Knight Towers to encourage more participation.
[Bug Fixes]
#Fixed an issue with equipment attributes displaying abnormally.
#Fixed an issue where guiding players to build the Animal Pen under certain conditions could cause the game to freeze.
#Fixed an issue where failing in Hero Duel could cause a soft lock during the defeat tutorial.
#Fixed an issue where the Level 1 Canteen did not produce food.
#Fixed a UI adaptation issue in the Monster’s Hidden Treasure event interface.
#Fixed an issue where building a Cottage did not immediately attract new residents.
#Fixed an inaccurate countdown timer for Fortress protection in the Great World.
#Fixed an issue where battle power was abnormal when matching players in Hero Duel.
#Fixed incorrect red dot notification logic in some events.
#Fixed an abnormal progress bar display when claiming rewards in Crazy Kitchen.
#Fixed an issue where translated chat text overlapped.
#Fixed inconsistencies between unlock conditions and tooltip descriptions for hero equipment.
#Fixed an issue where the recommended battle power for Hero Duel bots was incorrect. 3.0.1 09/29/2025
version 3.8.0
posted on 2026-06-29
Version History [New Gameplay and Events]
#Added the "Territory Battle" gameplay, allowing players to fight over Territory
#Added the World Boss event “Siege of the Plunderer”
#Added the “Ruins Adventure” event
#Added the “Flexi Weekly Pass” event
#Reworked the “Alliance Set Sail” event
#Reworked some Hero Skills to adapt to tower defense gameplay
[Chat and Social]
#Optimized the Chat interface, adding a secondary tab for the Alliance channel and Chat settings
#After joining an Alliance, the Alliance Chat channel will include a greeting experience
[Alliance-Related Optimizations]
#Optimized Alliance recommendation logic; the system will prioritize recommending Alliances that players can join
#Optimized the sorting rules for the recommended Alliance List
#Optimized the display of the Alliance target task list and red-dot notification logic
#Alliance Red Packet optimization: adjusted Red Packet display content, added a daily claim limit, and supported automatic thanks after claiming
#Alliance Red Packet now also supports sending Red Packets after initiating Rallies a certain number of times
#Added a Monument shortcut to Alliance building construction conditions
#Optimized the display order of sign-up requirements and rewards for Alliance Caravan
[World and Combat Experience]
#Optimized the reward-claiming experience in the World
#Optimized the spacing between player Main Cities in the World
#Optimized the experience when marching toward certain targets
#Optimized the operation experience on the expedition interface
#Optimized the selectable time options for Rallies
#Optimized the Rally invitation list; players who have already joined the current Rally will no longer appear in the invitation list
#Optimized the calculation formula for Rally Team capacity
#When World PVE battles fail, some gameplay will refund consumed Stamina
#Optimized the sorting of the Caravan Escort Assistance list; members who can be invited will be displayed first
[Event and Interface Optimizations]
#Optimized the mechanics and reward display for first purchase and accumulated purchase events
#Optimized event interfaces such as Daily Pack, Voyage Fund, Monthly Card, and Weekly Pass
#Monthly Card/Weekly Pass supports reissuing unclaimed login rewards
#Optimized the interface of Escort Mission and related World experience
#Optimized Airship Racing: added beginner Training Grounds
#Optimized the Rise of Glory event interface
#Optimized the 7-day Sign In shortcut icon
#Optimized the Outfit attribute bonus interface
#Optimized item acquisition sources and the "Get More" feature. When items are insufficient, more suitable ways to obtain them will now be shown based on your current progress, with clearer options and shortcuts supported
[Inner City and Development Experience]
#Added a switch button in the Troop Training Camp, supporting switching between different Training Camps
#Optimized building animations and building status presentation
#Optimized the Conveyor Belt, goods, and worker animation performance in the processing plant
#Optimized the unlock screen for the second construction queue
#Optimized the tap response area in the Kitchen menu
#Optimized production refresh when assigning or removing residents
#Added a "Healing" status icon to the main screen while healing wounded soldiers
#Added an Upgrade All feature for required furniture in Processing Plant/Canteen/Inn-type buildings
#Improved Troop type visuals; troop types will now have more distinct appearances at different level tiers
[Novice & Story Presentation]
#Optimized certain story sequences and tutorial guidance
#Added a large number of new feature guides
[Adventure & Stage Presentation]
#Reworked many Adventure Expedition stages
#Added trap buildings in Adventure Expedition
#Added support for additional combat mechanics in City defense battles
#Optimized the City defense countdown display
#Optimized item acquisition tips on the defeat screen, making it clearer how to increase Power or replenish resources 3.8.0 12h ago #Optimized the path for Hero upgrade after a battle defeat, it now leads directly to the Hero List.
#The Alliance system is now unlocked after building the Alliance Center.
#The Chat is now unlocked when the Wind Castle reaches Lv 6.
#Optimized task entry logic on the main interface. Main Tasks will be displayed after completing Chapter Tasks.
#Optimized task interface logic. The tab with rewards available will now open by default.
#Optimized task display rules. All tasks with claimable rewards will be prioritized on the main interface.
#Increased the number of Alliance Help requests allowed and the duration of Help available.
#Increased the initial Rally Troop capacity.
#The Mystery Store is now unlocked at Wind Castle Lv 12.
#The Expedition Store is now unlocked at Wind Castle Lv 14.
#Improved the rewards in Alliance Loot Chests after a successful Yugoza challenge.
#Adjusted the start time of Rebel Invasion.
#Adjusted the upgrade requirements for certain Wind Castle levels.
#Increased login rewards for newly created characters.
#Reduced the Severely Injured rate of defending Troops in the Rebel Invasion event to 1%.
#Increased the capacity of Healing Centers across all upgrade levels.
#The Alliance voting feature is now unlocked at Alliance Lv 3.
#The 2x Battle Speed feature is now available after clearing Adventure Expedition Stage 6.
#Adjusted Chapter Task content and rewards.
#Adjusted the production efficiency of various resource buildings.
#Added Stamina items as rewards for certain Sub Quests.
#Adjusted the resource collection amount of Scout Post gathering tasks.
#Optimized the Wind Castle's attack effects during the Rebel Invasion event.
#The Embarking on an Adventure event is now unlocked at Wind Castle Lv 5.
#Adjusted the rewards for Save the Little Princess.
#Adjusted parts of the tutorial process. 3.7.5 May 15 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.4 Apr 27 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.3 Apr 24 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.2 Apr 24 [New]
#Added Mystery Wish Box event
#Added starter flying Vehicle
#Added War Room building
#Added Alliance Safe Gathering building gameplay
#Added Alliance Target Tasks
[Adjustments]
#Reworked inner city scenes
#Reworked the early game experience and guidance
#Reworked first purchase Hero and Skills. Female Knight, Adeline has been updated to Hammer of Law, Atreize (Hero level/Skill levels, etc. remain unchanged)
#Adjusted first purchase content. Pioneer has been changed to Promethean
#Mystic of Clouds gameplay has been changed to Adventure Expedition, and combat gameplay has been adjusted
#Heroes have been given a Guard attribute to accommodate the new combat gameplay
#Adjusted and reworked some Heroes' expedition Skills to accommodate the new combat gameplay
#Added the Command Post building to replace the original Dockyard building
#Added the Expedition Camp building to replace the original Mystic Portal building
[Optimizations]
#Added Reward Preview in the Monster search interface in the World
#Increased pillaging limit when pillaging resources in Great World Battles
#Permanently available events can now be added to the To-Do list
#Added reward reissue mechanic to Treasure Hunt Training pass event
#Optimized the expandable queue prompt below the march queue
#Optimized the experience and icons for the seamless zoom feature in the World
#Optimized the camera height saving mechanism. Adjusted camera height settings will now remain effective after switching scenes
#Optimized Complete All tasks for the Scout Post
#Optimized the reward presentation format of the Hideout Raid
#Optimized the Airship Racing room code to not be hidden by default
#Optimized the text display effect of Cloud Crystal exclusive records in the Pirate Cleanup event
#Optimized the user experience of Alliance Auto-Rally
#Optimized the user experience of the Alliance Voting feature
#Optimized the resident protest interface
#Optimized the Lucky Wheel event interface
#Optimized the Hero Exclusive Equipment interface
#Optimized source hints for missing Hero Equipment
#Optimized the notification interface when new residents join 3.6.1 Apr 11 [New]
#Added Mystery Wish Box event
#Added starter flying Vehicle
#Added War Room building
#Added Alliance Safe Gathering building gameplay
#Added Alliance Target Tasks
[Adjustments]
#Reworked inner city scenes
#Reworked the early game experience and guidance
#Reworked first purchase Hero and Skills. Female Knight, Adeline has been updated to Hammer of Law, Atreize (Hero level/Skill levels, etc. remain unchanged)
#Adjusted first purchase content. Pioneer has been changed to Promethean
#Mystic of Clouds gameplay has been changed to Adventure Expedition, and combat gameplay has been adjusted
#Heroes have been given a Guard attribute to accommodate the new combat gameplay
#Adjusted and reworked some Heroes' expedition Skills to accommodate the new combat gameplay
#Added the Command Post building to replace the original Dockyard building
#Added the Expedition Camp building to replace the original Mystic Portal building
[Optimizations]
#Added Reward Preview in the Monster search interface in the World
#Increased pillaging limit when pillaging resources in Great World Battles
#Permanently available events can now be added to the To-Do list
#Added reward reissue mechanic to Treasure Hunt Training pass event
#Optimized the expandable queue prompt below the march queue
#Optimized the experience and icons for the seamless zoom feature in the World
#Optimized the camera height saving mechanism. Adjusted camera height settings will now remain effective after switching scenes
#Optimized Complete All tasks for the Scout Post
#Optimized the reward presentation format of the Hideout Raid
#Optimized the Airship Racing room code to not be hidden by default
#Optimized the text display effect of Cloud Crystal exclusive records in the Pirate Cleanup event
#Optimized the user experience of Alliance Auto-Rally
#Optimized the user experience of the Alliance Voting feature
#Optimized the resident protest interface
#Optimized the Lucky Wheel event interface
#Optimized the Hero Exclusive Equipment interface
#Optimized source hints for missing Hero Equipment
#Optimized the notification interface when new residents join 3.6.0 Apr 7 #Fixed the issue where the player's server displayed as #0 in the battle report.
#Fixed the issue of incorrect scores displayed on the Airship Racing leaderboard.
#Fixed the issue where icons did not float to the correct entrance when obtaining diamonds and items.
#Fixed the issue where Expedition Coins could not be obtained after they were used up.
#Fixed the issue of incorrect methods for acquiring Expedition Coins.
#Fixed the issue of incorrect reward preview in the Leader Challenge. 3.5.2 Feb 26 [New Features]
#New Hideout Raid gameplay
#New Savings Contract feature
#New Alliance voting feature
#New Traveler's Market event
#Added a rechargeable random relocation item, which will restore random relocation attempts over time
[Adjustments & Optimizations]
#Adjusted some feature entry points on the main menu
#Adjusted the style of the World operation popup window
#Updated the Voyage Fund feature
#Redesigned Janus and Cannon Crab Leader in the Leader Challenge
#Redesigned the Tasks interface, added Chapter Tasks and Growth Tasks
#Optimized the shortcut icon for the Escort Mission
#Optimized the rules for automatic transfer of alliance leadership after the Alliance Leader has been offline for a long time
#Optimized some user experience aspects of Airship Racing
#Optimized auto rallying in Alliance War, Island Hunt now supports automatic rally
#Optimized some performance aspects of the Pirate Cleanup event
[Bug Fixes]
#Fixed an issue where the Fruit Feast event would freeze and not continue under certain conditions
#Fixed an issue where disconnecting and reconnecting during the Fruit Feast event could cause interface abnormalities
#Fixed an issue where clicking retreat when marching troops pass an obstacle would prompt "Target blocks point"
#Fixed an issue where the pass that already had its rewards claimed would reappear
#Fixed an issue where returning to the inner city after battles would cause resident chat bubbles to flicker abnormally
#Fixed an issue where avatar would be empty for some accounts on the World interface
#Fixed an issue where movement speed in the Caravan Escort event was abnormal
#Fixed an issue where receiving tasks in the Alliance Mobilization event could occasionally cause a black screen
#Fixed an issue where players could not match with other players in the Airship Racing Championship
#Fixed an issue where the Leader Challenge countdown timer was abnormal
#Fixed an issue where rewards mail for the Watermelon Synthesis event was not received correctly and required restarting the game to receive the mail 3.5.1 Feb 17 New
#Added "Escort Mission" event
#Added "Sky Shadow Seeker" event
#Added "Alliance Feast" event
#Added "Airship Racing Standard Race" event
#Added custom avatar feature
#Added daily tasks with auto-completion
Adjustments/Optimizations
#Optimized world combat effects
#Optimized the prompt when power is insufficient while attacking monsters in the world
#Optimized interface details for marching formations in the world
#Optimized the logic and indicators for "Kick / Leave / Disband" during rally phases
#Optimized the performance of "March / Attack / Leave" in Rebel Invasion
#Optimized the hero information feature
#Optimized the jump logic when upgrading furniture in inner city buildings
#Optimized the chat input experience
#Optimized the ability to cancel construction while buildings are being constructed
#Optimized auto-help so system prompts do not pop up as frequently when monthly card privileges are activated
#Optimized the performance and experience of the Pirate Cleanup event
#Optimized player appearance to be shown in 3D
#Optimized the display and user experience of quick march bar types in the world
#Optimized the issue where players could not tap to view how to obtain some items and currencies
#New special queue added to the quick march bar
#New mobile push notification when a neutral building occupied by the alliance is attacked
#Adjusted collection reward for the Sky Fishing event
#Renamed Floating Island Exploration event to Pirate Cleanup
#Renamed Air Pirate Ship Captain in the Leader Challenge to Captain
#Adjusted push gift pack, the first tier is now free to claim
#Adjusted monsters generated by scout post to only be visible to the player
#Changed 3H Speed Up items to purple quality, 8H Speed Up item to orange quality
#Reduced resource consumption for early alliance donation
[Art]
#New furniture icons for different levels in the inner city
[Bugs]
#Fixed inaccurate Power recommendations in the world
#Fixed issue where claiming pass rewards in the Floating Island Exploration event would grant extra rewards
#Fixed issue where auto attacking in Floating Island Exploration event would stop unexpectedly
#Fixed issue where the red dot notification would not disappear after entering Floating Island Exploration from the event calendar
#Fixed issue where the event calendar incorrectly showed The Strongest Lord and Lucky Wheel events as active
#Fixed issue where a timeout would be shown after the Shadow Hunt Rebel Leader is killed
#Fixed interface adaptation issues on some mobile devices 3.4.0 Jan 26 [BUG Fixes]
#Fixed reward mails being sent repeatedly in certain events.
#Fixed chests in the Floating Island Exploration event not being claimable.
#Fixed incorrect sorting of Cloud Crystal reward records in the Floating Island Exploration event.
#Fixed inability to relocate the city after equipping the Cloud Pirate Fortress castle skin.
#Fixed auto-attacks not triggering in the Pirate Cleanup event even when enough Dual Blades were available.
#Fixed incorrect prompt text in the Pirate Hunter Seven-Day Trial event.
#Fixed abnormal red dot notifications for Pirate Cleanup event tasks.
#Fixed VIP 8 not correctly unlocking new formation save slots.
#Fixed abnormal display of the troop creation interface in some cases.
#Fixed interface adaptation issues on certain devices.
#Fixed the Event Calendar incorrectly showing the Airship Racing Championship as open. 3.3.1 12/29/2025 [New Features and Gameplay]
#New Heroes: Dragon Tamer Selina, Forest Ranger Calder, Berserker Ragnar, Fortune Witch Woohee
#New Shadow Hunt gameplay
#New Airship Racing Championship event
#New Floating Island Exploration event
#New Warrior, Marksman, and Mage troop skills
#Added Alliance offline Rally function
#Added Strength Details function, tap Might on the main interface to enter
[Adjustments and Optimizations]
#World:
.Optimized World interface and button Layout
.Optimized the Cloud Royal Court and Alliance Main City display on the Mini Map
.When zooming, neutral towers occupied by an Alliance will show the Alliance's name
.When dispatching Gathering Troops, a prompt will appear if another player is already heading there to gather
.Fortress Contest: Automatically registered Fortresses must be contested during the Battle phase even if no other Alliances have signed up to contest them
.Fortress Contest: During the registration phase, Alliance management can change the registered Fortresses
.Fortress Contest: After the registration phase ends, players cannot change Alliances to join the event
.Optimized and adjusted the World deployment and Formation interfaces
.Added a pop-up for Airship Skill descriptions when selecting an Airship in Formation
#Battle:
.Attacking another player's Gathering Troops will cause the Energy Shield to disappear
#Alliance:
.Alliance Gifts-Alliance Chests: You can view names of purchased packs
.Alliance Donation: The Donate button will gray out when there are no donation attempts
.Alliance Log: Donation events will not be displayed
.If Alliance creation requirements are not met, the Create button will gray out and the creation requirements will display
.When Island Hunt begins, a event start notice will display in the Alliance Chat
.Added Alliance Technology unlock restrictions for new players
#Inner City:
.Optimized and adjusted the Defense Tower
.Added a Hero Duel bubble prompt to the Arena
.Optimized Resident action logic
#Watermelon Synthesis:
.Ranking list will update in real-time
.Optimized the response area of the back button after using an item
.You can use physical back button on devices to cancel item use
.Added a notification when Stamina is full
#Commercial/Events:
.Deals-Pass: The interface will close after claiming all rewards
.Lucky Wheel: Optimized red dot rules
.Rebel Invasion: Added a notification when the event starts
.Rebel Invasion: Added difficulty selection
.Alliance Caravan: Adjusted the minimum participants from 20 to 10
.Alliance Set Sail: Reduced point requirement
[Bug Fixes]
.Watermelon Synthesis: Fixed progress bar issue on the Colorful Fruit Set interface
.Fixed issue where during the Hero battle preparation phase, attributes upgraded via the quick upgrade above a Hero would not take effect for that battle
.Fixed issue where when viewing other Alliances, online status of their members could be seen
.Fixed inconsistency in effect image and actual model of World gathering points 3.3.0 12/26/2025 [Adjustments and Optimizations]
#Increased player gathering speed to double the original rate.
#Significantly reduced the price of gathering speed boost items.
#Adjusted the price of Refined Iron in the Honor Store.
#Substantially lowered the Severely Injured rate of Troops in the Rebel Invasion event.
#Adjusted event point values and monster difficulty for the Rebel Invasion event.
[Bug Fixes]
#Fixed an issue in Island Hunt where player damage exceeded expected values.
#Fixed an issue where Hero Edwin's skill "Special Recipe" was not activating.
#Fixed an issue where the acquisition method for Sankofa's Emblem was not displayed.
#Fixed a problem that could cause display issues on the map when merging islands.
#Fixed an issue where cards were not dealt in Airship Racing under certain conditions.
#Fixed an issue where playing a card in Airship Racing would not grant acceleration in some situations.
#Fixed an issue where rewards claimable after 00:00 for certain features would not refresh until the player logged in again.
#Fixed an issue where the Troop Edit interface could not be accessed in the Caravan Escort feature.
#Fixed an issue where Hero levels were displayed incorrectly in specific scenarios during the Caravan Escort feature.
#Fixed an issue where purchasing VIP Point items would fail on the second attempt when using the quick-buy function.
#Fixed an issue where the Rebel Invasion event did not start correctly when reserved for the first time.
#Fixed an issue where the Power displayed on some ranking lists was inconsistent with the player's actual Power.
#Fixed a text error during the login loading screen.
#Fixed an abnormal texture mapping issue in Mystic of Clouds.
#Fixed issues that occurred during parts of the tutorial.
#Fixed adaptation issues on certain interfaces. 3.2.1 11/25/2025 [New Features and Gameplay]
#New Hero Sankofa
#New event Rebel Invasion
#New event Watermelon Synthesis
#Added Alliance Auto-Help privilege to monthly card
#Redesigned part of the beginner tutorial
[Adjustments and Optimizations]
#World:
.Large Monsters search results will exclude Alliance rally targets
.New rallyable Large Monsters will spawn if none are found nearby
.Players will receive a warning when attacked/scouted by other Troops
.Players will receive a notification when reinforced by other Troops
.Increased minimum marching time in the World
.Adjusted Fortress occupation rules: When signed up for the Fortress Contest and the event is active, Fortresses can be attacked/occupied without connected Territory
.Optimized World tapping experience: The Tips popup will no longer appear when you tap on empty areas in the World after closing a window
.Added quick access to Fire Extinguishing in the World interface and player Wind Castle
#Battle:
.Added Hero Upgrade prompts in battle lineup
.Optimized Help prompts when defeated in battle
.Optimized Hero battle results interface
.Improved Hero battle Deploy All function
.Enhanced Hero battle start animation
.Optimized playback speed of Hero battles
#Others:
.Removed attack function of Defense Towers
.Optimized Monument reward rules: Individual Tasks can still be completed after Monument progress expires
.Improved the Embarking on an Adventure event interface
.Adjusted the first purchase reward to a direct purchase
.Added bubble prompt when the Academy is idle
.Added level prompts at all building corners
.Added trial for the second Construction Queue
.Added Daily Tasks for Crazy Kitchen
.Optimized the resident joining interface
.Improved the resident Protest/Burnout interface
.Optimized Tech Speed Up to not occupy the Technology Queue
.Improved timing of building assignment bubbles
.Made Equip All function for Heroes to be more user-friendly
.Optimized Chat: Tapping @ messages now jumps to the corresponding chat location
.Improved the Relocation item in the Bag for direct use
.Enhanced the Island Hunt boss model
.Removed red dot prompts when Alliance Tech donation attempts are less than 15
.Improved VIP interface
.Optimized the Leader Challenge interface
.Adjusted Fuel recovery time in Crazy Kitchen
.Adjusted daily limit for purchasing Fuel with Diamonds in Crazy Kitchen
.Adjusted Crazy Kitchen rewards
.Reduced EXP required for Airship Racing upgrades
.Increased Airship Racing max level
.Increased Airship Racing level rewards
.Adjusted Airship Racing balance
.Adjusted ore spawn rate and speed in Sky Fishing
.Adjusted Sky Fishing packs and rewards
.Optimized models of World islands and towers
[Bug Fixes]
#Fixed Tech Development event issue where speeding up time under 1m did not increase points
#Fixed Crazy Kitchen Achievements daily claimable issue
#Fixed Crazy Kitchen packs daily reset issue 3.2.0 11/17/2025 [BUG Fixes]
Fixed issue with Sky Fishing text errors.
Fixed issue with text misalignment during hot update. 3.1.2 11/10/2025 [BUG Fixes]
#Fix Wind Castle scouting showing 0 loot.
#Fix Sky Fishing ranking rewards not being delivered.
#Fix wrong prompt in 6th queue during monster elimination.
#Fix Alliance Merchant leaderboard data loss.
#Fix Bubble appearing when Alliance Center is not built (rare).
#Fix "Do not show tip again today" not applied for one‑click item use.
#Fix overflow speed‑up pop‑up when using an item shorter than remaining time.
#Fix Sky Fishing tackle prompting upgrade when Fishing Coins are insufficient.
#Fix Sky Fishing minerals already fished not unlocked in Encyclopedia.
#Fix Fishing Horn icon not lighting for previously‑fished minerals.
#Fix special item icon mispositioned in Sky Fishing advanced levels.
#Fix Sky Fishing rewards reclaimable on relog after completing the Encyclopedia.
#Fix Caravan Escorts queue dispatchable outside event period.
#Fix rainbow stone purchase screen missing "Contact customer support" button.
#Fix Alliance Mobilization bargain interface display issue.
#Fix Mystic of Clouds camera height when entering next stage after victory.
#Fix pet dispatch tutorial causing game freeze.
#Fix hero exclusive gear not applied in Caravan Escorts combat.
#Fix pillaged multiple Epic Air Combat Guides shown as 1 in Caravan Escorts. 3.1.1 11/06/2025 [New Features and Gameplay]
#New Airship Racing Gameplay: Unlocked at Dockyard Lv 1
#New Sky Fishing Gameplay: Check Event Calendar announcements for event timings
#New To-Do List Feature
#New World Mist Feature
#Added March Speed Up feature and items
[Adjustments and Optimizations]
#Art Optimizations:
.Updated the exterior designs of all Airships
.Added more furniture design levels
#Other Optimizations and Bug Fixes 3.1.0 10/30/2025 【BUG Fixes】
#Fixed abnormal display of player’s inner city resource production and ownership values
#Fixed abnormal issues with alliance battle loot
#Fixed issue where scout outpost monsters could not be searched under special circumstances
#Fixed issue where construction queue could not be used
#Fixed issue with alliance gathering point after reconnecting.
#Fixed caravan escort event notification dot issue. 3.0.4 10/13/2025 #Fixed bug related to Unity 3.0.3 10/04/2025 Game experience optimizations 3.0.2 09/30/2025 [Optimizations]
#Optimized the chat filter experience.
#Optimized the prompt displayed when appointing residents if there are insufficient residents.
#Reduced the repair value of Knight Towers to encourage more participation.
[Bug Fixes]
#Fixed an issue with equipment attributes displaying abnormally.
#Fixed an issue where guiding players to build the Animal Pen under certain conditions could cause the game to freeze.
#Fixed an issue where failing in Hero Duel could cause a soft lock during the defeat tutorial.
#Fixed an issue where the Level 1 Canteen did not produce food.
#Fixed a UI adaptation issue in the Monster’s Hidden Treasure event interface.
#Fixed an issue where building a Cottage did not immediately attract new residents.
#Fixed an inaccurate countdown timer for Fortress protection in the Great World.
#Fixed an issue where battle power was abnormal when matching players in Hero Duel.
#Fixed incorrect red dot notification logic in some events.
#Fixed an abnormal progress bar display when claiming rewards in Crazy Kitchen.
#Fixed an issue where translated chat text overlapped.
#Fixed inconsistencies between unlock conditions and tooltip descriptions for hero equipment.
#Fixed an issue where the recommended battle power for Hero Duel bots was incorrect. 3.0.1 09/29/2025 [Inner City]
- Reworked the City construction gameplay
- Reworked the resident gameplay
- Added a Cloud Inhalation gameplay
- Added Conscription Hall building and functionality
- Removed the Decree Skill from Castle Energy
[Great World]
- Reworked the Siege gameplay and events in the Great World
- Reworked the Great World map
[Alliance]
- Added the Alliance Territory feature
- Added the Alliance building function
[Hero]
- Redesigned all Heroes
- Added exclusive equipment for Heroes
[Hero Battle]
- Removed the Upgrade prompt during the Hero battle preparation phase
- Optimized the grid display of Hero combat scenes
[Pet]
- Added a new Pet Adventure gameplay feature
- Added Pet's internal affairs skill
[Event]
- Added the Monster's hidden treasure event
- Added the Alliance Mobilization event
- Added the Alliance Set Sail event
- Added the Alliance Caravan event
- Added the Lucky Wheel event
- Added the Arms Race event
[Recruitment]
- Added recruitment reminder bubbles to the Inn (formerly the Airport) when recruitment is available
- Optimized Recruitment. Now you can recruit in batches even when you have fewer than 10 recruitment tickets
[Gameplay]
- Modified and optimized Mystic Realm exploration
- Modified Caravan escort gameplay to Air Combat mode
- Optimized Leader Challenge gameplay
- Adjusted Island Hunt gameplay
[Other]
- Redesigned game interface
- Redesigned art style
- Redesigned the tutorial for the early stages of the game
- Added the ability to have up to 6 march queues
- Optimized the chat system, adding features such as mention and reply.
- Optimized the task claiming animation
- Optimized the soldier training camp interface
- Removed daily tasks
- Optimized the queue, adding more queue content
- The Scout Post (formerly Radar Station) quick task completion feature has been adjusted to activate at VIP3
- Optimized the display of the troop gathering load
- Added/adjusted various event gift packs 3.0.0 09/26/2025 [Bug Fixes]
Fixed issue with Crazy Kitchen event pass interface.
Fixed issue with incorrect display in Alliance Kill Ranking.
Fixed issue where item icons remained in the Bag after use.
Fixed issue where effects remained after claiming pass rewards.
Fixed issue with Alliance Rally Point notices in mail.
Fixed issue with opening animation display.
Fixed issue where Pioneer Blueprints were shown as purple Blueprints.
Fixed issue with incorrect shortcut location in Caravan escort and pillage. 2.5.1 07/25/2025 [New]
1. Added Troop Overview in Floating Castle
2. Added subscription feature
3. Added Red Packet feature
4. Added Strength Ranking within Alliance
5. Added items to increase Training Size
[Optimizations/Adjustments]
1. Optimized the loading speed of game startup and login
2. Optimized game performance and smoothness
3. Optimized Daily Tasks
4. Optimized interface to automatically close after resources are replenished
5. Optimized Speed Up interface to display the current number of times you've been Helped
6. Optimized Hero Duel gameplay by adding a countdown timer for battle refreshes
7. Optimized player lineup display interface in Hero Duel
8. Optimized information interface when long-pressing a player's Avatar in Mystic Realm
9. Optimized the Alliance member list by adding identifiers to indicate your Alliance Role
10. Optimized Alliance Chests by adding an anonymous feature
11. Optimized interface for viewing other players' Alliance information
12. Optimized Rally Team list by adding additional prompts for Rally Teams you have already joined
13. Optimized Alliance settings function by adding ability to change Alliance Declaration and other settings
14. Optimized Alliance creation process by letting players set Alliance abbreviation in the settings after Alliance is created
15. Adjusted Alliance Technology so that only players who have permission can manually tap to upgrade
16. Adjusted Alliance Technology so that only one Technology can be upgraded at a time
[Bug Fixes]
1. Fixed issue in Alliance Help where requests continued to be displayed even after reaching the maximum number of helps
2. Fixed issue with incorrect Might icons in Alliance member list 2.5.0 07/21/2025 Bug Fixes
1.Fixed loss of Hero Emblems
2.Fixed issue with Chunk of Beast Meat not dropping from wild monsters
3.Fixed incorrect item icons in the VIP shop
4.Fixed alliance resource points showing as level 0 in chat
5.Fixed abnormal icon display in the Crazy Kitchen event 2.4.1 07/09/2025
version 3.7.5
posted on 2026-05-30
Version History #Optimized the path for Hero upgrade after a battle defeat, it now leads directly to the Hero List.
#The Alliance system is now unlocked after building the Alliance Center.
#The Chat is now unlocked when the Wind Castle reaches Lv 6.
#Optimized task entry logic on the main interface. Main Tasks will be displayed after completing Chapter Tasks.
#Optimized task interface logic. The tab with rewards available will now open by default.
#Optimized task display rules. All tasks with claimable rewards will be prioritized on the main interface.
#Increased the number of Alliance Help requests allowed and the duration of Help available.
#Increased the initial Rally Troop capacity.
#The Mystery Store is now unlocked at Wind Castle Lv 12.
#The Expedition Store is now unlocked at Wind Castle Lv 14.
#Improved the rewards in Alliance Loot Chests after a successful Yugoza challenge.
#Adjusted the start time of Rebel Invasion.
#Adjusted the upgrade requirements for certain Wind Castle levels.
#Increased login rewards for newly created characters.
#Reduced the Severely Injured rate of defending Troops in the Rebel Invasion event to 1%.
#Increased the capacity of Healing Centers across all upgrade levels.
#The Alliance voting feature is now unlocked at Alliance Lv 3.
#The 2x Battle Speed feature is now available after clearing Adventure Expedition Stage 6.
#Adjusted Chapter Task content and rewards.
#Adjusted the production efficiency of various resource buildings.
#Added Stamina items as rewards for certain Sub Quests.
#Adjusted the resource collection amount of Scout Post gathering tasks.
#Optimized the Wind Castle's attack effects during the Rebel Invasion event.
#The Embarking on an Adventure event is now unlocked at Wind Castle Lv 5.
#Adjusted the rewards for Save the Little Princess.
#Adjusted parts of the tutorial process. 3.7.5 May 15 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.4 Apr 27 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.3 Apr 24 [Optimizations/Adjustments]
#Optimized overall flow of the tutorial
#Added voice acting for story dialogues
#Added dynamic weather effects during early-game tutorial
#Adjusted rewards for certain events and tasks
#Optimized icons for Resident protests and skill upgrades
#Optimized health bar visuals for inner city Bosses
#Optimized the attack stance of the Lord's Air Glider during inner city combat
#Optimized the basic attack and skill effects of the Lord's Air Glider during inner city combat
#Optimized the interface and damage text font during inner city combat
#Optimized the logic of units during inner city combat
#Optimized hit feedback of units during inner city combat
#Fixed camera boundary issues near the edges of inner city battle scenes
#Optimized the placement of City Walls in Adventure Expedition
Optimized avatars in Adventure Expedition to provide a clearer distinction between deployed and undeployed Heroes
#Optimized the system to remember your speed setting for combat speed in Adventure Expedition
#Optimized the animations of Adventure Expedition
#Optimized the preparation phase interface of Adventure Expedition
#Optimized the target lock icon in Adventure Expedition after a Hero is deployed
#Added new "Bombing Operation" global skill to Adventure Expedition
#Adjusted resource pillaging rules in Adventure Expedition, where final resource gains will now be determined by the damage dealt to resource buildings.
#Adjusted the Level 1-10 enemies in the World from monsters to rebels
#Adjusted and increased the Marching Speed for Rallies and Shadow Hunt Rallies
#Added Building Level prompts to the Building Upgrade interface
#Added a display for the remaining purchases of Scout Post Covert Intelligence Packs
#Added an expiration warning for the second Construction Queue
#Optimized the task sorting for Alliance target tasks
#Adjusted the task rewards for Airship Racing
#Optimized and supplemented the acquisition methods for select items
#Optimized the alignment issue in the Research Lab tutorial
#Optimized the display of the Little Princess events
#Optimized the grayed-out effect for the Build button when construction requirements are not met
#Optimized various interface effects 3.7.2 Apr 24 [New]
#Added Mystery Wish Box event
#Added starter flying Vehicle
#Added War Room building
#Added Alliance Safe Gathering building gameplay
#Added Alliance Target Tasks
[Adjustments]
#Reworked inner city scenes
#Reworked the early game experience and guidance
#Reworked first purchase Hero and Skills. Female Knight, Adeline has been updated to Hammer of Law, Atreize (Hero level/Skill levels, etc. remain unchanged)
#Adjusted first purchase content. Pioneer has been changed to Promethean
#Mystic of Clouds gameplay has been changed to Adventure Expedition, and combat gameplay has been adjusted
#Heroes have been given a Guard attribute to accommodate the new combat gameplay
#Adjusted and reworked some Heroes' expedition Skills to accommodate the new combat gameplay
#Added the Command Post building to replace the original Dockyard building
#Added the Expedition Camp building to replace the original Mystic Portal building
[Optimizations]
#Added Reward Preview in the Monster search interface in the World
#Increased pillaging limit when pillaging resources in Great World Battles
#Permanently available events can now be added to the To-Do list
#Added reward reissue mechanic to Treasure Hunt Training pass event
#Optimized the expandable queue prompt below the march queue
#Optimized the experience and icons for the seamless zoom feature in the World
#Optimized the camera height saving mechanism. Adjusted camera height settings will now remain effective after switching scenes
#Optimized Complete All tasks for the Scout Post
#Optimized the reward presentation format of the Hideout Raid
#Optimized the Airship Racing room code to not be hidden by default
#Optimized the text display effect of Cloud Crystal exclusive records in the Pirate Cleanup event
#Optimized the user experience of Alliance Auto-Rally
#Optimized the user experience of the Alliance Voting feature
#Optimized the resident protest interface
#Optimized the Lucky Wheel event interface
#Optimized the Hero Exclusive Equipment interface
#Optimized source hints for missing Hero Equipment
#Optimized the notification interface when new residents join 3.6.1 Apr 11 [New]
#Added Mystery Wish Box event
#Added starter flying Vehicle
#Added War Room building
#Added Alliance Safe Gathering building gameplay
#Added Alliance Target Tasks
[Adjustments]
#Reworked inner city scenes
#Reworked the early game experience and guidance
#Reworked first purchase Hero and Skills. Female Knight, Adeline has been updated to Hammer of Law, Atreize (Hero level/Skill levels, etc. remain unchanged)
#Adjusted first purchase content. Pioneer has been changed to Promethean
#Mystic of Clouds gameplay has been changed to Adventure Expedition, and combat gameplay has been adjusted
#Heroes have been given a Guard attribute to accommodate the new combat gameplay
#Adjusted and reworked some Heroes' expedition Skills to accommodate the new combat gameplay
#Added the Command Post building to replace the original Dockyard building
#Added the Expedition Camp building to replace the original Mystic Portal building
[Optimizations]
#Added Reward Preview in the Monster search interface in the World
#Increased pillaging limit when pillaging resources in Great World Battles
#Permanently available events can now be added to the To-Do list
#Added reward reissue mechanic to Treasure Hunt Training pass event
#Optimized the expandable queue prompt below the march queue
#Optimized the experience and icons for the seamless zoom feature in the World
#Optimized the camera height saving mechanism. Adjusted camera height settings will now remain effective after switching scenes
#Optimized Complete All tasks for the Scout Post
#Optimized the reward presentation format of the Hideout Raid
#Optimized the Airship Racing room code to not be hidden by default
#Optimized the text display effect of Cloud Crystal exclusive records in the Pirate Cleanup event
#Optimized the user experience of Alliance Auto-Rally
#Optimized the user experience of the Alliance Voting feature
#Optimized the resident protest interface
#Optimized the Lucky Wheel event interface
#Optimized the Hero Exclusive Equipment interface
#Optimized source hints for missing Hero Equipment
#Optimized the notification interface when new residents join 3.6.0 Apr 7 #Fixed the issue where the player's server displayed as #0 in the battle report.
#Fixed the issue of incorrect scores displayed on the Airship Racing leaderboard.
#Fixed the issue where icons did not float to the correct entrance when obtaining diamonds and items.
#Fixed the issue where Expedition Coins could not be obtained after they were used up.
#Fixed the issue of incorrect methods for acquiring Expedition Coins.
#Fixed the issue of incorrect reward preview in the Leader Challenge. 3.5.2 Feb 26 [New Features]
#New Hideout Raid gameplay
#New Savings Contract feature
#New Alliance voting feature
#New Traveler's Market event
#Added a rechargeable random relocation item, which will restore random relocation attempts over time
[Adjustments & Optimizations]
#Adjusted some feature entry points on the main menu
#Adjusted the style of the World operation popup window
#Updated the Voyage Fund feature
#Redesigned Janus and Cannon Crab Leader in the Leader Challenge
#Redesigned the Tasks interface, added Chapter Tasks and Growth Tasks
#Optimized the shortcut icon for the Escort Mission
#Optimized the rules for automatic transfer of alliance leadership after the Alliance Leader has been offline for a long time
#Optimized some user experience aspects of Airship Racing
#Optimized auto rallying in Alliance War, Island Hunt now supports automatic rally
#Optimized some performance aspects of the Pirate Cleanup event
[Bug Fixes]
#Fixed an issue where the Fruit Feast event would freeze and not continue under certain conditions
#Fixed an issue where disconnecting and reconnecting during the Fruit Feast event could cause interface abnormalities
#Fixed an issue where clicking retreat when marching troops pass an obstacle would prompt "Target blocks point"
#Fixed an issue where the pass that already had its rewards claimed would reappear
#Fixed an issue where returning to the inner city after battles would cause resident chat bubbles to flicker abnormally
#Fixed an issue where avatar would be empty for some accounts on the World interface
#Fixed an issue where movement speed in the Caravan Escort event was abnormal
#Fixed an issue where receiving tasks in the Alliance Mobilization event could occasionally cause a black screen
#Fixed an issue where players could not match with other players in the Airship Racing Championship
#Fixed an issue where the Leader Challenge countdown timer was abnormal
#Fixed an issue where rewards mail for the Watermelon Synthesis event was not received correctly and required restarting the game to receive the mail 3.5.1 Feb 17 New
#Added "Escort Mission" event
#Added "Sky Shadow Seeker" event
#Added "Alliance Feast" event
#Added "Airship Racing Standard Race" event
#Added custom avatar feature
#Added daily tasks with auto-completion
Adjustments/Optimizations
#Optimized world combat effects
#Optimized the prompt when power is insufficient while attacking monsters in the world
#Optimized interface details for marching formations in the world
#Optimized the logic and indicators for "Kick / Leave / Disband" during rally phases
#Optimized the performance of "March / Attack / Leave" in Rebel Invasion
#Optimized the hero information feature
#Optimized the jump logic when upgrading furniture in inner city buildings
#Optimized the chat input experience
#Optimized the ability to cancel construction while buildings are being constructed
#Optimized auto-help so system prompts do not pop up as frequently when monthly card privileges are activated
#Optimized the performance and experience of the Pirate Cleanup event
#Optimized player appearance to be shown in 3D
#Optimized the display and user experience of quick march bar types in the world
#Optimized the issue where players could not tap to view how to obtain some items and currencies
#New special queue added to the quick march bar
#New mobile push notification when a neutral building occupied by the alliance is attacked
#Adjusted collection reward for the Sky Fishing event
#Renamed Floating Island Exploration event to Pirate Cleanup
#Renamed Air Pirate Ship Captain in the Leader Challenge to Captain
#Adjusted push gift pack, the first tier is now free to claim
#Adjusted monsters generated by scout post to only be visible to the player
#Changed 3H Speed Up items to purple quality, 8H Speed Up item to orange quality
#Reduced resource consumption for early alliance donation
[Art]
#New furniture icons for different levels in the inner city
[Bugs]
#Fixed inaccurate Power recommendations in the world
#Fixed issue where claiming pass rewards in the Floating Island Exploration event would grant extra rewards
#Fixed issue where auto attacking in Floating Island Exploration event would stop unexpectedly
#Fixed issue where the red dot notification would not disappear after entering Floating Island Exploration from the event calendar
#Fixed issue where the event calendar incorrectly showed The Strongest Lord and Lucky Wheel events as active
#Fixed issue where a timeout would be shown after the Shadow Hunt Rebel Leader is killed
#Fixed interface adaptation issues on some mobile devices 3.4.0 Jan 26 [BUG Fixes]
#Fixed reward mails being sent repeatedly in certain events.
#Fixed chests in the Floating Island Exploration event not being claimable.
#Fixed incorrect sorting of Cloud Crystal reward records in the Floating Island Exploration event.
#Fixed inability to relocate the city after equipping the Cloud Pirate Fortress castle skin.
#Fixed auto-attacks not triggering in the Pirate Cleanup event even when enough Dual Blades were available.
#Fixed incorrect prompt text in the Pirate Hunter Seven-Day Trial event.
#Fixed abnormal red dot notifications for Pirate Cleanup event tasks.
#Fixed VIP 8 not correctly unlocking new formation save slots.
#Fixed abnormal display of the troop creation interface in some cases.
#Fixed interface adaptation issues on certain devices.
#Fixed the Event Calendar incorrectly showing the Airship Racing Championship as open. 3.3.1 12/29/2025 [New Features and Gameplay]
#New Heroes: Dragon Tamer Selina, Forest Ranger Calder, Berserker Ragnar, Fortune Witch Woohee
#New Shadow Hunt gameplay
#New Airship Racing Championship event
#New Floating Island Exploration event
#New Warrior, Marksman, and Mage troop skills
#Added Alliance offline Rally function
#Added Strength Details function, tap Might on the main interface to enter
[Adjustments and Optimizations]
#World:
.Optimized World interface and button Layout
.Optimized the Cloud Royal Court and Alliance Main City display on the Mini Map
.When zooming, neutral towers occupied by an Alliance will show the Alliance's name
.When dispatching Gathering Troops, a prompt will appear if another player is already heading there to gather
.Fortress Contest: Automatically registered Fortresses must be contested during the Battle phase even if no other Alliances have signed up to contest them
.Fortress Contest: During the registration phase, Alliance management can change the registered Fortresses
.Fortress Contest: After the registration phase ends, players cannot change Alliances to join the event
.Optimized and adjusted the World deployment and Formation interfaces
.Added a pop-up for Airship Skill descriptions when selecting an Airship in Formation
#Battle:
.Attacking another player's Gathering Troops will cause the Energy Shield to disappear
#Alliance:
.Alliance Gifts-Alliance Chests: You can view names of purchased packs
.Alliance Donation: The Donate button will gray out when there are no donation attempts
.Alliance Log: Donation events will not be displayed
.If Alliance creation requirements are not met, the Create button will gray out and the creation requirements will display
.When Island Hunt begins, a event start notice will display in the Alliance Chat
.Added Alliance Technology unlock restrictions for new players
#Inner City:
.Optimized and adjusted the Defense Tower
.Added a Hero Duel bubble prompt to the Arena
.Optimized Resident action logic
#Watermelon Synthesis:
.Ranking list will update in real-time
.Optimized the response area of the back button after using an item
.You can use physical back button on devices to cancel item use
.Added a notification when Stamina is full
#Commercial/Events:
.Deals-Pass: The interface will close after claiming all rewards
.Lucky Wheel: Optimized red dot rules
.Rebel Invasion: Added a notification when the event starts
.Rebel Invasion: Added difficulty selection
.Alliance Caravan: Adjusted the minimum participants from 20 to 10
.Alliance Set Sail: Reduced point requirement
[Bug Fixes]
.Watermelon Synthesis: Fixed progress bar issue on the Colorful Fruit Set interface
.Fixed issue where during the Hero battle preparation phase, attributes upgraded via the quick upgrade above a Hero would not take effect for that battle
.Fixed issue where when viewing other Alliances, online status of their members could be seen
.Fixed inconsistency in effect image and actual model of World gathering points 3.3.0 12/26/2025 [Adjustments and Optimizations]
#Increased player gathering speed to double the original rate.
#Significantly reduced the price of gathering speed boost items.
#Adjusted the price of Refined Iron in the Honor Store.
#Substantially lowered the Severely Injured rate of Troops in the Rebel Invasion event.
#Adjusted event point values and monster difficulty for the Rebel Invasion event.
[Bug Fixes]
#Fixed an issue in Island Hunt where player damage exceeded expected values.
#Fixed an issue where Hero Edwin's skill "Special Recipe" was not activating.
#Fixed an issue where the acquisition method for Sankofa's Emblem was not displayed.
#Fixed a problem that could cause display issues on the map when merging islands.
#Fixed an issue where cards were not dealt in Airship Racing under certain conditions.
#Fixed an issue where playing a card in Airship Racing would not grant acceleration in some situations.
#Fixed an issue where rewards claimable after 00:00 for certain features would not refresh until the player logged in again.
#Fixed an issue where the Troop Edit interface could not be accessed in the Caravan Escort feature.
#Fixed an issue where Hero levels were displayed incorrectly in specific scenarios during the Caravan Escort feature.
#Fixed an issue where purchasing VIP Point items would fail on the second attempt when using the quick-buy function.
#Fixed an issue where the Rebel Invasion event did not start correctly when reserved for the first time.
#Fixed an issue where the Power displayed on some ranking lists was inconsistent with the player's actual Power.
#Fixed a text error during the login loading screen.
#Fixed an abnormal texture mapping issue in Mystic of Clouds.
#Fixed issues that occurred during parts of the tutorial.
#Fixed adaptation issues on certain interfaces. 3.2.1 11/25/2025 [New Features and Gameplay]
#New Hero Sankofa
#New event Rebel Invasion
#New event Watermelon Synthesis
#Added Alliance Auto-Help privilege to monthly card
#Redesigned part of the beginner tutorial
[Adjustments and Optimizations]
#World:
.Large Monsters search results will exclude Alliance rally targets
.New rallyable Large Monsters will spawn if none are found nearby
.Players will receive a warning when attacked/scouted by other Troops
.Players will receive a notification when reinforced by other Troops
.Increased minimum marching time in the World
.Adjusted Fortress occupation rules: When signed up for the Fortress Contest and the event is active, Fortresses can be attacked/occupied without connected Territory
.Optimized World tapping experience: The Tips popup will no longer appear when you tap on empty areas in the World after closing a window
.Added quick access to Fire Extinguishing in the World interface and player Wind Castle
#Battle:
.Added Hero Upgrade prompts in battle lineup
.Optimized Help prompts when defeated in battle
.Optimized Hero battle results interface
.Improved Hero battle Deploy All function
.Enhanced Hero battle start animation
.Optimized playback speed of Hero battles
#Others:
.Removed attack function of Defense Towers
.Optimized Monument reward rules: Individual Tasks can still be completed after Monument progress expires
.Improved the Embarking on an Adventure event interface
.Adjusted the first purchase reward to a direct purchase
.Added bubble prompt when the Academy is idle
.Added level prompts at all building corners
.Added trial for the second Construction Queue
.Added Daily Tasks for Crazy Kitchen
.Optimized the resident joining interface
.Improved the resident Protest/Burnout interface
.Optimized Tech Speed Up to not occupy the Technology Queue
.Improved timing of building assignment bubbles
.Made Equip All function for Heroes to be more user-friendly
.Optimized Chat: Tapping @ messages now jumps to the corresponding chat location
.Improved the Relocation item in the Bag for direct use
.Enhanced the Island Hunt boss model
.Removed red dot prompts when Alliance Tech donation attempts are less than 15
.Improved VIP interface
.Optimized the Leader Challenge interface
.Adjusted Fuel recovery time in Crazy Kitchen
.Adjusted daily limit for purchasing Fuel with Diamonds in Crazy Kitchen
.Adjusted Crazy Kitchen rewards
.Reduced EXP required for Airship Racing upgrades
.Increased Airship Racing max level
.Increased Airship Racing level rewards
.Adjusted Airship Racing balance
.Adjusted ore spawn rate and speed in Sky Fishing
.Adjusted Sky Fishing packs and rewards
.Optimized models of World islands and towers
[Bug Fixes]
#Fixed Tech Development event issue where speeding up time under 1m did not increase points
#Fixed Crazy Kitchen Achievements daily claimable issue
#Fixed Crazy Kitchen packs daily reset issue 3.2.0 11/17/2025 [BUG Fixes]
Fixed issue with Sky Fishing text errors.
Fixed issue with text misalignment during hot update. 3.1.2 11/10/2025 [BUG Fixes]
#Fix Wind Castle scouting showing 0 loot.
#Fix Sky Fishing ranking rewards not being delivered.
#Fix wrong prompt in 6th queue during monster elimination.
#Fix Alliance Merchant leaderboard data loss.
#Fix Bubble appearing when Alliance Center is not built (rare).
#Fix "Do not show tip again today" not applied for one‑click item use.
#Fix overflow speed‑up pop‑up when using an item shorter than remaining time.
#Fix Sky Fishing tackle prompting upgrade when Fishing Coins are insufficient.
#Fix Sky Fishing minerals already fished not unlocked in Encyclopedia.
#Fix Fishing Horn icon not lighting for previously‑fished minerals.
#Fix special item icon mispositioned in Sky Fishing advanced levels.
#Fix Sky Fishing rewards reclaimable on relog after completing the Encyclopedia.
#Fix Caravan Escorts queue dispatchable outside event period.
#Fix rainbow stone purchase screen missing "Contact customer support" button.
#Fix Alliance Mobilization bargain interface display issue.
#Fix Mystic of Clouds camera height when entering next stage after victory.
#Fix pet dispatch tutorial causing game freeze.
#Fix hero exclusive gear not applied in Caravan Escorts combat.
#Fix pillaged multiple Epic Air Combat Guides shown as 1 in Caravan Escorts. 3.1.1 11/06/2025 [New Features and Gameplay]
#New Airship Racing Gameplay: Unlocked at Dockyard Lv 1
#New Sky Fishing Gameplay: Check Event Calendar announcements for event timings
#New To-Do List Feature
#New World Mist Feature
#Added March Speed Up feature and items
[Adjustments and Optimizations]
#Art Optimizations:
.Updated the exterior designs of all Airships
.Added more furniture design levels
#Other Optimizations and Bug Fixes 3.1.0 10/30/2025 【BUG Fixes】
#Fixed abnormal display of player’s inner city resource production and ownership values
#Fixed abnormal issues with alliance battle loot
#Fixed issue where scout outpost monsters could not be searched under special circumstances
#Fixed issue where construction queue could not be used
#Fixed issue with alliance gathering point after reconnecting.
#Fixed caravan escort event notification dot issue. 3.0.4 10/13/2025 #Fixed bug related to Unity 3.0.3 10/04/2025 Game experience optimizations 3.0.2 09/30/2025 [Optimizations]
#Optimized the chat filter experience.
#Optimized the prompt displayed when appointing residents if there are insufficient residents.
#Reduced the repair value of Knight Towers to encourage more participation.
[Bug Fixes]
#Fixed an issue with equipment attributes displaying abnormally.
#Fixed an issue where guiding players to build the Animal Pen under certain conditions could cause the game to freeze.
#Fixed an issue where failing in Hero Duel could cause a soft lock during the defeat tutorial.
#Fixed an issue where the Level 1 Canteen did not produce food.
#Fixed a UI adaptation issue in the Monster’s Hidden Treasure event interface.
#Fixed an issue where building a Cottage did not immediately attract new residents.
#Fixed an inaccurate countdown timer for Fortress protection in the Great World.
#Fixed an issue where battle power was abnormal when matching players in Hero Duel.
#Fixed incorrect red dot notification logic in some events.
#Fixed an abnormal progress bar display when claiming rewards in Crazy Kitchen.
#Fixed an issue where translated chat text overlapped.
#Fixed inconsistencies between unlock conditions and tooltip descriptions for hero equipment.
#Fixed an issue where the recommended battle power for Hero Duel bots was incorrect. 3.0.1 09/29/2025 [Inner City]
- Reworked the City construction gameplay
- Reworked the resident gameplay
- Added a Cloud Inhalation gameplay
- Added Conscription Hall building and functionality
- Removed the Decree Skill from Castle Energy
[Great World]
- Reworked the Siege gameplay and events in the Great World
- Reworked the Great World map
[Alliance]
- Added the Alliance Territory feature
- Added the Alliance building function
[Hero]
- Redesigned all Heroes
- Added exclusive equipment for Heroes
[Hero Battle]
- Removed the Upgrade prompt during the Hero battle preparation phase
- Optimized the grid display of Hero combat scenes
[Pet]
- Added a new Pet Adventure gameplay feature
- Added Pet's internal affairs skill
[Event]
- Added the Monster's hidden treasure event
- Added the Alliance Mobilization event
- Added the Alliance Set Sail event
- Added the Alliance Caravan event
- Added the Lucky Wheel event
- Added the Arms Race event
[Recruitment]
- Added recruitment reminder bubbles to the Inn (formerly the Airport) when recruitment is available
- Optimized Recruitment. Now you can recruit in batches even when you have fewer than 10 recruitment tickets
[Gameplay]
- Modified and optimized Mystic Realm exploration
- Modified Caravan escort gameplay to Air Combat mode
- Optimized Leader Challenge gameplay
- Adjusted Island Hunt gameplay
[Other]
- Redesigned game interface
- Redesigned art style
- Redesigned the tutorial for the early stages of the game
- Added the ability to have up to 6 march queues
- Optimized the chat system, adding features such as mention and reply.
- Optimized the task claiming animation
- Optimized the soldier training camp interface
- Removed daily tasks
- Optimized the queue, adding more queue content
- The Scout Post (formerly Radar Station) quick task completion feature has been adjusted to activate at VIP3
- Optimized the display of the troop gathering load
- Added/adjusted various event gift packs 3.0.0 09/26/2025 [Bug Fixes]
Fixed issue with Crazy Kitchen event pass interface.
Fixed issue with incorrect display in Alliance Kill Ranking.
Fixed issue where item icons remained in the Bag after use.
Fixed issue where effects remained after claiming pass rewards.
Fixed issue with Alliance Rally Point notices in mail.
Fixed issue with opening animation display.
Fixed issue where Pioneer Blueprints were shown as purple Blueprints.
Fixed issue with incorrect shortcut location in Caravan escort and pillage. 2.5.1 07/25/2025 [New]
1. Added Troop Overview in Floating Castle
2. Added subscription feature
3. Added Red Packet feature
4. Added Strength Ranking within Alliance
5. Added items to increase Training Size
[Optimizations/Adjustments]
1. Optimized the loading speed of game startup and login
2. Optimized game performance and smoothness
3. Optimized Daily Tasks
4. Optimized interface to automatically close after resources are replenished
5. Optimized Speed Up interface to display the current number of times you've been Helped
6. Optimized Hero Duel gameplay by adding a countdown timer for battle refreshes
7. Optimized player lineup display interface in Hero Duel
8. Optimized information interface when long-pressing a player's Avatar in Mystic Realm
9. Optimized the Alliance member list by adding identifiers to indicate your Alliance Role
10. Optimized Alliance Chests by adding an anonymous feature
11. Optimized interface for viewing other players' Alliance information
12. Optimized Rally Team list by adding additional prompts for Rally Teams you have already joined
13. Optimized Alliance settings function by adding ability to change Alliance Declaration and other settings
14. Optimized Alliance creation process by letting players set Alliance abbreviation in the settings after Alliance is created
15. Adjusted Alliance Technology so that only players who have permission can manually tap to upgrade
16. Adjusted Alliance Technology so that only one Technology can be upgraded at a time
[Bug Fixes]
1. Fixed issue in Alliance Help where requests continued to be displayed even after reaching the maximum number of helps
2. Fixed issue with incorrect Might icons in Alliance member list 2.5.0 07/21/2025 Bug Fixes
1.Fixed loss of Hero Emblems
2.Fixed issue with Chunk of Beast Meat not dropping from wild monsters
3.Fixed incorrect item icons in the VIP shop
4.Fixed alliance resource points showing as level 0 in chat
5.Fixed abnormal icon display in the Crazy Kitchen event 2.4.1 07/09/2025 Adjustments and Optimizations
1. Combat System Adjustments:
#Great World Battle mode is changed to point-to-point combat.
#Heroes are no longer required to be deployed in Great World Battle and only soldiers can be sent out.
#Added a function to evenly distribute Soldiers in Expedition.
#Added a function to proportionally allocate Troops when forming a Formation.
#Removed the chase and intercept Troop functions in Great World Battle.
#Rally can now include up to 15 Teams (including the initiator) or the maximum Rally Soldier limit.
#The attributes, Heroes, and Airships of the Rally Troop are provided by the player with the highest attributes.
#Members of the Rally Troop can provide 4 highest-level combat Skills.
2. Gathering System Adjustments:
#Troops will enter the gathering point when gathering on the world map.
#Removed the Auto Gather until empty function.
#After defeating the enemy Troops at the gathering point, you can obtain the resources they have already gathered.
3. Alliance System Adjustments:
#Removed the Alliance Road to Conquest function.
#Added an Alliance level function where players donating Alliance technology will gain Alliance EXP to increase the Alliance level.
#The Alliance Treasure Level upgrade is now linked to the Alliance level.
#Alliance Treasure EXP has been removed from the rewards of Alliance Chests and Loot Chests.
#Added an Alliance Treasure preview function.
#Optimized the tooltip description when obtaining Alliance Loot Chests.
#Alliance Store items are now adjusted to increase as the player's Alliance level rises.
4. Pet System Adjustments:
#The Pet system has been reworked, clearing existing Pets and reissuing default Pets. Based on the player's existing Pet levels and quality, upgrade items used in the new Pet system will be returned.
#Removed the Pet Egg Hatch function.
#Pets no longer participate in battles and permanently enhance player attributes once obtained.
#Pet Skills have been reworked and adjusted to manual use.
5. Airship System Adjustments:
#Added an Airship modification function; due to function upgrades, previously upgraded Airships will be reset to level 1, and all Metal gears and Alchemy Potions used for upgrades will be fully refunded.
#Reworked all Airship Skills.
6. Other Adjustments/Optimizations:
#Removed the "Reinforcements Queue Limit" attribute provided by the Dockyard, it is now provided by the Alliance Center as the "Reinforcements Soldier Limit" attribute.
#Added a display for Diamond balance in the VIP interface.
#Steel Artisan Alice's Air Combat Skill "Energy Absorption" has been changed from "Increase Lord Stamina recovery speed" to "Reduce Stamina consumption of deployed Troops."
#Added a queue limit display for the occupation queue of neutral Cities/Lighthouses.
#Radar Station task stamina cost has been standardized to 50 stamina.
#Adjusted the refresh probability of different types of Radar Station Tasks.
#Adjusted the drop contents of different types of Radar Station Tasks.
#Adjusted the rewards of monsters in the world map to additionally grant Pet EXP and materials.
#Adjusted the rewards of Rally monsters in the world map to have a chance of granting Pet materials and increased the quantity of other rewards.
#Adjusted the requirements for total DMG rewards in Island Hunt.
Bug Fixes
#Fixed an issue with some Territory management Skills.
#Fixed the abnormal display of queue order for the Auto Join Rally feature.
#Fixed an issue where monsters could not be attacked in special Radar Station tasks. 2.4.0 07/07/2025
version 3.5.2
posted on 2026-02-26
#Fixed the issue where the player's server displayed as #0 in the battle report.
#Fixed the issue of incorrect scores displayed on the Airship Racing leaderboard.
#Fixed the issue where icons did not float to the correct entrance when obtaining diamonds and items.
#Fixed the issue where Expedition Coins could not be obtained after they were used up.
#Fixed the issue of incorrect methods for acquiring Expedition Coins.
#Fixed the issue of incorrect reward preview in the Leader Challenge.



